ShaderForge API

Clamp0-1

Outputs its input value, no less than 0 and no more than 1
ShaderForge API

OneMinus

Outputs 1 minus its input. When used with color inputs, it will invert the color
ShaderForge API

Power

Outputs the power [Val] ^ [Exp]
ShaderForge API

Noise

Generates pseudorandom numbers based on a two-component input (Such as UV coordinates)
ShaderForge API

Frac (取小数)

输出其输入的小数部分。它实质上移除整数部分,仅保留小数部分。如果输入为 4.32,则会输出 0.32。此节点在与 Time(时间)节点一起使用时非常有用,会随时间变化带来锯齿波
ShaderForge API

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