【发布时间】:2017-04-19 21:31:12
【问题描述】:
我有一个 Web 应用程序原型,其中类似于 Blender 着色器编辑器的节点相互连接。我正在使用 Paper.js 框架
我希望它们使用那些平滑的贝塞尔曲线连接起来。所以我有 2 个形状,我可以通过制作一条直线来连接它们,但现在我想在端点处设置句柄来平滑这些对象,有点像这样: 因此,端点上有 2 个句柄,水平指向路径边界框的一半。 问题是我不知道如何使用 Paper.js 添加和编辑这些句柄 我的代码是这样的:
function makeRectangle(topLeft, size, cornerSize, colour){
var rectangle = new Rectangle(topLeft, size);
var cornerSize = cornerSize;
var path = new Path.RoundRectangle(rectangle, cornerSize);
path.fillColor = colour;
return path;
}
var xy1 = new Point(50,50); //Position of 1st rectangle.
var size = new Size(100, 80); //Size
var c = new Size(8,8); //Corner radius
var col = "#167ee5"; //Colour
var r1 = makeRectangle(xy1, size, c, col); //Make first rectangle
var xy2 = new Point(467,310); //Position of second rectangle
var size2 = new Size(115, 70); //Size of second rectangle
var r2 = makeRectangle(xy2, size2, c, col); //Make secont rectangle
var r1cent = r1.bounds.center; //Get the center points, they will be used as endpoints for the curve.
var r2cent = r2.bounds.center;
var connector = new Path(r1cent, r2cent); //Ok so I made this path... Now what? How do access and edit the handlers at endpoints like in the image?
connector.strokeColor = 'black'; //Give it some colour so we can see it.
您无需任何设置即可粘贴所有这些代码here,这是测试框架的好方法。
【问题讨论】:
标签: javascript canvas paperjs