【发布时间】:2021-11-23 15:08:07
【问题描述】:
我在 iOS 15 上执行以下代码时遇到问题。这在模拟器和真实设备上都会出现。此外,这不会在 iOS 14 上发生。
import AVFoundation
class MyAudio {
let audioEngine: AVAudioEngine
let audioFile: AVAudioFile
let playerNode: AVAudioPlayerNode
init() {
audioFile = try! AVAudioFile(forReading: Bundle.main.url(forResource: "sound", withExtension: "mp3")!)
audioEngine = AVAudioEngine()
playerNode = AVAudioPlayerNode()
audioEngine.attach(playerNode)
audioEngine.connect(playerNode, to: audioEngine.mainMixerNode, format: audioFile.processingFormat)
do {
try audioEngine.start()
playerNode.play()
} catch {
print(error.localizedDescription)
}
}
}
它将打印这些输出。
2021-10-02 17:29:14.534934+0900 audio-sample-2021-10-02[11337:353838] throwing -10878
2021-10-02 17:29:14.537588+0900 audio-sample-2021-10-02[11337:353838] throwing -10878
2021-10-02 17:29:14.537895+0900 audio-sample-2021-10-02[11337:353838] throwing -10878
2021-10-02 17:29:14.538194+0900 audio-sample-2021-10-02[11337:353838] throwing -10878
2021-10-02 17:29:14.538512+0900 audio-sample-2021-10-02[11337:353838] throwing -10878
2021-10-02 17:29:14.538822+0900 audio-sample-2021-10-02[11337:353838] throwing -10878
2021-10-02 17:29:14.539127+0900 audio-sample-2021-10-02[11337:353838] throwing -10878
2021-10-02 17:29:14.539434+0900 audio-sample-2021-10-02[11337:353838] throwing -10878
2021-10-02 17:29:14.539789+0900 audio-sample-2021-10-02[11337:353838] throwing -10878
虽然会发生这些错误,但可以播放声音而不会出现任何崩溃。但是,它比平时花费大量时间进行初始化。有什么办法可以解决这个问题吗?
【问题讨论】:
-
自 iOS 15 以来,我的应用程序也存在此问题。似乎此错误是由 AUComponent 引发的,意思是“kAudioUnitErr_InvalidParameter”:johnnn.tech/q/… 我也没有初始崩溃但我的应用程序也使用了 RealityKit,然后抱怨基本上没有足够的性能让它正常运行,我认为这两个问题是相关的。非常令人沮丧,因为我对 iOS 14 没有任何问题……:/
标签: swift avfoundation ios15