summit_在Web Summit 2017上谈论技术的未来

summit

Web Summit lives at the intersection of technology, society and culture, bringing together a diverse mix of big companies, start ups, politicians, organizations like the United Nations and celebrities. This year’s conference took place November 5-8 in Lisbon, Portugal. With more than 60 thousand attendees, it’s probably the largest tech conference in the world – so of course we had to see what it’s all about and add our voices to the mix.

网络峰会生活在技术,社会和文化的交汇处,汇集了大公司,初创企业,政治人物,联合国等组织和名人的各种组合。 今年的会议于11月5日至8日在葡萄牙里斯本举行。 与会者超过6万人,这可能是世界上最大的技术会议-因此,我们当然必须了解会议的全部内容并加入我们的声音。

Unity was among those featured with two keynotes and one fireside chat.

Unity包括两个主题演讲和一个炉边聊天。

Our CEO John Riccitiello gave a keynote on the ContentMakers stage titled “Real-time 3D Compute: A Transformational Moment for the World’s Creators and Consumers.” It was here that John and Unity put a stake in the ground on real-time 3D compute (RT3D) powering the biggest transformation in media since the internet.

我们的首席执行官John Riccitiello在ContentMakers舞台上作了主题演讲,题为“实时3D计算:世界创作者和消费者的变革时刻”。 在这里,John和Unity在实时3D计算(RT3D)领域立足,这是自互联网以来最大的媒体变革。

演示地址

John also participated in a fireside chat with Yahoo! Senior Editor, JP Mangalindan called “It’s Alive: Creating New Worlds for Gamers.” This 30 minute chat discussed various topics including creativity in the games business, the future of head-mounted displays and the penetration (and impact) of AR-devices in 2018.

约翰还参加了与Yahoo!的炉边聊天。 JP Mangalindan高级编辑称“活着:为游戏玩家创造新世界”。 这场30分钟的聊天讨论了各种主题,包括游戏业务的创造力,头戴式显示器的未来以及2018年AR设备的渗透(和影响)。

演示地址

VP of Machine Learning and AI Danny Lange talked about “Pioneering AI for All”. We’ve all heard about AI in gaming or autonomous driving. But nearly every industry is, or soon will be, using Machine Learning – this includes agriculture, education, medicine, city planning, education, you name it. So, how do we do this in a way that is cost-effective, fair and not as difficult or time consuming?

机器学习和AI副总裁Danny Lange谈到了“全民创业AI”。 我们都听说过游戏或自动驾驶中的AI。 但是,几乎每个行业都将使用或即将使用机器学习-包括农业,教育,医学,城市规划,教育等。 那么,我们该如何以具有成本效益,公平且不那么困难或费时的方式做到这一点?

Toolkits like Unity Machine Learning Agents remove many barriers, helping developers and researchers make systems improve more efficiently. The idea is that we aren’t programming systems to complete tasks anymore, we’re programming them to LEARN. This reduces human bias and ultimately can make outcomes more fair. Danny’s talk left the audience thinking deeper about what the future of AI could mean for them.

Unity机器学习代理之类的工具包消除了许多障碍,可帮助开发人员和研究人员提高系统效率。 我们的想法是,我们不再要对系统进行编程以完成任务,我们正在对它们进行编程以学习。 这样可以减少人为偏见,最终可以使结果更加公平。 Danny的演讲使听众对AI的未来可能对他们意味着什么有了更深的思考。

演示地址

The conference was also a great opportunity to hear from some amazingly talented people and learn what’s going on in their industries. For example, we went to a session by the creators  of the upcoming Lion King movie and heard how the film industry techniques are changing – with Unity! See some Twitter coverage below for more details. Unity at #WebSummit

这次会议也是一个很好的机会,可以听取一些非常有才华的人的意见,并了解他们所在行业的动态。 例如,我们参加了即将上映的《狮子王》电影的创作者的会议,并了解了Unity带来的电影行业技术的变化。 有关更多详细信息,请参见下面的一些Twitter报道。 #WebSummit的Unity

翻译自: https://blogs.unity3d.com/2017/11/17/talking-the-future-of-tech-at-web-summit-2017/

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