【发布时间】:2013-12-11 03:37:28
【问题描述】:
我创建了一个Mesh,其中包含一个PlaneGeometry,材质由从JPEG 图像加载的纹理定义。一切都很好,除了在使用深色显示平面时加载纹理图像之前有一小段时间。有没有办法将此颜色更改为其他颜色?
我尝试了color 材料选项,但未应用。
var texture = new THREE.ImageUtils.loadTexture('/path/to/image');
texture.minFilter = THREE.LinearMipMapLinearFilter;
texture.magFilter = THREE.NearestFilter;
var material = new THREE.MeshBasicMaterial({
side : THREE.DoubleSide,
map : texture,
color : 0xf0f0f0
// this doesn't seem to work
});
var geometry = new THREE.PlaneGeometry(Math.abs(line.x1 - line.x0), depth);
var mesh = new THREE.Mesh(geometry, material);
【问题讨论】:
标签: three.js