【问题标题】:How to scale SCNScene?如何扩展 SCNScene?
【发布时间】:2021-06-18 10:05:12
【问题描述】:

我正在使用此代码在 AR 中显示 USDZ 模型:

class ViewController: UIViewController {

@IBOutlet var sceneView: ARSCNView!

override func viewDidLoad() {
    super.viewDidLoad()

    sceneView.autoenablesDefaultLighting = true
    sceneView.scene = SCNScene(named: "art.scnassets/model.usdz")!
    sceneView.session.run(ARWorldTrackingConfiguration())
}

但是模型太大了。如何扩展它?

【问题讨论】:

    标签: swift augmented-reality arkit scnnode scnscene


    【解决方案1】:

    试试这个:

    override func viewDidLoad() {
        super.viewDidLoad()
        
        let sceneView = self.view as! SCNView
    
        let scene = SCNScene()
        sceneView.scene = scene
        sceneView.backgroundColor = .darkGray
        sceneView.allowsCameraControl = true
        sceneView.autoenablesDefaultLighting = true
        
        // Fighter
        let fighterScene = SCNScene(named: "art.scnassets/ship.scn")!
        
        let fighterNode = fighterScene.rootNode.childNode(withName: "fighter", 
                                                       recursively: true)
        
        fighterNode?.scale = SCNVector3(0.3, 0.3, 0.3)
        
        scene.rootNode.addChildNode(fighterNode!)
    
        // ...
    }
    

    【讨论】:

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