【发布时间】:2019-12-05 00:59:26
【问题描述】:
要求: 容器 WAV 编码 PCM 速率 16K 样本格式 16 位 单声道
我的输出: 容器 WAV 编码 PCM 速率 16K 样本格式 32 位浮点数 单声道
我需要得到一个 16 位 PCM 样本格式的音频输出,目前我得到的唯一输出是 32 位 FLOAT
我的代码:
URL = window.URL || window.webkitURL;
var gumStream;
//stream from getUserMedia()
var rec;
//Recorder.js object
var input;
//MediaStreamAudioSourceNode we'll be recording
// shim for AudioContext when it's not avb.
//new audio context to help us record
var recordButton = document.getElementById("recordButton");
var stopButton = document.getElementById("stopButton");
var pauseButton = document.getElementById("pauseButton");
var recordButton_ = document.getElementById("recordButton_");
var stopButton_ = document.getElementById("stopButton_");
var pauseButton_ = document.getElementById("pauseButton_");
//add events to those 3 buttons
recordButton.addEventListener("click", startRecording);
stopButton.addEventListener("click", stopRecording);
pauseButton.addEventListener("click", pauseRecording);
function startRecording() {
var AudioContext = (window.AudioContext) || (window.webkitAudioContext)
var audioContext = new AudioContext({
sampleRate: 16000,
});
console.log("recordButton clicked");
/* Simple constraints object, for more advanced audio features see
https://addpipe.com/blog/audio-constraints-getusermedia/ */
var constraints = {
audio: true,
video: false
}
/* Disable the record button until we get a success or fail from getUserMedia() */
recordButton.disabled = true;
stopButton.disabled = false;
pauseButton.disabled = false
/* We're using the standard promise based getUserMedia()
https://developer.mozilla.org/en-US/docs/Web/API/MediaDevices/getUserMedia */
navigator.mediaDevices.getUserMedia(constraints).then(function(stream) {
console.log("getUserMedia() success, stream created, initializing Recorder.js ...");
/* assign to gumStream for later use */
gumStream = stream;
/* use the stream */
input = audioContext.createMediaStreamSource(stream);
/* Create the Recorder object and configure to record mono sound (1 channel) Recording 2 channels will double the file size */
rec = new Recorder(input, {
numChannels: 1
})
//start the recording process
rec.record()
console.log("Recording started");
}).catch(function(err) {
//enable the record button if getUserMedia() fails
recordButton.disabled = false;
stopButton.disabled = true;
pauseButton.disabled = true
});
}
function pauseRecording() {
console.log("pauseButton clicked rec.recording=", rec.recording);
if (rec.recording) {
//pause
rec.stop();
pauseButton.innerHTML = "Resume";
} else {
//resume
rec.record()
pauseButton.innerHTML = "Pause";
}
}
function stopRecording() {
console.log("stopButton clicked");
//disable the stop button, enable the record too allow for new recordings
stopButton.disabled = true;
recordButton.disabled = false;
pauseButton.disabled = true;
//reset button just in case the recording is stopped while paused
pauseButton.innerHTML = "Pause";
//tell the recorder to stop the recording
rec.stop(); //stop microphone access
gumStream.getAudioTracks()[0].stop();
//create the wav blob and pass it on to createDownloadLink
rec.exportWAV(createDownloadLink);
}
function createDownloadLink(blob) {
var url = URL.createObjectURL(blob);
var au = document.createElement('audio');
var li = document.createElement('li');
var link = document.createElement('a');
//add controls to the <audio> element
au.controls = true;
au.src = url;
au.sampleRate = 16000
//link the a element to the blob
link.href = url;
// link.download = new Date().toISOString() + '.wav';
link.innerHTML = link.download;
//add the new audio and a elements to the li element
li.appendChild(au);
li.appendChild(link);
//add the li element to the ordered list
recordingsList.appendChild(li);
var p = document.createElement("br");
recordingsList.appendChild(p);
}
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