【发布时间】:2020-03-28 17:43:03
【问题描述】:
我遇到了那个奇怪的错误,不知道该怎么办。我试图找到解决方案,但找不到为我工作的解决方案。这是纸牌游戏,当我尝试将纸牌添加到我的列表中时显示错误,这是一副纸牌。这是我的整个代码,以完全理解我的想法。它是用 c 编写的,但我使用的是 c++ 中的 cin / cout,这就是为什么我有“使用命名空间 std;”谢谢你的帮助:)
#define SIZE 52
#define HALF_SIZE 26
using namespace std;
typedef enum Suit { Diamonds, Hearts, Spades, Clubs } Suit_t;
typedef enum Power { Two, Three, Four, Five, Six, Seven, Eight, Nine, Ten, Jack, Queen, King, Ace } Power_t;
typedef struct card {
Suit_t suit;
Power_t power;
}cards;
typedef struct deck {
cards* p_deck;
int size;
}decks;
void Deck_Creator(cards* deck) {
for (int i = 0; i < SIZE; i++) {
deck[i].suit = (Suit)(i / 13);
deck[i].power = (Power)(i % 13);
}
}
void Display_Deck(cards* deck) {
for (int i = 0; i < SIZE; i++) {
if (deck[i].suit == 0) {
cout << "Diamond ";
}
else if (deck[i].suit == 1) {
cout << "Heart ";
}
else if (deck[i].suit == 2) {
cout << "Spade ";
}
else {
cout << "Club ";
}
cout << " " << deck[i].power << endl;
cout << endl;
}
}
void Deck_Shuffler(cards* deck) {
int changer = 0; // Index of changed card
cards temp = {}; // Temporary holding place for changing
srand(time(NULL)); // Function to get random numbers with current time
for (int i = 0; i < SIZE; i++) {
changer = rand() % SIZE; // Generating random number from 0 to 51
temp = deck[i];
deck[i] = deck[changer]; // if changer = i
deck[changer] = temp;
}
}
void Deck1_Creator(cards* deck, cards* deck1, decks* q_deck1) {
for (int i = 0; i < HALF_SIZE; i++) {
memcpy(&deck1[i], &deck[i], sizeof(cards)); // Copying content using memcpy function
}
q_deck1->p_deck = deck1;
q_deck1->size = HALF_SIZE;
}
void Deck2_Creator(cards* deck, cards* deck2, decks* q_deck2) {
int i = HALF_SIZE;
for (int i = 26; i < SIZE; i++) {
deck2[i - HALF_SIZE] = deck[i]; // Simple copying struct array content into another array
}
q_deck2->p_deck = deck2;
q_deck2->size = HALF_SIZE;
}
void table_creator(decks* q_deck) {
q_deck->p_deck = {};
q_deck->size = 0;
}
void enqueue(decks* q_deck, cards card) {
// I TRIED THAT TOO
//int n;
//n = q_deck->size;
q_deck->p_deck[q_deck->size] = card;
q_deck->size++;
}
cards* dequeue(decks* q_deck) {
cards tmp_card;
tmp_card = q_deck->p_deck[0];
for (int i = 0; i < q_deck->size - 1; i++) {
q_deck->p_deck[i] = q_deck->p_deck[i + 1];
}
q_deck->size--;
return &tmp_card;
}
void disp_queue(decks* q_deck) {
for (int i = 0; i < q_deck->size; i++) {
cout << q_deck->p_deck[i].suit <<" ";
cout << q_deck->p_deck[i].power << endl;
}
}
int main() {
cards deck[SIZE];
cards deck1[SIZE];
cards deck2[SIZE];
cards table1[HALF_SIZE];
cards table2[HALF_SIZE];
decks q_deck1;
decks q_deck2;
decks q_table1;
decks q_table2;
char choice;
table_creator(&q_table1);
table_creator(&q_table2);
for(; ;) { //Never ending loop
cin >> choice;
switch (choice) {
case '1':
cout << endl << "Unshuffled deck: " << endl;
Deck_Creator(deck);
Display_Deck(deck);
break;
case '2':
cout << endl << "Shuffled deck: " << endl;
Deck_Shuffler(deck);
Display_Deck(deck);
break;
case '3':
cout << endl << "Hand 1:" << endl;
Deck1_Creator(deck, deck1, &q_deck1);
disp_queue(&q_deck1);
break;
case '4':
cout << endl << "Hand 2:" << endl;
Deck2_Creator(deck, deck2, &q_deck2);
disp_queue(&q_deck2);
break;
case '5':
cards tmp_card = *dequeue(&q_deck1);
enqueue(&q_table1, tmp_card);
tmp_card = *dequeue(&q_deck2);
enqueue(&q_table2, tmp_card);
disp_queue(&q_table1);
disp_queue(&q_table2);
break;
case '6':
disp_queue(&q_deck1);
break;
}
}
return 0;
}
ERROR 仅在我的 switch 函数中按下 case 5 时弹出。其余的运作良好。 此函数中弹出错误:
cards* dequeue(decks* q_deck) {
cards tmp_card;
tmp_card = q_deck->p_deck[0]; // EXACTLY IN THIS LINE RED X OCCURS
for (int i = 0; i < q_deck->size - 1; i++) {
q_deck->p_deck[i] = q_deck->p_deck[i + 1];
}
q_deck->size--;
return &tmp_card;
}
请帮助我理解此错误,以便我完全了解此错误的原因以及此错误的工作原理:( 谢谢你所有的时间,我知道这是很长的代码。
【问题讨论】:
-
如果您正在启动程序并立即选择 5,那么您将在
tmp_card = q_deck->p_deck[0];时立即调用未定义的行为,因为您没有为p_deck分配任何空间。我不知道q_deck->p_deck = {};做了什么......也许将指针设置为当table_creator返回时超出范围的本地空数组?无论哪种方式,这都不是你想要的。p_deck必须指向动态分配的有效内存或范围内的cards结构。 -
运算符
cin和cout只能在C++ 语言中找到,namespace只能在C++ 语言中找到。因此,如果您使用这些运算符,那么您编写的是 C++,而不是 C -
关于这种说法:
if (deck[i].suit == 0) {这是使用“神奇”数字。当进行维护、编辑等时,这将是一个问题。建议:if ( deck[i].suit == Diamonds ) { -
关于:
typedef enum Power { Two, Three, Four, Five, Six, Seven, Eight, Nine, Ten, Jack, Queen, King, Ace } Power_t;这将是误解的根源。建议:typedef enum Power { Two=2, Three, Four, Five, Six, Seven, Eight, Nine, Ten, Jack, Queen, King, Ace } Power_t;注意初始化第一个条目以匹配预期值。顺便说一句:enum名称和typedef名称和#define名称通常都是大写的,因此它们不会被误认为是变量 -
@yano 我试着解决这个问题,就像你说的那样,但我想我还是不明白。您的意思是为 p_deck 分配一些值?你能告诉我,在哪里以及如何?你的帮助会很棒。谢谢。
标签: c++ c arrays pointers struct