hololens微软教程_宣布支持Microsoft HoloLens

hololens微软教程

Holograms for all! We’ve expanded our strategic collaboration with Microsoft to include full support for Microsoft HoloLens holographic computer. Microsoft made the announcement today during the keynote at the Build conference in San Francisco.

所有人的全息图! 我们已经扩大了与Microsoft的战略合作,以包括对Microsoft HoloLens全息计算机的全面支持。 微软今天在旧金山Build会议的主题演讲中宣布了这一消息。

For those unaware, Microsoft HoloLens is Microsoft’s self-contained holographic computer headset, enabled by Windows 10, which is able to render high-definition holograms. HoloLens holograms are fully interactive digital objects and spaces that blend with real-life environments to make them seem like they exist as physical objects in a room. This kind of display, untethered to  traditional displays like monitors, means a lot more of creative freedom in how we want to create applications to view and interact with information, education, entertainment, creative tools, social networks, and remote healthcare among other things.

对于那些不知道的人,Microsoft HoloLens是Microsoft的自带全息计算机耳机,由Windows 10启用,能够渲染高清全息图。 HoloLens全息图是完全互动的数字对象和空间,与现实环境融为一体,使它们看起来像是作为房间中的物理对象存在的。 这种显示器与监视器等传统显示器毫无关联,意味着我们在如何创建应用程序以查看信息,教育,娱乐,创意工具,社交网络以及远程医疗保健等方面具有更多的创作自由。

The Unity toolchain and pipeline are being augmented to leverage the unique characteristics of the HoloLens such as spatial mapping, spatial audio, gaze, gesture, voice recognition, and the ability to anchor holographic objects to specific locations in the real world. This ensures full integration for a seamless and efficient development experience that takes full advantage of the unique features and capabilities of Microsoft HoloLens.  And of course, Unity for HoloLens tools will be included with Unity Pro and Unity Personal Edition with no additional cost.

增强了Unity工具链和管道,以利用HoloLens的独特特征,例如空间映射,空间音频,凝视,手势,语音识别以及将全息对象锚定到现实世界中特定位置的能力。 这可确保完全集成,以实现无缝高效的开发体验,从而充分利用Microsoft HoloLens的独特功能。 当然,Unity Pro和Unity Personal Edition将包含Unity for HoloLens工具,无需额外费用。

Unity’s HoloLens support follows the recent announcement that Microsoft and Unity would be working together to better integrate Unity and Visual Studio. This agreement has an important impact for the many developers new to Unity looking to develop game and non-game applications for HoloLens. Increased discoverability through shared installations and new scripting templates will make creating a new HoloLens project fast and simple.

最近宣布 Microsoft和Unity将共同努力以更好地集成Unity和Visual Studio之后,Unity对HoloLens进行了支持。 该协议对Unity的许多新开发人员都有重要影响,这些开发人员希望为HoloLens开发游戏和非游戏应用程序。 通过共享安装和新的脚本模板增加的可发现性将使创建新的HoloLens项目变得快速,简单。

We’re still very early in development but have made enough progress that Microsoft are holding Unity for HoloLens “Holographic Academy” training sessions at the Build conference using a very early Alpha of Unity’s Windows 10 HoloLens tools.

我们仍处于开发的早期阶段,但是已经取得了足够的进展,以至于Microsoft使用非常早期的Unity Windows 10 HoloLens工具在Build会议上举行Unity for HoloLens“全息学院”培训课程。

We’ll be sure to share when we have more information about HoloLens support.

当我们获得有关HoloLens支持的更多信息时,我们一定会分享。

Update:

更新:

We have had a fantastic few days working with developers at the Microsoft Holographic Academy and getting lots of great feedback!  Check out some pictures below and a video courtesy of Microsoft.

我们与Microsoft Holographic Academy的开发人员一起度过了愉快的几天,并获得了很多好评! 请查看下面的一些图片以及Microsoft提供的视频。

演示地址

翻译自: https://blogs.unity3d.com/2015/04/29/announcing-support-for-microsoft-hololens/

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