【发布时间】:2019-03-28 17:23:15
【问题描述】:
我不熟悉 auido 重采样。我试图从两个视频中重新采样 auido 流。第一个的输出接近原始但有噪音,另一个几乎全是噪音。
第一个信息
128 kb/s,48.0kHz,2 通道,AACLC
第二个的信息
384 kb/s,48.0 kHz,6 通道,AACLC
我发现,当我将 样本大小设置为 16 时,第一个效果很好,但仍然有噪音。另一个工作太糟糕了,但仍然有声音。什么以及如何确定输出样本量?虽然我使用channels * av_get_bytes_per_sample((AVSampleFormat)output_fmt) 作为输出样本大小,因为我希望它与原始样本相同,但它根本没有声音。
MyResampling.cpp
bool MyResample::open(AVCodecParameters* par) {
if (!par) {
std::cout << "par is null" << std::endl;
return false;
}
audio_context = swr_alloc_set_opts(
audio_context, av_get_default_channel_layout(2), (AVSampleFormat)output_fmt,
par->sample_rate, av_get_default_channel_layout(par->channels), (AVSampleFormat)par->format, par->sample_rate,
0, 0);
avcodec_parameters_free(&par);
int ret = swr_init(audio_context);
if (ret != 0) {
std::cout << "failed to open audio codec" << std::endl;
}
return true;
}
int MyResample::resample(AVFrame* frame, unsigned char* output)
{
if (!frame)
return 0;
if (!output)
av_frame_free(&frame);
uint8_t* data[2] = { 0 };
data[0] = output;
int ret = swr_convert(audio_context, data, frame->nb_samples, (const uint8_t**)frame->data, frame->nb_samples);
//int size = ret * frame->channels * av_get_bytes_per_sample((AVSampleFormat)output_fmt);
int size = av_samples_get_buffer_size(nullptr, frame->channels, frame->nb_samples, (AVSampleFormat)output_fmt, 1);
if (ret < 0)
return ret;
return size;
}
MyAudioPlayer.cpp
bool open()
{
close();
QAudioFormat fmt;
fmt.setSampleRate(sample_rate); // from audioStream->codecpar->sample_rate
fmt.setSampleSize(16); //
fmt.setChannelCount(channels); // from audioStream->codecpar->channels
fmt.setCodec("audio/pcm");
fmt.setByteOrder(QAudioFormat::LittleEndian);
fmt.setSampleType(QAudioFormat::UnSignedInt);
output = new QAudioOutput(fmt);
io = output->start();
if (io)
return true;
return false;
}
bool write(const unsigned char* data, int data_size)
{
if (!data || data_size <= 0)
return false;
if (!output || !io)
{
return false;
}
int size = io->write((char*)data, data_size);
if (data_size != size)
return false;
return true;
}
main.cpp
MyAudioPlayer::open();
unsigned char* pcm = new unsigned char[1024 * 1024];
if (demux.get_media_type() == 1) { // audio
audio_decode.sendPacket(pkt);
AVFrame* frame = audio_decode.receiveFrame();
int len = resample.resample(frame, pcm);
while (len > 0) {
if (MyAudioPlayer::check_space() >= len) {
MyAudioPlayer::write(pcm, len);
break;
}
msleep(1);
}
}
【问题讨论】:
标签: c++ qt ffmpeg pcm libswresample