在分析驱动之前,先来分析下显示原理,这里以S3C2440为例,看下这个芯片的LCD控制器时序图:
VSYNC :帧数据脉冲,脉冲换屏,表示一屏数据开始
HSYNC :行数据脉冲,脉冲换行,表示一行数据开始
LEND :行结束脉冲,脉冲表示一行结束
VDEN :数据使能,表示VD可以发数据
VCLK :基准时钟,脉冲送往数据线送一次数据
VD :数据
这些都是硬件管脚信号线,从图中可以看出一行中有效数据是HOZVAL+1个像素,(HSPW+1)+(HBPD+1)是屏幕左边黑框的像素,HFPD+1是屏幕右边黑框的像素,一般设置为左边等于右边,上边等于下边,iphone手机有很明显的黑框。那么上边就是(VSPW+1)+(VBPD+1)行,下边就是VFPD+1行,中间有效数据是LINEVAL+1行。假设LCD为240X320那么时序对应的显示图像就是(截图自韦东山老师):
外面的大框表示LCD黑框,里面表示真正显示的有效数据240X320。接下来说下显示16bpp图像的原理:
16bpp图像意思就是一个像素要用16个位来表示,那么就有2的16次方种颜色,一个像素16位,占2个字节,一屏240X320像素,那么一屏数据占240X320X2个字节,所以显存至少要这么大的空间。一个像素由红绿蓝三原色构成,所以这两个字节包含了红绿蓝三种颜色的信息,他们的占用bit数的比率为5:6:5,也可以是5:5:5,先只说5:6:5格式的,5+6+5=16bit,高位到低位分别表示5位红色,6位绿色,5位蓝色组成了一个两字节数据放在显存区里面,然后LCD控制器将其搬到LCD上显示出来,他们在显存里面的存放有两种方式:
一般选择下面这种方式,先放低16位,再放高16位,S3C2440默认是小端存储,所以这样低位对应低地址,刚好可以对应起来;那么从显存传输到LCD时数据线[0-23]传输的格式如何?
______________________________________________________________________________________________________
分析了原理,下面看驱动,LCD的驱动核心在内核fbmem.c里面,分析驱动从入口开始:
-
static int __init fbmem_init(void) -
{ -
proc_create("fb", 0, NULL, &fb_proc_fops); -
if (register_chrdev(FB_MAJOR,"fb",&fb_fops)) //注册为字符设备驱动,主设备号为FB_MAJOR -
printk("unable to get major %d for fb devs\n", FB_MAJOR); -
fb_class = class_create(THIS_MODULE, "graphics"); //创建类 -
if (IS_ERR(fb_class)) { -
printk(KERN_WARNING "Unable to create fb class; errno = %ld\n", PTR_ERR(fb_class)); -
fb_class = NULL; -
} -
return 0; -
}
可以知道LCD驱动也就是一个字符设备驱动而已,这个框架已经熟悉了,再看下fops部分:
-
static const struct file_operations fb_fops = { -
.owner = THIS_MODULE, -
.read = fb_read, -
.write = fb_write, -
.unlocked_ioctl = fb_ioctl, -
#ifdef CONFIG_COMPAT -
.compat_ioctl = fb_compat_ioctl, -
#endif -
.mmap = fb_mmap, -
.open = fb_open, -
.release = fb_release, -
#ifdef HAVE_ARCH_FB_UNMAPPED_AREA -
.get_unmapped_area = get_fb_unmapped_area, -
#endif -
#ifdef CONFIG_FB_DEFERRED_IO -
.fsync = fb_deferred_io_fsync, -
#endif -
};
这里有读写控制,打开等操作,我们首先肯定是打开,先看打开:
-
static int -
fb_open(struct inode *inode, struct file *file) -
__acquires(&info->lock) -
__releases(&info->lock) -
{ -
int fbidx = iminor(inode); -
struct fb_info *info; -
int res = 0; -
if (fbidx >= FB_MAX) -
return -ENODEV; -
info = registered_fb[fbidx]; //这里从数组传入一个info -
if (!info) -
request_module("fb%d", fbidx); -
info = registered_fb[fbidx]; -
