【发布时间】:2015-07-15 00:57:24
【问题描述】:
我已经使用运行 windows 10 IoT 的树莓派 2 启动了一个客户端服务器项目,这非常好,因为您可以在 PC 和 RPI2 上运行相同的应用程序。考虑到这一点,我只创建了一个可以充当客户端和服务器的应用程序,然后我将其部署在两个设备上,并将其中一个用作服务器,另一个用作客户端。唯一的问题是服务器端从不响应客户端的连接调用。
我的代码如下:
服务器:
///servername is the port that I use
///hostadapter is an adapter helper obj that has a HostName property set to my Ip address.
public async void Start(string serverName, HostName hostAdapter)
{
//create the "server" object
serverListener = new StreamSocketListener();
serverListener.ConnectionReceived += ServerListener_ConnectionReceived;
try
{
await serverListener.BindEndpointAsync(hostAdapter, serverName);
Started = true;
}
catch (Exception ee)
{
Started = false;
myConsole.Print("error while starting server: " + ee.Message);
}
}
private async void ServerListener_ConnectionReceived(StreamSocketListener sender, StreamSocketListenerConnectionReceivedEventArgs args)
{
myConsole.Print("connection recieved callback called");
DataReader reader = new DataReader(args.Socket.InputStream);
DataWriter ServerWriter = new DataWriter(args.Socket.OutputStream);
string ServerAnswer = "message recieved by server";
try
{
while (true)
{
// Read first 4 bytes (length of the subsequent string).
uint sizeFieldCount = await reader.LoadAsync(sizeof(uint));
if (sizeFieldCount != sizeof(uint))
{
// The underlying socket was closed before we were able to read the whole data.
return;
}
// Read the string.
uint stringLength = reader.ReadUInt32();
uint actualStringLength = await reader.LoadAsync(stringLength);
if (stringLength != actualStringLength)
{
// The underlying socket was closed before we were able to read the whole data.
return;
}
ServerWriter.WriteUInt32(ServerWriter.MeasureString(ServerAnswer));
ServerWriter.WriteString(ServerAnswer);
await ServerWriter.StoreAsync();
}
}
catch (Exception exception)
{
myConsole.Print(exception.Message);
}
}
客户:
public async void Connect(string serverIP, string serverPort)
{
try
{
ServerHost = new HostName(serverIP);
}
catch (Exception ee)
{
return;
}
try
{
//open socket
ClientSocket = new StreamSocket();
await ClientSocket.ConnectAsync(ServerHost, serverPort);
Connected = true;
}
catch (Exception ex)
{
ClientSocket.Dispose();
ClientSocket = null;
myConsole.Print(ex.Message);
Connected = false;
}
}
非常感谢任何帮助。我已经下载了 wireshark 以便能够监控网络数据,并且我已经找到了客户端发送的 tcp [syn] 包,但是我看不到任何 tcp [syn ack] 包。
【问题讨论】:
-
你能用
BindServiceNameAsync()代替BindEndpointAsync吗? -
我都试过了。我真的不明白其中的区别。我使用 BindEndpointAsync() 运行,因为我在 microsoft 示例中看到了它。
-
那么,如果我理解正确的话,服务器可以在 PC 上运行,但不能在树莓上运行,或者服务器永远无法运行?
-
如果客户端和服务器都在同一台 PC 上,则服务器可以工作。一旦它们在不同的机器上运行,它们就不起作用。即PC客户端和服务器工作。 PC 客户端,rPI 服务器不工作。 PC 服务器和 rPI 客户端不工作。
-
你开启本地网络功能了吗?
标签: sockets networking raspberry-pi2 windows-10-iot-core