我采用了@Alvaro Menezes's answer 并将其改进为 Kotlin 扩展功能。我对其进行了一些调整,更改了一些变量名称以提高可读性,并为@Ahamadullah Saikat 提到的引发 IllegalArgumentException 的问题添加了更多修复
请注意,与公认的答案相比,逐行读取像素会大大提高性能。
/**
* Trims a bitmap borders of a given color.
*
*/
fun Bitmap.trim(@ColorInt color: Int = Color.TRANSPARENT): Bitmap {
var top = height
var bottom = 0
var right = width
var left = 0
var colored = IntArray(width, { color })
var buffer = IntArray(width)
for (y in bottom until top) {
getPixels(buffer, 0, width, 0, y, width, 1)
if (!Arrays.equals(colored, buffer)) {
bottom = y
break
}
}
for (y in top - 1 downTo bottom) {
getPixels(buffer, 0, width, 0, y, width, 1)
if (!Arrays.equals(colored, buffer)) {
top = y
break
}
}
val heightRemaining = top - bottom
colored = IntArray(heightRemaining, { color })
buffer = IntArray(heightRemaining)
for (x in left until right) {
getPixels(buffer, 0, 1, x, bottom, 1, heightRemaining)
if (!Arrays.equals(colored, buffer)) {
left = x
break
}
}
for (x in right - 1 downTo left) {
getPixels(buffer, 0, 1, x, bottom, 1, heightRemaining)
if (!Arrays.equals(colored, buffer)) {
right = x
break
}
}
return Bitmap.createBitmap(this, left, bottom, right - left, top - bottom)
}