if (!info) -
return -ENODEV; -
mutex_lock(&info->lock); -
if (!try_module_get(info->fbops->owner)) { -
res = -ENODEV; -
goto out; -
} -
file->private_data = info; -
if (info->fbops->fb_open) { -
res = info->fbops->fb_open(info,1); //调用info的打开函数 -
if (res) -
module_put(info->fbops->owner); -
} -
#ifdef CONFIG_FB_DEFERRED_IO -
if (info->fbdefio) -
fb_deferred_io_open(info, inode, file); -
#endif -
out: -
mutex_unlock(&info->lock); -
return res; -
}
可以知道他首先从registered_fb获取一个info,再调用info的open,再看read:
-
static ssize_t -
fb_read(struct file *file, char __user *buf, size_t count, loff_t *ppos) -
{ -
unsigned long p = *ppos; -
struct inode *inode = file->f_path.dentry->d_inode; -
int fbidx = iminor(inode); -
struct fb_info *info = registered_fb[fbidx];//熟悉吧,我们又看到这个数组了 -
u32 *buffer, *dst; -
u32 __iomem *src; -
int c, i, cnt = 0, err = 0; -
unsigned long total_size; -
if (!info || ! info->screen_base)//跟那个数组有关 -
return -ENODEV; -
if (info->state != FBINFO_STATE_RUNNING)//跟那个数组有关 -
return -EPERM; -
if (info->fbops->fb_read)//如果操作函数集里定义了read函数,就调用,否则就算了 -
return info->fbops->fb_read(info, buf, count, ppos); -
total_size = info->screen_size;//跟那个数组有关 -
if (total_size == 0) -
total_size = info->fix.smem_len;//跟那个数组有关 -
if (p >= total_size) -
return 0; -
if (count >= total_size) -
count = total_size; -
if (count + p > total_size) -
count = total_size - p; -
buffer = kmalloc((count > PAGE_SIZE) ? PAGE_SIZE : count,//开辟一个buffer -
GFP_KERNEL); -
if (!buffer) -
return -ENOMEM; -
src = (u32 __iomem *) (info->screen_base + p);//显存基地址也在里面 -
if (info->fbops->fb_sync) -
info->fbops->fb_sync(info); -
while (count) { -
c = (count > PAGE_SIZE) ? PAGE_SIZE : count; -
dst = buffer;//目的指针指向一个buffer(我们在上面开辟的) -
for (i = c >> 2; i--; ) -
*dst++ = fb_readl(src++);//从基地址读取数据放进buffer中 -
if (c & 3) { -
u8 *dst8 = (u8 *) dst; -
u8 __iomem *src8 = (u8 __iomem *) src; -
for (i = c & 3; i--;) -
*dst8++ = fb_readb(src8++); -
src = (u32 __iomem *) src8; -
} -
if (copy_to_user(buf, buffer, c))//将buffer中的数据拷贝到用户空间,这样在用户空间调用read函数时就把显存内容读出来了 -
{ -
err = -EFAULT; -
break; -
} -
*ppos += c; -
buf += c; -
cnt += c; -
count -= c; -
} -
kfree(buffer); -
return (err) ? err : cnt; -
}
读函数就是读info里面显存存放的数据,可以知道这个info很重要,那么registered_fb里面放的info,怎么来的?
