ModelImporter modelImporter = AssetImporter.GetAtPath(assetPath) as ModelImporter;
ModelImporterClipAnimation tempClip = modelImporter.defaultClipAnimations[0];
tempClip.name = GetName(name);
tempClip.keepOriginalOrientation = true;
tempClip.lockRootRotation = true;
tempClip.keepOriginalPositionY = true;
tempClip.lockRootHeightY = true;
tempClip.lockRootPositionXZ = true;
tempClip.keepOriginalPositionXZ = true;
tempClip.loopTime = true;
modelImporter.clipAnimations = new[] { tempClip };
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属性对应可见http://icelily.xyz/?p=739