【发布时间】:2014-12-31 17:16:51
【问题描述】:
这个程序是玩家和计算机之间的简单井字游戏。如果该空间尚未被占用,计算机只会生成一个随机空间以移动到该空间。另外,我的 x 坐标在垂直轴上,而 y 坐标在水平轴上。我这样做是因为我使用了一个二维数组,而这正是它们的结构。
运行程序时,有些空格有问题,我不知道为什么。当用户输入点 (0,2) 时,程序也会填写点 (1,0),反之亦然。这也发生在点 (1,2) 和 (2,0) 上。
#include<iostream>
#include<string>
#include<stdlib.h>
#include<ctime>
using namespace std;
int board[2][2];
int chooseFirstPlayer();
void userMove(int boardArray[2][2]);
void compMove(int boardArray[2][2]);
int checkIfWinner(int boardArray[2][2]);
void displayBoard(int boardArray[2][2]);
int main(){
srand(time(NULL));
int x,y,winner;
for(x = 0; x <= 2; x++){ //sets the enitre board array to 0
for(y = 0; y <= 2; y++){
board[x][y] = 0;
}
}
if (chooseFirstPlayer() == 1){ //the user gets to movve first
do{//it will loop this until there is a winner
displayBoard(board);
userMove(board);
displayBoard(board);
winner = checkIfWinner(board);
if (winner == 0){//after the player moves, it will see if he won. If not, then the computer willbe able to move.
compMove(board);
displayBoard(board);
winner = checkIfWinner(board);
}
}while (winner == 0);//it will loop until a winner is found
}
else{//same structure as above just slightly altered to allow the computer to move first
do{
compMove(board);
displayBoard(board);
winner = checkIfWinner(board);
if (winner == 0){
userMove(board);
displayBoard(board);
winner = checkIfWinner(board);
}
}while(winner == 0);
}
if (winner = 1){
cout << "Congratulations, you won!";
}
else if (winner = 2){
cout << "Sorry, you lost!";
}
}
int chooseFirstPlayer(){//randomly genereate a number 1 or 2 to choose who moves first
return rand() % 2 + 1;
}
void userMove(int boardArray[2][2]){
int userX, userY;
do{
cout << "Enter an x coordinate: "<<endl;
cin >> userX;
cout << "Enter a y coordinate: "<<endl;
cin >> userY;
if (boardArray[userX][userY] != 0){
cout << "That loaction is already occupied"<<endl;
}
}while(boardArray[userX][userX] != 0);
boardArray[userX][userY] = 1;
}
void compMove(int boardArray[2][2]){
int compX,compY;
do{
compX = rand() % 3;
compY = rand() % 3;
}while(boardArray[compX][compY] != 0);
boardArray[compX][compY] = 2;
}
int checkIfWinner(int boardArray[2][2]){
if(boardArray[0][0] == boardArray[0][1] && boardArray[0][1] == boardArray[0][2]){ //across
return boardArray[0][0];}
else if (boardArray[1][0] == boardArray[1][1] && boardArray[1][1] == boardArray[1][2]){
return boardArray[1][0];}
else if (boardArray[2][0] == boardArray[2][1] && boardArray[2][1] == boardArray[2][2]){
return boardArray[2][0];}
else if (boardArray[0][0] == boardArray[1][0] && boardArray[1][0] == boardArray[2][0]){//down
return boardArray[0][0];}
else if (boardArray[0][1] == boardArray[1][1] && boardArray[1][1] == boardArray[2][1]){
return boardArray[0][1];}
else if (boardArray[0][2] == boardArray[1][2] && boardArray[1][2] == boardArray[2][2]){
return boardArray[0][2];}
else if (boardArray[0][0] == boardArray[1][1] && boardArray[1][1] == boardArray[2][2]){//diagonal
return boardArray[0][0];}
else if (boardArray[2][0] == boardArray[1][1] && boardArray[1][1] == boardArray[0][2]){
return boardArray[2][0];}
else{
return 0;
}
}
void displayBoard(int boardArray[2][2]){
system("CLS");
cout <<" "<<" Y1 "<<" Y2 "<<" Y3 "<<endl;
cout <<" X1 "<< "__"<<boardArray[0][0]<<"__|__"<<boardArray[0][1]<<"__|__"<<boardArray[0][2]<<"__"<<endl;
cout <<" X2 "<< "__"<<boardArray[1][0]<<"__|__"<<boardArray[1][1]<<"__|__"<<boardArray[1][2]<<"__"<<endl;
cout <<" X3 "<< " "<<boardArray[2][0]<<" | "<<boardArray[2][1]<<" | "<<boardArray[2][2]<<" "<<endl;
}
我的 IDE 是 Dev-C++ (5.4.2)
【问题讨论】:
-
使用'int board[3][3]'。当你声明一个数组时,声明它的大小,而不是最后一个索引。基于 0 的下标可能会令人困惑。 :)
-
评论: IDE 不是问题,只要您对“C++”有疑问,就会通知编译器。在你的情况下,我相信是 MingW,但你没有报告版本。
-
哦,我并不是说 IDE 是问题所在,只是提供更多信息以防万一。
标签: c++ arrays tic-tac-toe