-
int -
register_framebuffer(struct fb_info *fb_info) -
{ -
int i; -
struct fb_event event; -
struct fb_videomode mode; -
if (num_registered_fb == FB_MAX) -
return -ENXIO; -
if (fb_check_foreignness(fb_info)) -
return -ENOSYS; -
/* check all firmware fbs and kick off if the base addr overlaps */ -
for (i = 0 ; i < FB_MAX; i++) { -
if (!registered_fb[i]) -
continue; -
if (registered_fb[i]->flags & FBINFO_MISC_FIRMWARE) { -
if (fb_do_apertures_overlap(registered_fb[i], fb_info)) { -
printk(KERN_ERR "fb: conflicting fb hw usage " -
"%s vs %s - removing generic driver\n", -
fb_info->fix.id, -
registered_fb[i]->fix.id); -
unregister_framebuffer(registered_fb[i]); -
break; -
} -
} -
} -
num_registered_fb++; -
for (i = 0 ; i < FB_MAX; i++) -
if (!registered_fb[i]) -
break; -
fb_info->node = i; -
mutex_init(&fb_info->lock); -
mutex_init(&fb_info->mm_lock); -
fb_info->dev = device_create(fb_class, fb_info->device, -
MKDEV(FB_MAJOR, i), NULL, "fb%d", i); -
if (IS_ERR(fb_info->dev)) { -
/* Not fatal */ -
printk(KERN_WARNING "Unable to create device for framebuffer %d; errno = %ld\n", i, PTR_ERR(fb_info->dev)); -
fb_info->dev = NULL; -
} else -
fb_init_device(fb_info); -
if (fb_info->pixmap.addr == NULL) { -
fb_info->pixmap.addr = kmalloc(FBPIXMAPSIZE, GFP_KERNEL); -
if (fb_info->pixmap.addr) { -
fb_info->pixmap.size = FBPIXMAPSIZE; -
fb_info->pixmap.buf_align = 1; -
fb_info->pixmap.scan_align = 1; -
fb_info->pixmap.access_align = 32; -
fb_info->pixmap.flags = FB_PIXMAP_DEFAULT; -
} -
} -
fb_info->pixmap.offset = 0; -
if (!fb_info->pixmap.blit_x) -
fb_info->pixmap.blit_x = ~(u32)0; -
if (!fb_info->pixmap.blit_y) -
fb_info->pixmap.blit_y = ~(u32)0; -
if (!fb_info->modelist.prev || !fb_info->modelist.next) -
INIT_LIST_HEAD(&fb_info->modelist); -
fb_var_to_videomode(&mode, &fb_info->var); -
fb_add_videomode(&mode, &fb_info->modelist); -
registered_fb[i] = fb_info; //这里放入info到registered_fb -
event.info = fb_info; -
if (!lock_fb_info(fb_info)) -
return -ENODEV; -
fb_notifier_call_chain(FB_EVENT_FB_REGISTERED, &event); -
unlock_fb_info(fb_info); -
return 0; -
}
可以知道是通过register_framebuffer这个函数放进去的,register_framebuffer又是谁调用的?搜索代码可以知道很多文件都有调用,看S3c2410fb.c可以看到这个在s3c24xxfb_probe里面被调用的,而s3c24xxfb_probe就是s3c24xx这种CPU的LCD驱动程序,这里挂到虚拟总线上了:
-
static struct platform_driver s3c2410fb_driver = { -
.probe = s3c2410fb_probe, -
.remove = s3c2410fb_remove, -
.suspend = s3c2410fb_suspend, -
.resume = s3c2410fb_resume, -
.driver = { -
.name = "s3c2410-lcd", -
.owner = THIS_MODULE, -
}, -
}; -
int __init s3c2410fb_init(void) -
{ -
int ret = platform_driver_register(&s3c2410fb_driver); -
