【问题标题】:Reactive Banana 1.0.0 - Unit testing in the MomentIO() MonadReactive Banana 1.0.0 - MomentIO() Monad 中的单元测试
【发布时间】:2015-11-09 15:59:47
【问题描述】:

这是一个事件网络示例,我一直在使用它来调查特定单子操作的行为。我想要一种有原则的方法,而不是这种测试我的代码的临时方法。我知道如何测试我的功能,但鉴于reactive-banana 1.0.0 中的新设计选择,我正在寻找测试行为和事件的最佳实践@

我遗漏了很多,希望我只包含了说明我的问题所必需的内容。请让我知道是否有遗漏的内容应该包括在内以使问题更清晰。

makeNetworkDescription ::  Parameters -> MomentIO ()
makeNetworkDescription params = mdo
  eInput <- fromAddHandler (input params)
  eTick <- fromAddHandler (tick params)
  let   
   eValidated :: Event VAC
   eValidated = toVAC <$> eInput

   eClearBuffer = Clear <$ eBuffer

   eBuffer ::Event BufferMap
   eBuffer = bBuffer <@ eTick

  bBuffer <- accumB (BufferMap (M.empty :: M.Map AID VAC))  $
             manageBuffer <$> unionWith (clearBuffer) eValidated eClearBuffer    
 reactimate $ writeOut_Debug <$> eBuffer

缓冲区应该做的是累积的玩家命令(然后将在其他地方处理),然后在处理特定批次的玩家命令后清空。在下一个滴答声中,它会再次发生。

我希望确保缓冲区在应有的时候被清除,并按应有的方式累积命令。现在,代码可以运行,我想编写测试以确保它在我构建这个游戏时继续运行。

在上面的示例中,我可以使缓冲区BehaviorEvent 网络分开,但是接下来呢?从测试中获得准确结果的最佳方法是什么?

编辑:更新 - 我相信this link 会提供足够的提示。明天我会试一试,并报告更多细节。

编辑:更新 - 我写了一个单元测试。我会在它的purty时上传到github,然后发布。上面的链接对于整理出要做什么非常有帮助。

编辑:更新 - 结果是,如果您运行堆栈测试并且存在类型错误,然后再次运行它,您会得到表明您的测试已通过的输出。结果是,我不再像昨天那样接近了。我有代码和一个更清晰的问题。我可能会为此开始另一个帖子。ct

编辑:更新 - 我有一个测试以一种有帮助的方式中断,但我不知道该怎么做。我已经发布了整个project 的上下文。下面我只包括测试代码、错误和一些讨论。

main :: IO ()
main = defaultMain
  [ testGroup "EventNetwork Input"
    [testBuffer "bBuffer" Populated]
  ]

testBuffer :: String -> BufferState -> Test
testBuffer name Populated =
testCase name $ assert $ bufferPopulated (UAC (PlayerCommand (Move   (ToPlanetName Mongo)) (AID (Data.Text.pack "100"))))
testBuffer name Empty =
testCase name $ assert $ bufferEmptied (UAC (PlayerCommand (Move    (ToPlanetName Mongo)) (AID (Data.Text.pack "100"))))

bufferPopulated :: UAC -> MomentIO Bool
bufferPopulated ev = do
  let eInput = ev <$ never
      eValidated = toVAC <$> eInput
  bBufferMap <- (buffer eValidated eClear) :: MomentIO (Behavior BufferMap)
  let r2 = [(Just $ BufferMap $ M.insert (AID (Data.Text.pack "100")) (toVAC ev) (M.empty :: M.Map AID VAC))]
r1 <- liftIO $ ((interpret (eBuffer bBufferMap) []) :: IO [Maybe BufferMap])
return $ r1 == r2

bufferEmptied :: UAC -> MomentIO Bool
bufferEmptied ev = undefined

eBuffer :: Behavior BufferMap -> Event a -> Event BufferMap
eBuffer bBufferMap nvr =
  bBufferMap <@ (() <$ nvr)

eClear = Clear <$ (() <$ never)


tests/Spec.hs:26:19:
    No instance for (Test.HUnit.Base.Assertable (MomentIO Bool))
      arising from a use of ‘assert’
In the expression: assert
In the second argument of ‘($)’, namely
  ‘assert
   $ bufferPopulated
       (UAC
          (PlayerCommand (Move (ToPlanetName Mongo)) (AID (pack "100"))))’
In the expression:
  testCase name
  $ assert
    $ bufferPopulated
        (UAC
           (PlayerCommand (Move (ToPlanetName Mongo)) (AID (pack "100"))))

问题归结为accumBMomemtIO 中创建Behavior。如果我有 bufferPopulated 返回 IO Bool 我该如何调和呢?

编辑:显而易见的是编写它想要的实例。我认为这可能是一个红鲱鱼。你怎么看。这和写MomentIO Bool 实例一样简单吗?

编辑:更新 我认为我走在正确的轨道上。我已注释掉所有测试工具代码并更改了 bufferPopulated 的签名

bufferPopulated :: UAC -> IO Bool
bufferPopulated ev = do
  let eInput = ev <$ never
      eValidated = toVAC <$> eInput
  bBufferMap <- liftMoment ((buffer eValidated eClear) :: Moment    (Behavior BufferMap)) 
  let r2 = [(Just $ BufferMap $ M.insert (AID (Data.Text.pack "100")) (toVAC ev) (M.empty :: M.Map AID VAC))]
  r1 <- (interpret (eBuffer bBufferMap) []) :: IO [Maybe BufferMap])          
  return $ r1 == r2

我相信这应该可行,但这是错误

tests/Spec.hs:35:17:
    No instance for (MonadMoment IO) arising from a use of ‘liftMoment’
    In a stmt of a 'do' block:
      bBufferMap <- liftMoment
                      ((buffer eValidated eClear) :: Moment (Behavior   BufferMap))

让我们从Reactive.Banana.Combinators看一下MonadMoment

class Monad m => MonadMoment m where

An instance of the MonadMoment class denotes a computation that happens at one particular moment in time.

Unlike the Moment monad, it need not be pure anymore.

Methods

liftMoment :: Moment a -> m a

Instances
MonadMoment MomentIO
MonadMoment Moment  

m 可以是任何MonadIOMonad。所以 liftMoment 应该将 Moment Behavior (BufferMap) 提升到 IO Behavior (BufferMap) ,为什么不呢。我的推理有什么问题?

【问题讨论】:

    标签: unit-testing haskell reactive-banana


    【解决方案1】:

    答案来源来自这个之前的答案。

    Testing in reactive-banana

    interpretFramwork 需要一个新的签名。

    interpretFrameWorks'' :: (Event a -> MomentIO (Behavior b)) -> [a] ->  IO (b,[[b]])
    interpretFrameWorks'' f xs = do
      output                      <- newIORef []
      init                        <- newIORef undefined
      (addHandler, runHandlers)   <- newAddHandler
      network                     <- compile $ do
        e <- fromAddHandler addHandler
        f' <- f e
        o <- changes $ f'
        i <- valueB $ f'
        liftIO $ writeIORef init i
        reactimate' $ (fmap . fmap) (\b -> modifyIORef output (++[b])) o
    
      actuate network
      bs <- forM xs $ \x -> do
          runHandlers x
          bs <- readIORef output
          writeIORef output []
          return bs
      i <- readIORef init
      return (i, bs)
    

    【讨论】:

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