【发布时间】:2020-08-12 23:05:26
【问题描述】:
我的项目之前运行良好,但我将其更改为编译为动态库,以便让它执行自我更新,如下所示:
- 启动器 -> 可执行文件
- 服务器 -> 库(核心项目,带 std::thread 的多线程)
- 更新程序 -> 库
现在,在 Linux (Debian Bullseye) 上,当启动器尝试 dlopen 服务器库时,我收到运行时错误 undefined symbol: pthread_create。 Windows 等效项工作正常。
我尝试将我的大 CMakeLists 拆分为几个子项目,认为这可能是一个 CMake 错误,但这当然不是问题。
我在下面包含了用于服务器和启动器的父 CMakeLists 和子项目 CMakeLists 的简化版本。
家长:
################################
# Project settings
################################
cmake_minimum_required (VERSION 3.8)
set(TARGET_NAME "Server")
set(SERVER_VERSION "1.0.0")
set(CMAKE_TRY_COMPILE_TARGET_TYPE "STATIC_LIBRARY")
project(${TARGET_NAME} VERSION ${SERVER_VERSION} DESCRIPTION "My Server")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
################################
# Sources
################################
configure_file(
${CMAKE_SOURCE_DIR}/src/Resource.h
${CMAKE_CURRENT_BINARY_DIR}/src/Resource.h
COPYONLY)
configure_file(
${CMAKE_SOURCE_DIR}/src/Resource.rc.in
${CMAKE_CURRENT_BINARY_DIR}/src/Resource.rc
@ONLY)
set_source_files_properties("../Server.ico" PROPERTIES LANGUAGE RC)
include_directories("includes")
################################
# Subprojects
################################
add_subdirectory("src/Server")
add_subdirectory("src/Launcher")
add_subdirectory("src/Updater")
服务器库子项目:
################################
# Project settings
################################
cmake_minimum_required (VERSION 3.8)
set(TARGET_NAME "Server-Core")
if (LIB)
set(EXE_NAME "ServerCore")
else ()
set(EXE_NAME "Server")
endif ()
project(${TARGET_NAME} VERSION ${SERVER_VERSION} DESCRIPTION "My Server")
################################
# Sources
################################
configure_file(
Server.hh.in
Server.hh
@ONLY)
include_directories(. "${CMAKE_BINARY_DIR}/src/Server/")
file(GLOB_RECURSE SRC "*.hh" "*.hpp" "*.cpp" "${CMAKE_BINARY_DIR}/src/*.hh")
if (LIB)
add_library(${TARGET_NAME} SHARED ${SRC})
elseif (WIN32)
add_executable(${TARGET_NAME} ${SRC} ${CMAKE_BINARY_DIR}/src/Resource.rc)
else ()
add_executable(${TARGET_NAME} ${SRC})
endif ()
################################
# Libs
################################
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
target_link_libraries(${TARGET_NAME} Threads::Threads)
if(WIN32)
target_link_libraries(${TARGET_NAME} wsock32 ws2_32)
target_link_libraries(${TARGET_NAME} Crypt32)
target_link_libraries(${TARGET_NAME} ${CMAKE_SOURCE_DIR}/libs/libssl.lib)
target_link_libraries(${TARGET_NAME} ${CMAKE_SOURCE_DIR}/libs/libcrypto.lib)
elseif(UNIX)
target_link_libraries(${TARGET_NAME} -static-libgcc -static-libstdc++)
target_link_libraries(${TARGET_NAME} ${CMAKE_SOURCE_DIR}/libs/libssl.a)
target_link_libraries(${TARGET_NAME} ${CMAKE_SOURCE_DIR}/libs/libcrypto.a)
endif()
################################
# Compiler settings
################################
set_target_properties(${TARGET_NAME} PROPERTIES VERSION ${SERVER_VERSION})
set_target_properties(${TARGET_NAME} PROPERTIES PREFIX "")
set_property(TARGET ${TARGET_NAME} PROPERTY CXX_STANDARD 20)
set_property(TARGET ${TARGET_NAME} PROPERTY CXX_STANDARD_REQUIRED ON)
set_property(TARGET ${TARGET_NAME} PROPERTY OUTPUT_NAME ${EXE_NAME})
if(MSVC)
target_compile_options(${TARGET_NAME} PUBLIC /std:c++latest)
target_compile_options(${TARGET_NAME} PUBLIC /Zc:__cplusplus)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /MANIFEST:NO")
endif()
启动器子项目:
################################
# Project settings
################################
cmake_minimum_required (VERSION 3.8)
set(LAUNCHER_TARGET "Launcher")
set(LAUNCHER_EXE_NAME "Server")
set(LAUNCHER_VERSION "1.0.0")
project(${LAUNCHER_TARGET} VERSION ${LAUNCHER_VERSION} DESCRIPTION "My Server")
################################
# Sources
################################
if (LIB)
file(GLOB_RECURSE SRC "*.hh" "*.hpp" "*.cpp"
"../Server/Utils/DynamicLibrary/DynamicLibraryWindows.cpp" "../Server/Utils/DynamicLibrary/DynamicLibraryLinux.cpp"
"../Server/Utils/DynamicLibrary/IDynamicLibrary.cpp")
if (WIN32)
add_executable(${LAUNCHER_TARGET} ${SRC} ${CMAKE_BINARY_DIR}/src/Resource.rc)
else ()
add_executable(${LAUNCHER_TARGET} ${SRC})
endif ()
endif ()
################################
# Libs
################################
if (UNIX)
if (LIB)
target_link_libraries(${LAUNCHER_TARGET} ${CMAKE_DL_LIBS})
endif ()
endif ()
################################
# Compiler settings
################################
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
target_link_libraries(${LAUNCHER_TARGET} Threads::Threads)
if (LIB)
set_target_properties(${LAUNCHER_TARGET} PROPERTIES VERSION ${LAUNCHER_VERSION})
set_property(TARGET ${LAUNCHER_TARGET} PROPERTY CXX_STANDARD 20)
set_property(TARGET ${LAUNCHER_TARGET} PROPERTY CXX_STANDARD_REQUIRED ON)
set_property(TARGET ${LAUNCHER_TARGET} PROPERTY OUTPUT_NAME ${LAUNCHER_EXE_NAME})
endif ()
我正在使用 CMake 3.16.3 和 gcc 9.3.0
我做错了什么?我仍然对 CMake 不是很满意
【问题讨论】:
-
构建什么目标会产生你提到的错误?
-
请提供您的 cmae 命令失败的打印结果。
-
很难说,但您似乎没有遇到构建错误,而是运行时错误。你说它发生在 dlopen 被调用时。正确的?否则,您似乎没有正确构建它,因为 Launcher 似乎没有与线程链接以了解 pthread_create。
-
当我使用变量 UNIX 和 LIB 构建时发生错误。抱歉,我的消息中并不清楚,我没有从 CMake 或构建过程中收到任何错误,只有运行时错误说
Error: Server.so: undefined symbol: pthread_create我尝试将启动器与线程链接,但它没有改变任何东西。跨度> -
用 nm 查看后,似乎在启动器可执行文件中找不到线程符号。但是我的 Launcher cmake 应该有链接的线程
标签: c++ multithreading cmake shared-libraries