if (ret == 0) -
ret = platform_driver_register(&s3c2412fb_driver); -
return ret; -
} -
static void __exit s3c2410fb_cleanup(void) -
{ -
platform_driver_unregister(&s3c2410fb_driver); -
platform_driver_unregister(&s3c2412fb_driver); -
} -
module_init(s3c2410fb_init); -
module_exit(s3c2410fb_cleanup); -
MODULE_AUTHOR("Arnaud Patard <[email protected]>, " -
"Ben Dooks <[email protected]>"); -
MODULE_DESCRIPTION("Framebuffer driver for the s3c2410"); -
MODULE_LICENSE("GPL"); -
MODULE_ALIAS("platform:s3c2410-lcd"); -
MODULE_ALIAS("platform:s3c2412-lcd");
所以可以知道最开始看的那个fbmem.c就是LCD驱动的driver端(叫做FrameBuffer驱动),而这边跟平台有关的S3c2410fb.c等就是LCD驱动的divice端,这个跟之前分析的输入子系统很类似,也是分离的思想,把成熟的软件框架与硬件平台分开,软件框架(driver端)已经帮我们实现了,我们只需要编写divece端,最后把device注册到driver端就可以了。下面看看如何编写device端:
从S3c2410fb.c可以知道我们的LCD驱动就是按要求设置好这个info,然后注册到LCD驱动核心层。这里为了分析思路的清晰,先不考虑虚拟总线,我们自己写一个驱动照着填好这个info,然后设置好跟LCD有关的寄存器就差不多了,然后注册到LCD驱动核心。
1 先把框架写好:
-
#include <linux/module.h> -
#include <linux/kernel.h> -
#include <linux/errno.h> -
#include <linux/string.h> -
#include <linux/mm.h> -
#include <linux/slab.h> -
#include <linux/delay.h> -
#include <linux/fb.h> -
#include <linux/init.h> -
#include <linux/dma-mapping.h> -
#include <linux/interrupt.h> -
#include <linux/workqueue.h> -
#include <linux/wait.h> -
#include <linux/platform_device.h> -
#include <linux/clk.h> -
#include <asm/io.h> -
#include <asm/uaccess.h> -
#include <asm/div64.h> -
#include <asm/mach/map.h> -
#include <asm/arch/regs-lcd.h> -
#include <asm/arch/regs-gpio.h> -
#include <asm/arch/fb.h> -
static struct fb_info *s3c_lcd; -
static int lcd_init(void) -
{ -
/* 1. 分配一个fb_info */ -
s3c_lcd = framebuffer_alloc(0, NULL); -
/* 2. 设置 */ -
/* 2.1 设置固定的参数 fix */ -
/* 2.2 设置可变的参数 var */ -
/* 2.3 设置操作函数 fbops*/ -
/* 2.4 其他的设置 */ -
/* 3. 硬件相关的操作 */ -
/* 3.1 配置GPIO用于LCD */ -
/* 3.2 根据LCD手册设置LCD控制器, 比如VCLK的频率等 */ -
/* 3.3 分配显存(framebuffer), 并把地址告诉LCD控制器 */ -
/* 4. 注册 */ -
register_framebuffer(s3c_lcd); -
return 0; -
} -
static void lcd_exit(void) -
{ -
} -
module_init(lcd_init); -
module_exit(lcd_exit); -
MODULE_LICENSE("GPL");
看下这个info哪些有必要设置:
-
struct fb_info { -
int node; -
int flags; -
struct mutex lock; /* Lock for open/release/ioctl funcs */ -
struct mutex mm_lock; /* Lock for fb_mmap and smem_* fields */ -
struct fb_var_screeninfo var; /* Current var */ -
struct fb_fix_screeninfo fix; /* Current fix */ -
struct fb_monspecs monspecs; /* Current Monitor specs */ -
struct work_struct queue; /* Framebuffer event queue */ -
struct fb_pixmap pixmap; /* Image hardware mapper */ -
struct fb_pixmap sprite; /* Cursor hardware mapper */ -
