【发布时间】:2016-05-02 12:07:42
【问题描述】:
我有一个 ajax 请求,它可以帮助我从网络服务器获取 JSON 对象!
function _loadModel(filename) {
var request = new XMLHttpRequest();
request.open("GET", filename);//open(method, url, async)
request.onreadystatechange = function() {
console.info(request.readyState +' - '+request.status);
if (request.readyState == 4) {//4 == finished download
if(request.status == 200) { //OK -> bezogen auf http Spezifikation
handleLoadedGeometry(filename,JSON.parse(request.responseText));
}
else if (document.domain.length == 0 && request.status == 0){ //OK but local, no web server
handleLoadedGeometry(filename,JSON.parse(request.responseText));
}
else{
alert ('There was a problem loading the file :' + filename);
alert ('HTML error code: ' + request.status);
}
}
}
request.send();// send request to the server (used for GET)
}
_loadModel('http://localhost:8080/bbox?XMIN=3500060&YMIN=5392691&XMAX=3500277&YMAX=5393413')
JSON 文件:
[{"building_nr": 5, "geometry": "{\"type\":\"Polygon\",\"coordinates\":[[[3500267.16,5392933.95,456.904],[3500259.19,5392933.01,456.904],[3500258.586,5392938.152,456.904],[3500258.02,5392942.97,456.904],[3500265.98,5392943.94,456.904],[3500266.552,5392939.097,456.904],[3500267.16,5392933.95,456.904]]]}", "polygon_typ": "BuildingGroundSurface"}, ...]
这是一个对象,我在这个数组中有很多对象。
现在我想创建一个网格! 我认为这可以在函数 handleLoadedGeometry() 中完成
//Callback funktion
function handleLoadedGeometry(filename, model) {
var geom = new THREE.BufferGeometry();
for (var i=0;i<10;i++)
{
var vertex = new THREE.Vector3();
vertex.x = model.geometry[i].coordinates[0];
vertex.y = model.geometry[i].coordinates[1];
vertex.z = model.geometry[i].coordinates[2];
geometry.vertices.push( vertex );
}
geom.addAttribute( 'position', new THREE.BufferAttribute( vertices, 3 ) );
var material = new THREE.MeshBasicMaterial( { color: 0xff00f0 } );
var mesh = new THREE.Mesh( geom, material );
Scene.scene.add(mesh);
}
最后我在浏览器中得到这个错误:Cannot read property '0' of undefined
如何在JSON 中引用geometry coordinates?
【问题讨论】: