【问题标题】:Tic-Tac-Toe Array Error井字游戏阵列错误
【发布时间】:2014-12-31 17:16:51
【问题描述】:

这个程序是玩家和计算机之间的简单井字游戏。如果该空间尚未被占用,计算机只会生成一个随机空间以移动到该空间。另外,我的 x 坐标在垂直轴上,而 y 坐标在水平轴上。我这样做是因为我使用了一个二维数组,而这正是它们的结构。

运行程序时,有些空格有问题,我不知道为什么。当用户输入点 (0,2) 时,程序也会填写点 (1,0),反之亦然。这也发生在点 (1,2) 和 (2,0) 上。

#include<iostream>
#include<string>
#include<stdlib.h>
#include<ctime>

using namespace std;

int board[2][2];

int chooseFirstPlayer();
void userMove(int boardArray[2][2]);
void compMove(int boardArray[2][2]);
int checkIfWinner(int boardArray[2][2]);
void displayBoard(int boardArray[2][2]);

int main(){
    srand(time(NULL));
    int x,y,winner;

    for(x = 0; x <= 2; x++){ //sets the enitre board array to 0
        for(y = 0; y <= 2; y++){
            board[x][y] = 0;
        }
    }

    if (chooseFirstPlayer() == 1){ //the user gets to movve first

        do{//it will loop this until there is a winner
            displayBoard(board);
            userMove(board);
            displayBoard(board);
            winner = checkIfWinner(board);

            if (winner == 0){//after the player moves, it will see if he won. If not, then the computer willbe able to move.
                compMove(board);
                displayBoard(board);
                winner = checkIfWinner(board);
            }
        }while (winner == 0);//it will loop until a winner is found


    }   
    else{//same structure as above just slightly altered to allow the computer to move first

        do{
            compMove(board);
            displayBoard(board);
            winner = checkIfWinner(board);

            if (winner == 0){
                userMove(board);
                displayBoard(board);
                winner = checkIfWinner(board);
            }
        }while(winner == 0);
    }

    if (winner = 1){
        cout << "Congratulations, you won!";
    }
    else if (winner = 2){
        cout << "Sorry, you lost!";
    }

}

int chooseFirstPlayer(){//randomly genereate a number 1 or 2 to choose who moves first

    return rand() % 2 + 1;
}

void userMove(int boardArray[2][2]){
    int userX, userY;

    do{ 
        cout << "Enter an x coordinate: "<<endl;
        cin >> userX;

        cout << "Enter a y coordinate: "<<endl;
        cin >> userY;

        if (boardArray[userX][userY] != 0){
            cout << "That loaction is already occupied"<<endl;
        }
    }while(boardArray[userX][userX] != 0);

    boardArray[userX][userY] = 1;

}

void compMove(int boardArray[2][2]){
    int compX,compY;

    do{ 
        compX = rand() % 3;
        compY = rand() % 3;
    }while(boardArray[compX][compY] != 0);

    boardArray[compX][compY] = 2;
}

int checkIfWinner(int boardArray[2][2]){


    if(boardArray[0][0] == boardArray[0][1]  && boardArray[0][1] == boardArray[0][2]){ //across
        return boardArray[0][0];}
    else if (boardArray[1][0] == boardArray[1][1] && boardArray[1][1] == boardArray[1][2]){
        return boardArray[1][0];}
    else if (boardArray[2][0] == boardArray[2][1] && boardArray[2][1] == boardArray[2][2]){
        return boardArray[2][0];}
    else if (boardArray[0][0] == boardArray[1][0] && boardArray[1][0] == boardArray[2][0]){//down
        return boardArray[0][0];}
    else if (boardArray[0][1] == boardArray[1][1] && boardArray[1][1] == boardArray[2][1]){
        return boardArray[0][1];}
    else if (boardArray[0][2] == boardArray[1][2] && boardArray[1][2] == boardArray[2][2]){
        return boardArray[0][2];}
    else if (boardArray[0][0] == boardArray[1][1] && boardArray[1][1] == boardArray[2][2]){//diagonal
        return boardArray[0][0];}
    else if (boardArray[2][0] == boardArray[1][1] && boardArray[1][1] == boardArray[0][2]){
        return boardArray[2][0];}
    else{
        return 0;
        }

}

void displayBoard(int boardArray[2][2]){

    system("CLS");

    cout <<"    "<<"  Y1  "<<"  Y2  "<<"  Y3  "<<endl;
    cout <<" X1 "<< "__"<<boardArray[0][0]<<"__|__"<<boardArray[0][1]<<"__|__"<<boardArray[0][2]<<"__"<<endl;
    cout <<" X2 "<< "__"<<boardArray[1][0]<<"__|__"<<boardArray[1][1]<<"__|__"<<boardArray[1][2]<<"__"<<endl;
    cout <<" X3 "<< "  "<<boardArray[2][0]<<"  |  "<<boardArray[2][1]<<"  |  "<<boardArray[2][2]<<"  "<<endl;
}

我的 IDE 是 Dev-C++ (5.4.2)

【问题讨论】:

  • 使用'int board[3][3]'。当你声明一个数组时,声明它的大小,而不是最后一个索引。基于 0 的下标可能会令人困惑。 :)
  • 评论: IDE 不是问题,只要您对“C++”有疑问,就会通知编译器。在你的情况下,我相信是 MingW,但你没有报告版本。
  • 哦,我并不是说 IDE 是问题所在,只是提供更多信息以防万一。

标签: c++ arrays tic-tac-toe


【解决方案1】:

您的数组是 2x2,您可以这样做:

for(x = 0; x <= 2; x++){ //sets the enitre board array to 0
        for(y = 0; y <= 2; y++){
            board[x][y] = 0;
        }
    }

你访问了你不应该访问的内存。这意味着你要越界了!

这里xy 最终将取值等于2。

数组的索引从 0 开始,直到它的大小 - 1。

因此,您可以使用 3x3 的数组,或更改您的代码(以及直到 2 的函数 checkIfWinner)。


旁注:

你在这里错过了相等运算符:

if (winner = 1){
    cout << "Congratulations, you won!";
}
else if (winner = 2){
    cout << "Sorry, you lost!";
}

如果你保持原样会发生什么?分配将发生并导致逻辑真,因此第一个条件将始终为真(第二个,但代码不会走那么远)。

所以,将= 更改为==

【讨论】:

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