struct fb_cmap cmap; /* Current cmap */ -
struct list_head modelist; /* mode list */ -
struct fb_videomode *mode; /* current mode */ -
#ifdef CONFIG_FB_BACKLIGHT -
/* assigned backlight device */ -
/* set before framebuffer registration, -
remove after unregister */ -
struct backlight_device *bl_dev; -
/* Backlight level curve */ -
struct mutex bl_curve_mutex; -
u8 bl_curve[FB_BACKLIGHT_LEVELS]; -
#endif -
#ifdef CONFIG_FB_DEFERRED_IO -
struct delayed_work deferred_work; -
struct fb_deferred_io *fbdefio; -
#endif -
struct fb_ops *fbops; -
struct device *device; /* This is the parent */ -
struct device *dev; /* This is this fb device */ -
int class_flag; /* private sysfs flags */ -
#ifdef CONFIG_FB_TILEBLITTING -
struct fb_tile_ops *tileops; /* Tile Blitting */ -
#endif -
char __iomem *screen_base; /* Virtual address */ -
unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */ -
void *pseudo_palette; /* Fake palette of 16 colors */ -
#define FBINFO_STATE_RUNNING 0 -
#define FBINFO_STATE_SUSPENDED 1 -
u32 state; /* Hardware state i.e suspend */ -
void *fbcon_par; /* fbcon use-only private area */ -
/* From here on everything is device dependent */ -
void *par; -
/* we need the PCI or similiar aperture base/size not -
smem_start/size as smem_start may just be an object -
allocated inside the aperture so may not actually overlap */ -
resource_size_t aperture_base; -
resource_size_t aperture_size; -
};
2 然后来看下info的设置:
-
#include <linux/module.h> -
#include <linux/kernel.h> -
#include <linux/errno.h> -
#include <linux/string.h> -
#include <linux/mm.h> -
#include <linux/slab.h> -
#include <linux/delay.h> -
#include <linux/fb.h> -
#include <linux/init.h> -
#include <linux/dma-mapping.h> -
#include <linux/interrupt.h> -
#include <linux/workqueue.h> -
#include <linux/wait.h> -
#include <linux/platform_device.h> -
#include <linux/clk.h> -
#include <asm/io.h> -
#include <asm/uaccess.h> -
#include <asm/div64.h> -
#include <asm/mach/map.h> -
#include <asm/arch/regs-lcd.h> -
#include <asm/arch/regs-gpio.h> -
#include <asm/arch/fb.h> -
//对显存的一些操作函数: -
static struct fb_ops s3c_lcdfb_ops = { -
.owner = THIS_MODULE, -
// .fb_setcolreg = atmel_lcdfb_setcolreg, -
.fb_fillrect = cfb_fillrect, //这三个照着写,以后再分析 -
.fb_copyarea = cfb_copyarea, -
.fb_imageblit = cfb_imageblit, -
}; -
static struct fb_info *s3c_lcd; -
static int lcd_init(void) -
{ -
/* 1. 分配一个fb_info */ -
s3c_lcd = framebuffer_alloc(0, NULL); -
/* 2. 设置 */ -
/* 2.1 设置固定的参数 */ -
strcpy(s3c_lcd->fix.id, "mylcd"); //名称 -
s3c_lcd->fix.smem_len = 240*320*16/8; //显存大小,16bpp所以16位表示一个像素点,240x320的屏幕有240x320个点,再x16就是总位数,再/8就是总字节数 -
