unity cloud_宣布Unity Cloud和我们的移动广告服务

unity cloud

Earlier this year we surveyed over twenty thousand Unity developers, and one of the key things you asked us for were online services to help ensure the success of your games. That’s exactly what we announced yesterday at Unite. In Unity’s new Seattle office, we have our largest US development team building the new Unity Cloud platform.

今年早些时候,我们对超过2万名Unity开发人员进行了调查,您要求我们提供的关键服务之一就是在线服务,以确保您的游戏取得成功。 这正是我们昨天在Unite宣布的。 在Unity的新西雅图办事处中,我们拥有最大的美国开发团队来构建新的Unity Cloud平台。

What is Unity Cloud? Unity Cloud is a suite of cloud services that empowers game developers to build, market and operate compelling multiplatform games without an extensive investment in cloud infrastructure. Unity Cloud is built to work with Unity from day one and is focused on the needs of our game developers, enabling them to deliver world-class, multiplatform, online gaming experiences. Our goal is to make Unity Cloud available on an a la carte basis – developers are able to use as many or as few services as they desire.

什么是Unity Cloud ? Unity Cloud是一套云服务,使游戏开发人员无需大量投资于云基础架构即可构建,营销和运营引人注目的多平台游戏。 Unity Cloud从一开始就与Unity合作,致力于满足我们游戏开发人员的需求,使他们能够提供世界一流的多平台在线游戏体验。 我们的目标是按需提供Unity Cloud –开发人员可以根据需要使用任意数量的服务。

The first Unity Cloud service helps Unity developers acquire players, promote games and monetize on mobile platforms. With the Unity Cloud ads service, you can use full screen ads to cross promote your own games and exchange installs with other Unity developers for free. If you are looking to monetize your own games, you will be able to trade or sell advertisement space to other game developers. If you need to acquire more players, the service is completely transparent, enabling you to optimize exactly where to advertise your games. In short, we are working to unlock the reach of over half a billion Unity mobile game installs to create the largest game promotion network on the planet.

第一项Unity Cloud服务可帮助Unity开发人员获取玩家,推广游戏并在移动平台上获利。 借助Unity Cloud广告服务,您可以使用全屏广告来交叉推广自己的游戏并免费与其他Unity开发者交换安装。 如果您想通过自己的游戏获利,则可以交易或出售广告空间给其他游戏开发商。 如果您需要获得更多的玩家,则该服务是完全透明的,使您可以精确地优化广告发布位置。 简而言之,我们正在努力释放超过一半的Unity移动游戏安装量,以创建地球上最大的游戏推广网络。

In the past, it’s been painful to add this type of service to your game. Our goal with all Unity Cloud services is to integrate them directly into Unity, avoiding the multiple signups and native SDK integrations that have become the bane of a mobile developers’ existence. The Unity Cloud ads service requires two lines of code in your game to get up and running, and we are continuing to streamline that further, in order to maximize your productivity.

过去,将此类服务添加到您的游戏一直很痛苦。 我们使用所有Unity Cloud服务的目标是将它们直接集成到Unity中,避免多次注册和本机SDK集成已成为移动开发人员生存的祸根。 Unity Cloud广告服务需要您游戏中的两行代码才能启动并运行,我们将继续对其进行简化,以最大程度地提高您的生产力。

We are working with many of the world’s largest publishers and well-known indie developers to adopt Unity Cloud for user acquisition. This represents millions of dollars of advertising revenue flowing to Unity developers, which is something that makes everyone at Unity very happy.

我们正在与许多世界上最大的发行商和著名的独立开发者合作,以采用Unity Cloud进行用户获取。 这代表了流向Unity开发人员的数百万美元的广告收入,这使Unity上的每个人都很高兴。

If you are a mobile game developer, please join the Unity Cloud beta today, and give us your thoughts on the cloud services you need to ship great games. This is just the beginning for Unity Cloud, and we have many more exciting developments in store for you. We look forward to your feedback.

如果您是移动游戏开发商,请立即加入Unity Cloud beta版 ,并向我们提供有关发布出色游戏所需的云服务的想法。 这只是Unity Cloud的开始,我们为您准备了更多激动人心的开发。 我们期待您的反馈。

翻译自: https://blogs.unity3d.com/2013/08/30/announcing-unity-cloud-and-our-mobile-ads-service/

unity cloud

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