【发布时间】:2016-08-28 19:35:22
【问题描述】:
我正在尝试在 Windows 7 上使用带有 Node.js (4.5.0) 的 cap 模块来监听 websocket 流量。我能够解析/解码正在捕获的有效负载,但其中一部分已被剪切当有效载荷超过一定长度时关闭。
我正在使用this example 解码 websocket 帧(wsDecoded 函数),我认为问题是我从 cap 模块获得的响应是在单个缓冲区中返回整个响应,但是这个示例(以及我看过的其他一些 websocket 库)似乎希望在有效负载超过一定大小时处理多个帧。
我尝试从缓冲区中取出缓冲区并将其分成更小的部分,但是当我这样做时,有效负载看起来就像随机垃圾。
var Cap = require('cap').Cap;
var decoders = require('cap').decoders;
var PROTOCOL = decoders.PROTOCOL;
var c = new Cap();
var device = Cap.findDevice(LOCAL_IP);
var filter = 'port 8088';
var bufSize = 10 * 1024 * 1024;
var buffer = new Buffer(65535);
var linkType = c.open(device, filter, bufSize, buffer);
c.setMinBytes && c.setMinBytes(0);
c.on('packet', function(nbytes, trunc) {
if (linkType === 'ETHERNET') {
var ret = decoders.Ethernet(buffer);
if (ret.info.type === PROTOCOL.ETHERNET.IPV4) {
ret = decoders.IPV4(buffer, ret.offset);
if (ret.info.protocol === PROTOCOL.IP.TCP) {
var datalen = ret.info.totallen - ret.hdrlen;
ret = decoders.TCP(buffer, ret.offset);
datalen -= ret.hdrlen;
var payload = wsDecoded(buffer, ret.offset, ret.offset + datalen);
console.log(payload.toString());
}
}
}
});
function wsDecoded (data, start, end) {
var message = data.slice(start, end);
var FIN = (message[0] & 0x80);
var RSV1 = (message[0] & 0x40);
var RSV2 = (message[0] & 0x20);
var RSV3 = (message[0] & 0x10);
var Opcode = message[0] & 0x0F;
var mask = (message[1] & 0x80);
var length = (message[1] & 0x7F);
var nextByte = 2;
if (length === 126) {
// length = next 2 bytes
nextByte += 2;
} else if (length === 127){
// length = next 8 bytes
nextByte += 8;
}
var maskingKey = null;
if (mask){
maskingKey = message.slice(nextByte, nextByte + 4);
nextByte += 4;
}
var payload = message.slice(nextByte, nextByte + length);
if (maskingKey){
for (var i = 0; i < payload.length; i++){
payload[i] = payload[i] ^ maskingKey[i % 4];
}
}
return payload;
}
未被截断的示例结果:
{"Command":"FoldCards","Table":"Ring Game #02","Type":"R","Ghost":"No"}
被截断的示例结果:
{"Command":"Buttons","Table":"Ring Game #02","Type":"R","Button1":"","Button2":"Ready","Button3":"","Preflop":"No","Call":0,"M
使用 buffer.toString('binary', ret.offset, datalen) 时来自 on('packet') 回调的有效负载。这与我需要的非常接近,但它不会取消对有效负载的屏蔽并留下一些随机字符(我认为这是帧的开始和停止,但不是 100% 确定)
?'{"Command":"TablesSitting","Tables":[]}?'{"Command":"TablesWaiting","Tables":[]}?~☺({"Command":"RingGameLobby","Clear":"Yes","Count":2,"ID":["Ring Game #01","Ring Game #02"],"Game":["NL Hold'em","NL Hold'em"],"GameIndex":[2,2],"Seats":[10,10],"StakesLo":[10,10],"StakesHi":[20,20],"BuyinMin":[400,400],"BuyinMax":[2000,2000],"Players":[0,0],"Waiting":[0,0],"Password":["No","No"]}?~☺{"Command":"TournamentLobby","Clear":"Yes","Count":0,"ID":[],"SnG":[],"Shootout":[],"Game":[],"GameIndex":[],"Buyin":[],"EntryFee":[],"Rebuy":[],"TS":[],"PreReg":[],"Reg":[],"Max":[],"Starts":[],"StartMin":[],"StartTime":[],"Running":[],"Tables":[],"Password":[]}?~ ?{"Command":"Logins","Clear":"Yes","Total":1,"Player":["harrythree"],"Name":[""],"Location":["Greenville"],"Login":["2016-08-27 13:26:45"]}
【问题讨论】:
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能否提供“一定尺寸”的值?也许使用了碎片:tools.ietf.org/html/rfc6455#page-33
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另外,您能否将有效负载数据的长度与整个数据缓冲区的大小进行比较?也许 websocket 帧不是作为单个 tcp 数据包发送的,而是多个。如果这是真的,你必须等待另一个 tcp 数据包,加入缓冲区,然后读取 websocket 帧
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在上面进行编辑以显示完整的响应负载
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此外,通过 wsDecoded 函数传递的任何内容都会返回最多 128 个字符
标签: node.js websocket pcap winpcap