s3c_lcd->fix.type = FB_TYPE_PACKED_PIXELS; -
s3c_lcd->fix.visual = FB_VISUAL_TRUECOLOR; /* TFT 真彩色*/ -
s3c_lcd->fix.line_length = 240*2; //一行的长度,一行240个点,每个点两个字节(16bit),所以*2 -
/* 2.2 设置可变的参数 */ -
s3c_lcd->var.xres = 240; //行 -
s3c_lcd->var.yres = 320; //列 -
s3c_lcd->var.xres_virtual = 240; //这里设置虚拟屏,我们设置虚拟屏为一样大小 -
s3c_lcd->var.yres_virtual = 320; -
s3c_lcd->var.bits_per_pixel = 16; //每个像素16位 -
/* RGB:565 */ -
s3c_lcd->var.red.offset = 11; //16位表示一个像素点的格式是R:G:B分别占5:6:5位 -
s3c_lcd->var.red.length = 5; -
s3c_lcd->var.green.offset = 5; -
s3c_lcd->var.green.length = 6; -
s3c_lcd->var.blue.offset = 0; -
s3c_lcd->var.blue.length = 5; -
s3c_lcd->var.activate = FB_ACTIVATE_NOW; -
/* 2.3 设置操作函数 */ -
s3c_lcd->fbops = &s3c_lcdfb_ops; //对显存的操作函数,透明处理等操作 -
/* 2.4 其他的设置 */ -
//s3c_lcd->pseudo_palette =; // -
//s3c_lcd->screen_base = ; /* 显存的虚拟地址 */ -
s3c_lcd->screen_size = 240*324*16/8; //和显存大小一样设置 -
/* 3. 硬件相关的操作 */ -
/* 3.1 配置GPIO用于LCD */ -
/* 3.2 根据LCD手册设置LCD控制器, 比如VCLK的频率等 */ -
/* 3.3 分配显存(framebuffer), 并把地址告诉LCD控制器 */ -
//s3c_lcd->fix.smem_start = xxx; /* 显存的物理地址 */ -
/* 4. 注册 */ -
register_framebuffer(s3c_lcd); -
return 0; -
} -
static void lcd_exit(void) -
{ -
} -
module_init(lcd_init); -
module_exit(lcd_exit); -
MODULE_LICENSE("GPL");
3 info一般设置这些东西,再看些硬件方面的设置:
-
#include <linux/module.h> -
#include <linux/kernel.h> -
#include <linux/errno.h> -
#include <linux/string.h> -
#include <linux/mm.h> -
#include <linux/slab.h> -
#include <linux/delay.h> -
#include <linux/fb.h> -
#include <linux/init.h> -
#include <linux/dma-mapping.h> -
#include <linux/interrupt.h> -
#include <linux/workqueue.h> -
#include <linux/wait.h> -
#include <linux/platform_device.h> -
#include <linux/clk.h> -
#include <asm/io.h> -
#include <asm/uaccess.h> -
#include <asm/div64.h> -
#include <asm/mach/map.h> -
#include <asm/arch/regs-lcd.h> -
#include <asm/arch/regs-gpio.h> -
#include <asm/arch/fb.h> -
static int s3c_lcdfb_setcolreg(unsigned int regno, unsigned int red, -
unsigned int green, unsigned int blue, -
unsigned int transp, struct fb_info *info); -
struct lcd_regs { -
unsigned long lcdcon1; -
unsigned long lcdcon2; -
unsigned long lcdcon3; -
unsigned long lcdcon4; -
unsigned long lcdcon5; -
unsigned long lcdsaddr1; -
unsigned long lcdsaddr2; -
unsigned long lcdsaddr3; -
unsigned long redlut; -
unsigned long greenlut; -
unsigned long bluelut; -
unsigned long reserved[9]; -
unsigned long dithmode; -
unsigned long tpal; -
unsigned long lcdintpnd; -
unsigned long lcdsrcpnd; -
unsigned long lcdintmsk; -
unsigned long lpcsel; -
}; -
static struct fb_ops s3c_lcdfb_ops = { -
