【发布时间】:2018-02-09 02:39:25
【问题描述】:
所以我尝试更新我的 screeps 脚本,嗯.. 嗯.. 出了点问题,因为我的自动生成器代码陷入了循环。我对 JavaScript 还是很陌生,所以这可能是我犯的一些愚蠢的错误。我试图做的是通过将 console.log 添加到 if 语句来获取错误的参考错误......除了垃圾邮件发送到我的控制台的“harvester spawned”消息之外什么也没有。我真的很挣扎。请帮帮我!
如果您需要任何额外的信息,请说出来,我很乐意提供您需要的任何东西!
const roleHarvester = require('role.harvester');
const roleUpgrader = require('role.upgrader');
const roleBuilder = require('role.builder');
module.exports.loop = function () {
for(let name in Memory.creeps) {
if(!Game.creeps[name]) {
delete Memory.creeps[name];
}
}
//change to object
let minimum = {
NumberOfHarvesters: 3,
NumberOfUpgraders: 3,
NumberOfBuilders: 3
}
let numberOf = {
Harvesters: _.sum(Game.creeps, (c) => c.memory.role == 'harvester'),
Upgraders: _.sum(Game.creeps, (c) => c.memory.role == 'upgraders'),
Builders: _.sum(Game.creeps, (c) => c.memory.role == 'builders')
}
if (numberOf.Harvesters < 3) {
Game.spawns.Spawn1.createCreep([WORK, CARRY, CARRY, CARRY, MOVE], {role: 'harvester'})
console.log('harvester spawned');
}
else if (numberOf.Upgraders < 3) {
Game.spawns.Spawn1.createCreep([WORK, CARRY, CARRY, CARRY, MOVE], {role: 'upgrader'})
console.log('upgrader spawned');
}
else if (numberOf.Builders < 3) {
Game.spawns.Spawn1.createCreep([WORK, WORK, CARRY, MOVE], {role: 'builder'})
console.log('builder spawned');
}
else {
Game.spawns.Spawn1.createCreep([WORK, CARRY, MOVE], {role: 'upgrader'})
}
for(let name in Game.creeps) {
let creep = Game.creeps[name];
if(creep.memory.role == 'harvester') {
roleHarvester.run(creep);
}
if(creep.memory.role == 'upgrader') {
roleUpgrader.run(creep);
}
if(creep.memory.role == 'builder') {
roleBuilder.run(creep);
}
}
}
【问题讨论】:
-
与 yohr 问题完全无关,但您正在迭代 Game.creeps 3 次来计数。如果你有很多 Creeps,这将是非常低效的。您可能希望将总和更改为
_.groupBy(Game.creeps, c => c.memory.role);
标签: javascript if-statement screeps