【发布时间】:2021-03-31 01:16:51
【问题描述】:
我正在更新 Three.js,我发现当我升级到 r125 时,由于缺少方法,尝试在 BufferGeometry 上设置 vertices 失败。它似乎也删除了verticesNeedUpdate。 migration guide 似乎没有对此发出警告,changelog 似乎也没有从我所见的情况下解决它。
很遗憾,我没有编写原始代码,所以我不确定如何解决它。代码如下所示:
this.geometry.vertices[0].x = this.geometry.vertices[2].x = -this.canvas.width / 2;
this.geometry.vertices[1].x = this.geometry.vertices[3].x = this.canvas.width / 2;
this.geometry.vertices[0].y = this.geometry.vertices[1].y = this.canvas.height / 2;
this.geometry.vertices[2].y = this.geometry.vertices[3].y = -this.canvas.height / 2;
this.geometry.verticesNeedUpdate = true;
使用下方 Don 的回答进行更新
在应用 Don 建议的更改后,我们得出以下结论:
const negativeWidth = -this.canvas.width / 2;
const positiveWidth = this.canvas.width / 2;
const positiveHeight = this.canvas.height / 2;
const negativeHeight = -this.canvas.height / 2;
this.geometry.attributes.position.setXY(0, negativeWidth, positiveHeight);
this.geometry.attributes.position.setXY(1, positiveWidth, positiveHeight);
this.geometry.attributes.position.setXY(2, negativeWidth, negativeHeight);
this.geometry.attributes.position.setXY(3, positiveWidth, negativeHeight);
this.geometry.attributes.position.needsUpdate = true;
【问题讨论】:
标签: three.js