.owner = THIS_MODULE, -
.fb_setcolreg = s3c_lcdfb_setcolreg, -
.fb_fillrect = cfb_fillrect, -
.fb_copyarea = cfb_copyarea, -
.fb_imageblit = cfb_imageblit, -
}; -
static struct fb_info *s3c_lcd; -
static volatile unsigned long *gpbcon; -
static volatile unsigned long *gpbdat; -
static volatile unsigned long *gpccon; -
static volatile unsigned long *gpdcon; -
static volatile unsigned long *gpgcon; -
static volatile struct lcd_regs* lcd_regs; -
static u32 pseudo_palette[16]; -
/* from pxafb.c */ -
static inline unsigned int chan_to_field(unsigned int chan, struct fb_bitfield *bf) -
{ -
chan &= 0xffff; -
chan >>= 16 - bf->length; -
return chan << bf->offset; -
} -
static int s3c_lcdfb_setcolreg(unsigned int regno, unsigned int red, -
unsigned int green, unsigned int blue, -
unsigned int transp, struct fb_info *info) -
{ -
unsigned int val; -
if (regno > 16) -
return 1; -
/* 用red,green,blue三原色构造出val */ -
val = chan_to_field(red, &info->var.red); -
val |= chan_to_field(green, &info->var.green); -
val |= chan_to_field(blue, &info->var.blue); -
//((u32 *)(info->pseudo_palette))[regno] = val; -
pseudo_palette[regno] = val; -
return 0; -
} -
static int lcd_init(void) -
{ -
/* 1. 分配一个fb_info */ -
s3c_lcd = framebuffer_alloc(0, NULL); -
/* 2. 设置 */ -
/* 2.1 设置固定的参数 */ -
strcpy(s3c_lcd->fix.id, "mylcd"); -
s3c_lcd->fix.smem_len = 240*320*16/8; -
s3c_lcd->fix.type = FB_TYPE_PACKED_PIXELS; -
s3c_lcd->fix.visual = FB_VISUAL_TRUECOLOR; /* TFT */ -
s3c_lcd->fix.line_length = 240*2; -
/* 2.2 设置可变的参数 */ -
s3c_lcd->var.xres = 240; -
s3c_lcd->var.yres = 320; -
s3c_lcd->var.xres_virtual = 240; -
s3c_lcd->var.yres_virtual = 320; -
s3c_lcd->var.bits_per_pixel = 16; -
/* RGB:565 */ -
s3c_lcd->var.red.offset = 11; -
s3c_lcd->var.red.length = 5; -
s3c_lcd->var.green.offset = 5; -
s3c_lcd->var.green.length = 6; -
s3c_lcd->var.blue.offset = 0; -
s3c_lcd->var.blue.length = 5; -
s3c_lcd->var.activate = FB_ACTIVATE_NOW; -
/* 2.3 设置操作函数 */ -
s3c_lcd->fbops = &s3c_lcdfb_ops; -
/* 2.4 其他的设置 */ -
s3c_lcd->pseudo_palette = pseudo_palette; -
//s3c_lcd->screen_base = ; /* 显存的虚拟地址 */ -
s3c_lcd->screen_size = 240*324*16/8; -
/* 3. 硬件相关的操作 */ -
/* 3.1 配置GPIO用于LCD */ -
gpbcon = ioremap(0x56000010, 8); -
gpbdat = gpbcon+1; -
gpccon = ioremap(0x56000020, 4); -
gpdcon = ioremap(0x56000030, 4); -
gpgcon = ioremap(0x56000060, 4); -
*gpccon = 0xaaaaaaaa; /* GPIO管脚用于VD[7:0],LCDVF[2:0],VM,VFRAME,VLINE,VCLK,LEND */ -
*gpdcon = 0xaaaaaaaa; /* GPIO管脚用于VD[23:8] */ -
*gpbcon &= ~(3); /* GPB0设置为输出引脚 */ -
*gpbcon |= 1; -
*gpbdat &= ~1; /* 输出低电平 */ -
*gpgcon |= (3<<8); /* GPG4用作LCD_PWREN */ -
