【发布时间】:2017-11-09 17:42:55
【问题描述】:
如何在 iOS 中检索 OneSignal 用户的唯一玩家 ID? 我只在 OneSignal 官方文档中找到了 iOS SDK 设置。
如果有任何建议,谢谢。
【问题讨论】:
标签: ios swift push-notification onesignal
如何在 iOS 中检索 OneSignal 用户的唯一玩家 ID? 我只在 OneSignal 官方文档中找到了 iOS SDK 设置。
如果有任何建议,谢谢。
【问题讨论】:
标签: ios swift push-notification onesignal
let status: OSPermissionSubscriptionState = OneSignal.getPermissionSubscriptionState()
let hasPrompted = status.permissionStatus.hasPrompted
print("hasPrompted = \(hasPrompted)")
let userStatus = status.permissionStatus.status
print("userStatus = \(userStatus)")
let isSubscribed = status.subscriptionStatus.subscribed
print("isSubscribed = \(isSubscribed)")
let userSubscriptionSetting = status.subscriptionStatus.userSubscriptionSetting
print("userSubscriptionSetting = \(userSubscriptionSetting)")
let userID = status.subscriptionStatus.userId // This one
print("userID = \(userID)")
let pushToken = status.subscriptionStatus.pushToken
print("pushToken = \(pushToken)")
【讨论】:
我确实需要在我的代码中的某个地方获取 Player Id(或 UserId),我不想将它保存在任何地方。
我最终使用了这段代码:
let userId = OneSignal.getPermissionSubscriptionState().subscriptionStatus.userId
【讨论】:
您可以在standardUserDefaults 中找到它。您可以使用以下方法检索它。我相信它是在第一次应用启动时设置的,但是,它可能不会在第一次调用 application:didFinishLaunchingWithOptions: 时设置。
UserDefaults.standard.string(forKey: "GT_PLAYER_ID")
您可以通过查看字典表示来查看用户默认值中存储的其他内容:UserDefaults.standard.dictionaryRepresentation()
【讨论】:
您需要使用 OneSignal 的观察者,例如 OSSubscriptionObserver。
// Add OSSubscriptionObserver after UIApplicationDelegate
class AppDelegate: UIResponder, UIApplicationDelegate, OSSubscriptionObserver {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
// Add your AppDelegate as an subscription observer
OneSignal.add(self as OSSubscriptionObserver)
}
// After you add the observer on didFinishLaunching, this method will be called when the notification subscription property changes.
func onOSSubscriptionChanged(_ stateChanges: OSSubscriptionStateChanges!) {
if !stateChanges.from.subscribed && stateChanges.to.subscribed {
print("Subscribed for OneSignal push notifications!")
}
print("SubscriptionStateChange: \n\(stateChanges)")
//The player id is inside stateChanges. But be careful, this value can be nil if the user has not granted you permission to send notifications.
if let playerId = stateChanges.to.userId {
print("Current playerId \(playerId)")
}
}
}
为了更好的解释,这里是addSubscriptionObserver的文档
【讨论】: