【发布时间】:2019-07-07 02:02:21
【问题描述】:
我正在尝试用 Pygame 制作一个简单的移动游戏,因为我目前正在学习它。每当我尝试运行代码时,我都会不断遇到问题:“pygame.error: display Surface quit”
我尝试在末尾添加“break”,但窗口立即关闭!我已尝试搜索解决方案,但找不到对我的代码有帮助的解决方案。
import pygame
import random
pygame.init()
# Window setup
size = [400, 400]
screen = pygame.display.set_mode(size)
clock = pygame.time.Clock()
# player position
x = size[0] // 2
y = size[1] // 2
# ball position
ballX = random.randrange(0, size[0])
ballY = random.randrange(0, size[1])
# colours
red = pygame.color.Color('#FF8080')
blue = pygame.color.Color('#8080FF')
white = pygame.color.Color('#FFFFFF')
black = pygame.color.Color('#000000')
def CheckOffScreenX(x):
if x > size[0]:
x = 0
elif x < 0:
x = size[0]
return x
def CheckOffScreenY(y):
if y > size[1]:
y = 0
elif y < 0:
y = size[1]
return y
# Game loop
done = False
while not done:
screen.fill(black)
keys = pygame.key.get_pressed()
#player movement
if keys[pygame.K_w]:
y -=1
if keys[pygame.K_s]:
y +=1
if keys[pygame.K_a]:
x -=1
if keys[pygame.K_d]:
x +=1
# Check offscreen
x = CheckOffScreenX(x)
y = CheckOffScreenY(y)
# draw player
pygame.draw.circle(screen, red, [x, y], 6)
pygame.display.flip()
# draw ball
pygame.draw.circle(screen, blue, [ballX, ballY], 6)
pygame.display.flip()
for event in pygame.event.get():
if event.type == pygame.QUIT:
done = True
clock.tick(32)
pygame.quit()
任何帮助将不胜感激!
【问题讨论】:
标签: python python-3.x pygame pygame-surface