我想你可能弄错了。你希望你正在做的工作在一个单独的线程中,这样它就不会冻结应用程序。但是您还希望能够更新进度条。您可以通过使用QThread 创建一个工人类来实现这一点。 QThreads 能够发出信号,您的 UI 可以监听并采取适当的行动。
首先,让我们创建你的工人阶级。
#Inherit from QThread
class Worker(QtCore.QThread):
#This is the signal that will be emitted during the processing.
#By including int as an argument, it lets the signal know to expect
#an integer argument when emitting.
updateProgress = QtCore.Signal(int)
#You can do any extra things in this init you need, but for this example
#nothing else needs to be done expect call the super's init
def __init__(self):
QtCore.QThread.__init__(self)
#A QThread is run by calling it's start() function, which calls this run()
#function in it's own "thread".
def run(self):
#Notice this is the same thing you were doing in your progress() function
for i in range(1, 101):
#Emit the signal so it can be received on the UI side.
self.updateProgress.emit(i)
time.sleep(0.1)
现在你有了一个工人阶级,是时候利用它了。您需要在 Ui_Dialog 类中创建一个新函数来处理发出的信号。
def setProgress(self, progress):
self.progressBar.setValue(progress)
当你在那里时,你可以删除你的 progress() 函数。
在retranslateUi() 中,您需要从
更新按钮事件处理程序
self.pushButton.clicked.connect(self.progress)
到
self.pushButton.clicked.connect(self.worker.start)
最后,在您的setupUI() 函数中,您需要创建一个工作类实例并将其信号连接到您的setProgress() 函数。
在此之前:
self.retranslateUi(Dialog)
添加这个:
self.worker = Worker()
self.worker.updateProgress.connect(self.setProgress)
这是最终代码:
from PySide import QtCore, QtGui
import time
class Ui_Dialog(object):
def setupUi(self, Dialog):
Dialog.setObjectName("Dialog")
Dialog.resize(400, 133)
self.progressBar = QtGui.QProgressBar(Dialog)
self.progressBar.setGeometry(QtCore.QRect(20, 10, 361, 23))
self.progressBar.setProperty("value", 24)
self.progressBar.setObjectName("progressBar")
self.pushButton = QtGui.QPushButton(Dialog)
self.pushButton.setGeometry(QtCore.QRect(20, 40, 361, 61))
self.pushButton.setObjectName("pushButton")
self.worker = Worker()
self.worker.updateProgress.connect(self.setProgress)
self.retranslateUi(Dialog)
QtCore.QMetaObject.connectSlotsByName(Dialog)
self.progressBar.minimum = 1
self.progressBar.maximum = 100
def retranslateUi(self, Dialog):
Dialog.setWindowTitle(QtGui.QApplication.translate("Dialog", "Dialog", None, QtGui.QApplication.UnicodeUTF8))
self.pushButton.setText(QtGui.QApplication.translate("Dialog", "PushButton", None, QtGui.QApplication.UnicodeUTF8))
self.progressBar.setValue(0)
self.pushButton.clicked.connect(self.worker.start)
def setProgress(self, progress):
self.progressBar.setValue(progress)
#Inherit from QThread
class Worker(QtCore.QThread):
#This is the signal that will be emitted during the processing.
#By including int as an argument, it lets the signal know to expect
#an integer argument when emitting.
updateProgress = QtCore.Signal(int)
#You can do any extra things in this init you need, but for this example
#nothing else needs to be done expect call the super's init
def __init__(self):
QtCore.QThread.__init__(self)
#A QThread is run by calling it's start() function, which calls this run()
#function in it's own "thread".
def run(self):
#Notice this is the same thing you were doing in your progress() function
for i in range(1, 101):
#Emit the signal so it can be received on the UI side.
self.updateProgress.emit(i)
time.sleep(0.1)
if __name__ == "__main__":
import sys
app = QtGui.QApplication(sys.argv)
Dialog = QtGui.QDialog()
ui = Ui_Dialog()
ui.setupUi(Dialog)
Dialog.show()
sys.exit(app.exec_())
QThreads 有一些自动发出的内置信号。您可以查看它们,以及有关 QThreads 的更多信息in the documentation