python3 GUI - 鼠标键盘事件
from tkinter import *
class MouseKeyEventDemo:
def __init__(self):
# 窗口和标题
window = Tk()
window.title("鼠标键盘事件")
# 打包一个白色画布到窗口
canvas = Canvas(window, width=300, height=300, bg="white")
canvas.focus_set() # 让画布获得焦点
canvas.pack()
# 绑定鼠标左键事件,交由processMouseEvent函数去处理,事件对象会作为参数传递给该函数
canvas.bind("<Button-1>", self.processMouseLeftEvent)
canvas.bind("<Button-2>", self.processMouseMiddleEvent)
canvas.bind("<Button-3>", self.processMouseRightEvent)
# 绑定鼠标键盘事件,交由processKeyboardEvent函数去处理,事件对象会作为参数传递给该函数
canvas.bind("<KeyPress>", self.processKeyboardEvent)
# 消息循环
window.mainloop()
# 处理鼠标事件,me为控件传递过来的鼠标事件对象
def processMouseLeftEvent(self, me):
print("me=", type(me)) # me= <class>
print("位于屏幕", me.x_root, me.y_root)
print("位于窗口", me.x, me.y)
print("位于窗口", me.num)
def processMouseMiddleEvent(self, me):
print("me=", type(me)) # me= <class>
print("位于屏幕", me.x_root, me.y_root)
print("位于窗口", me.x, me.y)
print("位于窗口", me.num)
def processMouseRightEvent(self, me):
print("me=", type(me)) # me= <class>
print("位于屏幕", me.x_root, me.y_root)
print("位于窗口", me.x, me.y)
print("位于窗口", me.num)
# 处理鼠标事件,ke为控件传递过来的键盘事件对象
def processKeyboardEvent(self, ke):
print("ke.keysym", ke.keysym) # 按键别名
print("ke.char", ke.char) # 按键对应的字符
print("ke.keycode", ke.keycode) # 按键的唯一代码,用于判断按下的是哪个键</class></key></button-1>
MouseKeyEventDemo()
执行效果: