【发布时间】:2017-02-21 02:34:47
【问题描述】:
我在我的应用中使用带有 AVPlayer 的实时流媒体并且工作正常。
但是当我尝试使用Alamofire.downlaod method 下载一些文件时,流停止工作。
AVPlayer 的 rate 属性自动为零。
我认为线程可能存在一些问题,但我不明白。
My Code is as Follow
override func viewDidLoad() {
play_Live_Stream()
}
override func viewWillAppear() {
Download_favourite_files()
}
func Download_favourite_files() {
for int i in arr_favourites{
Alamofire.download(urlString, to: destination).response { response in
print(response)
}
}
}
func play_Live_Stream(){
myplayerItem = AVPlayerItem(url: url as! URL)
myPlayer = AVPlayer(playerItem: myplayerItem)
myPlayer.volume = volume_slider.value
PlayerObserving = true
NotificationCenter.default.addObserver(self, selector: #selector(playInstalled(noti:)), name: NSNotification.Name.AVPlayerItemPlaybackStalled, object: myPlayer.currentItem)
NotificationCenter.default.addObserver(self, selector: #selector(playfailed(noti:)), name: NSNotification.Name.AVPlayerItemFailedToPlayToEndTime, object: myPlayer.currentItem)
myPlayer.currentItem?.addObserver(self, forKeyPath: "status", options: NSKeyValueObservingOptions.new, context: nil)
myPlayer.currentItem?.addObserver(self, forKeyPath: "timedMetadata", options: [.new,.old,.initial], context: nil)
myPlayer.currentItem?.addObserver(self, forKeyPath: "playbackLikelyToKeepUp", options: .new, context: nil)
}
override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
if ((object! as AnyObject).isEqual(myPlayer.currentItem) && keyPath=="status"){
if myPlayer.status == AVPlayerStatus.readyToPlay{
print("ReadyToPlay")
myPlayer.play()
}
}
}
尝试 2(默认 NSURLSession)
func load_downloads(){
for track in arr_tracks{
let urlString = BASE_URL + "/track/download/" + "\(track.id)"
print("downloaded url",urlString)
let url = NSURL(string: urlString)
let downloadTask = backgroundSession.downloadTask(with: url as! URL)
downloadTask.resume()
}
}
func urlSession(_ session: URLSession, downloadTask: URLSessionDownloadTask, didFinishDownloadingTo location: URL) {
let documentsURL = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)[0]
let destinationURLForFile = documentsURL.appendingPathComponent((downloadTask.originalRequest?.url?.lastPathComponent)! + "_" + (downloadTask.response?.suggestedFilename)!)
let fileManager = FileManager()
if fileManager.fileExists(atPath: destinationURLForFile.path){
}
else{
do {
try fileManager.moveItem(at: location as URL, to: destinationURLForFile as URL)
}catch{
print("An error occurred while moving file to destination url")
}
}
}
但它没有给我任何关于为什么流停止的信息。 如果有的话,我还会观察到停滞和失败的信息。
【问题讨论】:
-
你能展示一下
play_Live_Stream的实现吗? -
@RhythmicFistman,我添加了播放流的代码。
-
您一次下载多少个文件?您可以尝试一次下载一个,而不是一次开始所有下载吗?也许你正在使你的连接饱和。你观察到
playbackLikelyToKeepUp有什么变化吗? -
@RhythmicFistman,我现在正在下载大约 5 个文件。我没有对
playbackLikelyToKeepUp进行任何更改。 但我正在将rate更改为0,因此播放器会自动暂停,即使下载完成也不会再次恢复 也许你是对的,让我尝试一次下载一个。 -
@user2526811 可以尝试延迟播放直播吗?
标签: ios swift alamofire avplayer