/* 3.2 根据LCD手册设置LCD控制器, 比如VCLK的频率等 */ -
lcd_regs = ioremap(0x4D000000, sizeof(struct lcd_regs)); -
/* bit[17:8]: VCLK = HCLK / [(CLKVAL+1) x 2], LCD手册P14 -
* 10MHz(100ns) = 100MHz / [(CLKVAL+1) x 2] -
* CLKVAL = 4 -
* bit[6:5]: 0b11, TFT LCD -
* bit[4:1]: 0b1100, 16 bpp for TFT -
* bit[0] : 0 = Disable the video output and the LCD control signal. -
*/ -
lcd_regs->lcdcon1 = (4<<8) | (3<<5) | (0x0c<<1); -
/* 垂直方向的时间参数 -
* bit[31:24]: VBPD, VSYNC之后再过多长时间才能发出第1行数据 -
* LCD手册 T0-T2-T1=4 -
* VBPD=3 -
* bit[23:14]: 多少行, 320, 所以LINEVAL=320-1=319 -
* bit[13:6] : VFPD, 发出最后一行数据之后,再过多长时间才发出VSYNC -
* LCD手册T2-T5=322-320=2, 所以VFPD=2-1=1 -
* bit[5:0] : VSPW, VSYNC信号的脉冲宽度, LCD手册T1=1, 所以VSPW=1-1=0 -
*/ -
lcd_regs->lcdcon2 = (3<<24) | (319<<14) | (1<<6) | (0<<0); -
/* 水平方向的时间参数 -
* bit[25:19]: HBPD, VSYNC之后再过多长时间才能发出第1行数据 -
* LCD手册 T6-T7-T8=17 -
* HBPD=16 -
* bit[18:8]: 多少列, 240, 所以HOZVAL=240-1=239 -
* bit[7:0] : HFPD, 发出最后一行里最后一个象素数据之后,再过多长时间才发出HSYNC -
* LCD手册T8-T11=251-240=11, 所以HFPD=11-1=10 -
*/ -
lcd_regs->lcdcon3 = (16<<19) | (239<<8) | (10<<0); -
/* 水平方向的同步信号 -
* bit[7:0] : HSPW, HSYNC信号的脉冲宽度, LCD手册T7=5, 所以HSPW=5-1=4 -
*/ -
lcd_regs->lcdcon4 = 4; -
/* 信号的极性 -
* bit[11]: 1=565 format -
* bit[10]: 0 = The video data is fetched at VCLK falling edge -
* bit[9] : 1 = HSYNC信号要反转,即低电平有效 -
* bit[8] : 1 = VSYNC信号要反转,即低电平有效 -
* bit[6] : 0 = VDEN不用反转 -
* bit[3] : 0 = PWREN输出0 -
* bit[1] : 0 = BSWP -
* bit[0] : 1 = HWSWP 2440手册P413 -
*/ -
lcd_regs->lcdcon5 = (1<<11) | (0<<10) | (1<<9) | (1<<8) | (1<<0); -
/* 3.3 分配显存(framebuffer), 并把地址告诉LCD控制器 */ -
s3c_lcd->screen_base = dma_alloc_writecombine(NULL, s3c_lcd->fix.smem_len, &s3c_lcd->fix.smem_start, GFP_KERNEL); -
lcd_regs->lcdsaddr1 = (s3c_lcd->fix.smem_start >> 1) & ~(3<<30); -
lcd_regs->lcdsaddr2 = ((s3c_lcd->fix.smem_start + s3c_lcd->fix.smem_len) >> 1) & 0x1fffff; -
lcd_regs->lcdsaddr3 = (240*16/16); /* 一行的长度(单位: 2字节) */ -
//s3c_lcd->fix.smem_start = xxx; /* 显存的物理地址 */ -
/* 启动LCD */ -
lcd_regs->lcdcon1 |= (1<<0); /* 使能LCD控制器 */ -
lcd_regs->lcdcon5 |= (1<<3); /* 使能LCD本身 */ -
*gpbdat |= 1; /* 输出高电平, 使能背光 */ -
/* 4. 注册 */ -
register_framebuffer(s3c_lcd); -
return 0; -
} -
static void lcd_exit(void) -
{ -
unregister_framebuffer(s3c_lcd); -
lcd_regs->lcdcon1 &= ~(1<<0); /* 关闭LCD本身 */ -
*gpbdat &= ~1; /* 关闭背光 */ -
dma_free_writecombine(NULL, s3c_lcd->fix.smem_len, s3c_lcd->screen_base, s3c_lcd->fix.smem_start); -
iounmap(lcd_regs); -
iounmap(gpbcon); -
iounmap(gpccon); -
iounmap(gpdcon); -
iounmap(gpgcon); -
framebuffer_release(s3c_lcd); -
} -
module_init(lcd_init); -
module_exit(lcd_exit); -
MODULE_LICENSE("GPL");