【发布时间】:2017-10-25 06:09:18
【问题描述】:
我一直在尝试使用 Qt 虚拟键盘,它一直很顺利,直到...
问题是:
- 正在设置环境变量。 (有点检查)
- QT_VIRTUALKEYBOARD_STYLE(未找到)。我已经从另一个 stackoverflow 帖子中创建了自己的样式,看起来不错,但没有找到。
警告:找不到样式 “.../INTERACT/interact-ii/tools/en_GB/customkb.qml” - 后备:“默认”
一些尝试:
- 已将 customkeyboard.qml 单独文件放入我自己的项目中,并将变量设置为其路径。
- 已将默认 Qt 文件夹中的整个文件夹“en_GB”放入我的项目中并进行修改。
- 还用我的风格将变量设置为 Qt 文件夹中的原始路径。
- 已下载 Qt 5.8/5.7/5.6 并对所有 qtvirtualkeyboard 执行相同操作。
- 看到上述错误后(回退:“默认”),我尝试将我的 qml 项目从 qt 文件夹添加到 default.qml。 [.../Qt/5.8/Src/qtvirtualkeyboard/src/virtualkeyboard/content/styles/default]
- 已使用 QTCreator 打开 qtvirtualkeyboard.so 文件并在更改我的 qml 文件后构建所有文件,以查看它是否会更改某些内容并且没有任何更改。
它们似乎都没有改变我的键盘尺寸和位置。
这里是一个小例子的重要文件。
1 - 使用键盘的小例子。
import os
import sys
from PyQt5.QtCore import QProcessEnvironment
from PyQt5.QtWidgets import QApplication
from PyQt5.QtWidgets import QLineEdit
from PyQt5.QtWidgets import QMainWindow
from PyQt5.QtWidgets import QVBoxLayout
from PyQt5.QtWidgets import QWidget
os.environ["QT5DIR"] = "/home/epson/Qt/5.8/gcc_64"
os.environ["QT_QPA_PLATFORM_PLUGIN_PATH"] = "/home/epson/Qt/5.8/gcc_64/plugins/platforms"
os.environ["QT_PLUGIN_PATH"] = "/home/epson/Qt/5.8/gcc_64/plugins"
os.environ["QML_IMPORT_PATH"] = "/home/epson/Qt/5.8/gcc_64/qml"
os.environ["QML2_IMPORT_PATH"] = "/home/epson/Qt/5.8/gcc_64/qml"
os.environ["QT_VIRTUALKEYBOARD_LAYOUT_PATH"] = "/home/epson/INTERACT/interact-ii/tools/en_GB/customkb.qml"
os.environ["QT_VIRTUALKEYBOARD_STYLE"] = "/home/epson/Qt/5.8/Src/qtvirtualkeyboard/src/virtualkeyboard/content/styles"
os.environ["QT_IM_MODULE"] = "qtvirtualkeyboard"
for i in QProcessEnvironment.systemEnvironment().keys():
print(i)
class MainWindow(QMainWindow):
def __init__(self):
super(MainWindow, self).__init__()
self.line_edit = None
self.init_ui()
def init_ui(self):
self.line_edit = QLineEdit()
self.line_edit2 = QLineEdit()
self.layout = QVBoxLayout()
self.main_widget = QWidget()
self.main_widget.setLayout(self.layout)
self.layout.addWidget(self.line_edit)
self.layout.addWidget(self.line_edit2)
self.setCentralWidget(self.main_widget)
if __name__ == "__main__":
app = QApplication(sys.argv)
mw = MainWindow()
mw.show()
sys.exit(app.exec_())
2 - 我的 customkeyboard.qml
/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Virtual Keyboard module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.0
import QtQuick.Window 2.2
import QtQuick.VirtualKeyboard 2.1
import "content"
Item {
width: 1280
height: 720
Item {
id: appContainer
width: Screen.width < Screen.height ? parent.height : parent.width
height: Screen.width < Screen.height ? parent.width : parent.height
anchors.centerIn: parent
rotation: Screen.width < Screen.height ? 90 : 0
Basic {
id: virtualKeyboard
anchors.left: parent.left
anchors.top: parent.top
anchors.right: parent.right
anchors.bottom: inputPanel.top
}
/* Handwriting input panel for full screen handwriting input.
This component is an optional add-on for the InputPanel component, that
is, its use does not affect the operation of the InputPanel component,
but it also can not be used as a standalone component.
The handwriting input panel is positioned to cover the entire area of
application. The panel itself is transparent, but once it is active the
user can draw handwriting on it.
*/
HandwritingInputPanel {
z: 79
id: handwritingInputPanel
anchors.fill: parent
inputPanel: inputPanel
Rectangle {
z: -1
anchors.fill: parent
color: "black"
opacity: 0.10
}
}
/* Container area for the handwriting mode button.
Handwriting mode button can be moved freely within the container area.
In this example, a single click changes the handwriting mode and a
double-click changes the availability of the full screen handwriting input.
*/
Item {
z: 89
visible: handwritingInputPanel.enabled && Qt.inputMethod.visible
anchors { left: parent.left; top: parent.top; right: parent.right; bottom: inputPanel.top; }
HandwritingModeButton {
id: handwritingModeButton
anchors.top: parent.top
anchors.right: parent.right
anchors.margins: 10
floating: true
flipable: true
width: 76
height: width
state: handwritingInputPanel.state
onClicked: handwritingInputPanel.active = !handwritingInputPanel.active
onDoubleClicked: handwritingInputPanel.available = !handwritingInputPanel.available
}
}
/* Keyboard input panel.
The keyboard is anchored to the bottom of the application.
*/
InputPanel {
id: keyboard;
y: screenHeight; // position the top of the keyboard to the bottom of the screen/display
anchors.left: parent.left;
anchors.right: parent.right;
states: State {
name: "visible";
when: keyboard.active;
PropertyChanges {
target: keyboard;
// position the top of the keyboard to the bottom of the text input field
y: textInput.height;
}
}
transitions: Transition {
from: ""; // default initial state
to: "visible";
reversible: true; // toggle visibility with reversible: true;
ParallelAnimation {
NumberAnimation {
properties: "y";
duration: 250;
easing.type: Easing.InOutQuad;
}
}
}
}
}
}
问题:
我在设置 STYLE 和 LAYOUT 变量方面做错了吗?我应该真正设置哪一个,是 STYLE 还是 LAYOUT 变量会改变我键盘的大小和位置?我应该把 qml 文件放在哪里?我究竟做错了什么?看不出是什么问题!!
Obs:即使关注此post 也无法使其工作。一切都完全相同,但似乎缺少某些东西或我误解了某些东西。
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