效果图:
实现代码:
RequestOptions options1 = new RequestOptions()
.centerCrop()
.placeholder(R.drawable.error)
.error(R.drawable.error)
.transform(new GlideRoundTransform(10));
Glide.with(mContext).load(url).apply(options1).into(iv_icon);
GlideRoundTransform类:
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.RectF;
import android.support.annotation.NonNull;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
import com.bumptech.glide.load.resource.bitmap.BitmapTransformation;
import com.bumptech.glide.load.resource.bitmap.TransformationUtils;
import java.security.MessageDigest;
public class GlideRoundTransform extends BitmapTransformation {
private static float radius = 0f;
public GlideRoundTransform() {
this(4);
}
public GlideRoundTransform(int dp) {
super();
this.radius = Resources.getSystem().getDisplayMetrics().density * dp;
}
@Override
protected Bitmap transform(@NonNull BitmapPool pool, @NonNull Bitmap toTransform, int outWidth, int outHeight) {
//变换的时候裁切
Bitmap bitmap = TransformationUtils.centerCrop(pool, toTransform, outWidth, outHeight);
return roundCrop(pool, bitmap);
}
@Override
public void updateDiskCacheKey(MessageDigest messageDigest) {
}
private static Bitmap roundCrop(BitmapPool pool, Bitmap source) {
if (source == null) {
return null;
}
Bitmap result = pool.get(source.getWidth(), source.getHeight(), Bitmap.Config.ARGB_8888);
if (result == null) {
result = Bitmap.createBitmap(source.getWidth(), source.getHeight(), Bitmap.Config.ARGB_8888);
}
Canvas canvas = new Canvas(result);
Paint paint = new Paint();
paint.setShader(new BitmapShader(source, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP));
paint.setAntiAlias(true);
RectF rectF = new RectF(0f, 0f, source.getWidth(), source.getHeight());
canvas.drawRoundRect(rectF, radius, radius, paint);
//上边圆角 下边直角 (注释掉下边这两行代码 全是圆角)
RectF rectRound = new RectF(0f, 100f, source.getWidth(), source.getHeight());
canvas.drawRect(rectRound, paint);
return result;
}
}