【发布时间】:2015-04-29 16:27:16
【问题描述】:
我有一个功能应该在 iphone/ipad 上将视频重新编码为可管理的比特率。这是:*更新的工作代码,现在有音频! :) *
-(void)resizeVideo:(NSString*)pathy{
NSString *newName = [pathy stringByAppendingString:@".down.mov"];
NSURL *fullPath = [NSURL fileURLWithPath:newName];
NSURL *path = [NSURL fileURLWithPath:pathy];
NSLog(@"Write Started");
NSError *error = nil;
AVAssetWriter *videoWriter = [[AVAssetWriter alloc] initWithURL:fullPath fileType:AVFileTypeQuickTimeMovie error:&error];
NSParameterAssert(videoWriter);
AVAsset *avAsset = [[[AVURLAsset alloc] initWithURL:path options:nil] autorelease];
NSDictionary *videoSettings = [NSDictionary dictionaryWithObjectsAndKeys:
AVVideoCodecH264, AVVideoCodecKey,
[NSNumber numberWithInt:1280], AVVideoWidthKey,
[NSNumber numberWithInt:720], AVVideoHeightKey,
nil];
AVAssetWriterInput* videoWriterInput = [[AVAssetWriterInput
assetWriterInputWithMediaType:AVMediaTypeVideo
outputSettings:videoSettings] retain];
NSParameterAssert(videoWriterInput);
NSParameterAssert([videoWriter canAddInput:videoWriterInput]);
videoWriterInput.expectsMediaDataInRealTime = YES;
[videoWriter addInput:videoWriterInput];
NSError *aerror = nil;
AVAssetReader *reader = [[AVAssetReader alloc] initWithAsset:avAsset error:&aerror];
AVAssetTrack *videoTrack = [[avAsset tracksWithMediaType:AVMediaTypeVideo]objectAtIndex:0];
videoWriterInput.transform = videoTrack.preferredTransform;
NSDictionary *videoOptions = [NSDictionary dictionaryWithObject:[NSNumber numberWithInt:kCVPixelFormatType_420YpCbCr8BiPlanarVideoRange] forKey:(id)kCVPixelBufferPixelFormatTypeKey];
AVAssetReaderTrackOutput *asset_reader_output = [[AVAssetReaderTrackOutput alloc] initWithTrack:videoTrack outputSettings:videoOptions];
[reader addOutput:asset_reader_output];
//audio setup
AVAssetWriterInput* audioWriterInput = [[AVAssetWriterInput
assetWriterInputWithMediaType:AVMediaTypeAudio
outputSettings:nil] retain];
AVAssetReader *audioReader = [[AVAssetReader assetReaderWithAsset:avAsset error:&error] retain];
AVAssetTrack* audioTrack = [[avAsset tracksWithMediaType:AVMediaTypeAudio] objectAtIndex:0];
AVAssetReaderOutput *readerOutput = [AVAssetReaderTrackOutput assetReaderTrackOutputWithTrack:audioTrack outputSettings:nil];
[audioReader addOutput:readerOutput];
NSParameterAssert(audioWriterInput);
NSParameterAssert([videoWriter canAddInput:audioWriterInput]);
audioWriterInput.expectsMediaDataInRealTime = NO;
[videoWriter addInput:audioWriterInput];
[videoWriter startWriting];
[videoWriter startSessionAtSourceTime:kCMTimeZero];
[reader startReading];
dispatch_queue_t _processingQueue = dispatch_queue_create("assetAudioWriterQueue", NULL);
[videoWriterInput requestMediaDataWhenReadyOnQueue:_processingQueue usingBlock:
^{
[self retain];
while ([videoWriterInput isReadyForMoreMediaData]) {
CMSampleBufferRef sampleBuffer;
if ([reader status] == AVAssetReaderStatusReading &&
(sampleBuffer = [asset_reader_output copyNextSampleBuffer])) {
BOOL result = [videoWriterInput appendSampleBuffer:sampleBuffer];
CFRelease(sampleBuffer);
if (!result) {
[reader cancelReading];
break;
}
} else {
[videoWriterInput markAsFinished];
switch ([reader status]) {
case AVAssetReaderStatusReading:
// the reader has more for other tracks, even if this one is done
break;
case AVAssetReaderStatusCompleted:
// your method for when the conversion is done
// should call finishWriting on the writer
//hook up audio track
[audioReader startReading];
[videoWriter startSessionAtSourceTime:kCMTimeZero];
dispatch_queue_t mediaInputQueue = dispatch_queue_create("mediaInputQueue", NULL);
[audioWriterInput requestMediaDataWhenReadyOnQueue:mediaInputQueue usingBlock:^
{
NSLog(@"Request");
NSLog(@"Asset Writer ready :%d",audioWriterInput.readyForMoreMediaData);
while (audioWriterInput.readyForMoreMediaData) {
CMSampleBufferRef nextBuffer;
if ([audioReader status] == AVAssetReaderStatusReading &&
(nextBuffer = [readerOutput copyNextSampleBuffer])) {
NSLog(@"Ready");
if (nextBuffer) {
NSLog(@"NextBuffer");
[audioWriterInput appendSampleBuffer:nextBuffer];
}
}else{
[audioWriterInput markAsFinished];
switch ([audioReader status]) {
case AVAssetReaderStatusCompleted:
[videoWriter finishWriting];
[self hookUpVideo:newName];
break;
}
}
}
}
];
break;
case AVAssetReaderStatusFailed:
[videoWriter cancelWriting];
break;
}
break;
}
}
}
];
NSLog(@"Write Ended");
}
不幸的是,如果我传入一个超过 2 秒的视频,该应用程序会像疯了一样吸收内存并崩溃!代码看起来相当简单,但我似乎无法让它工作!
我应该在写入后在某处释放缓冲区吗?我会非常感谢任何有任何意见的人。
【问题讨论】:
-
你能展示你的版本吗?你保留了很多东西,但我看不到它们在哪里发布。
-
@box86rowh 你在哪里指定比特率?谢谢。
-
查看此文档以了解您可以应用的更多设置:developer.apple.com/library/mac/#documentation/AVFoundation/…
-
我正在使用上面的代码,它运行良好。感谢分享。还有一件事我注意到转换文件开始得很晚。你有什么想法吗?
-
当我将格式更改为 mp4 时,它会崩溃并显示“为了对文件类型 public.mpeg-4 执行直通,请在 AVAssetWriterInput 初始化程序中提供格式提示”。这是因为我正在添加带有 nil 选项的音频编写器。知道正确的选项是什么吗?
标签: iphone objective-c ipad avassetwriter avassetreader