mainWindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <qmenu.h>
#include <qaction.h>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private:
Ui::MainWindow *ui;
QMenu *m_menuEdit;
QAction *m_actionNew;
QAction *m_actionFullScreen;
void CreateMenuBar();
};
#endif // MAINWINDOW_H
mainWindow.cpp
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <qkeysequence.h>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
CreateMenuBar();
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::CreateMenuBar()
{
m_actionNew = new QAction(QString::fromUtf8("新建(&N"), 0);
ui->menu_file->addAction(m_actionNew);
m_menuEdit = new QMenu(QString::fromUtf8("编辑(&E)"));
m_actionFullScreen = new QAction(QString::fromUtf8("全屏"), 0);
m_actionFullScreen->setShortcut(QKeySequence(QString::fromUtf8("Ctrl+Shift+F11"))); //设置快捷键
m_menuEdit->addAction(m_actionFullScreen);
ui->menuBar->addMenu(m_menuEdit);
this->connect(m_actionFullScreen, SIGNAL(triggered(bool)), this, SLOT(showMaximized())); //通过信号槽建立响应
}
ui