【发布时间】:2018-07-03 23:30:41
【问题描述】:
我是多线程的新手,我会尽量说清楚。我正在使用标准库 std::thread 在 C++ 中创建多线程算法。我的代码正在编译和运行,没有错误。我把两个线程的代码。正在创建两个线程,其 id 与主线程不同(我使用 getid() 和 Visual Studio 中的线程窗口进行了检查)。问题是我没有及时获得,而且我的 CPU 的百分比利用率是相同的,所以它们似乎运行在同一个 CPU 线程上。
这是否意味着线程不会自动意味着在不同的 CPU 内核和线程上运行以获得时间?
我是否需要添加指令或将此代码与多线程库结合使用?或者只是一个错误? 任何帮助将不胜感激,谢谢
double internalenergy=0;
unsigned int NUM_THREADS = std::thread::hardware_concurrency();
NUM_THREADS=2;
vtkIdType num_cells = referencemesh_->GetNumberOfCells();
int start_node[8];
int end_node[8];
int intervalle=num_cells/NUM_THREADS;
for( unsigned int i=0; i < NUM_THREADS; ++i )
{
start_node[i] = (float)num_cells*i/NUM_THREADS;
end_node[i] = (float)num_cells*(i+1)/NUM_THREADS;
}
const double* pointeurpara;
pointeurpara=¶ms(0);
double value1=0;
double* P_value1;
P_value1=&value1;
double value2=0;
double* P_value2;
P_value2=&value2;
std::thread first(threadinternalenergy,activemesh,referencemesh_,start_node[0],P_value1,pointeurpara);
std::thread second (threadinternalenergy,activemesh,referencemesh_,start_node[1],P_value2,pointeurpara);
first.join();
second.join();
double displacementneighpoint=*P_value1+*P_value2;
这里是threadinternalenergy的源码
void threadinternalenergy(vtkSmartPointer<vtkPolyData>,
activemesh,vtkSmartPointer<vtkPolyData> referencemesh,int startcell,double*
displacementneighpoint,const double* p)
{
unsigned long processnumber;
processnumber=GetCurrentProcessorNumber();
cout<<"process "<<processnumber<<endl;
unsigned int NUM_THREADS = std::thread::hardware_concurrency();
NUM_THREADS=2;
vtkIdType num_cells = referencemesh->GetNumberOfCells();
int intervalle=num_cells/NUM_THREADS;
int endcell=startcell+intervalle;
//cout<<"start cell "<<startcell<<endl;
//cout<<"end cell "<<endcell<<endl;
int numcell_th=startcell-endcell;
vtkSmartPointer<vtkEdgeTable> vtk_edge_tableT =
vtkSmartPointer<vtkEdgeTable>::New();
vtk_edge_tableT->InitEdgeInsertion(numcell_th*3);
// Initialize edge table
vtkSmartPointer<vtkEdgeTable> vtk_edge_table =
vtkSmartPointer<vtkEdgeTable>::New();
vtk_edge_table->InitEdgeInsertion( numcell_th*3 );
cout<<"start cell "<<startcell<<endl;
for( vtkIdType i=startcell; i < endcell; ++i )
{
vtkCell* cell = referencemesh->GetCell( i );
// cout<<"cell"<<endl;
// Traverse edges in cell -- assuming a linear cell (line, triangle; NOT
rectangle)
for( vtkIdType j=0; j < cell->GetNumberOfEdges(); ++j )
{
// cout<<"edge"<<endl;
vtkCell* edge = cell->GetEdge( j );
vtkIdType pt0 = edge->GetPointId(0);
vtkIdType pt1 = edge->GetPointId(1);
//consider edge if a displacement has been point by at least one point
//if(params(pt0)!=0 || params(pt1)!=0){
if( vtk_edge_table->IsEdge( pt0, pt1 ) == -1 ){ // If this edge
is not in the edge table
vtk_edge_table->InsertEdge( pt0, pt1 );
//acess point coordinate
// vtkPoints* listpoints=edge->GetPoints();
double p0 [3];
double p1 [3];
referencemesh->GetPoint(pt0,p0);
referencemesh->GetPoint(pt1,p1);
//2e Mesh (Mesh transform)
double p0T [3];
double p1T [3];
activemesh->GetPoint(pt0,p0T);
activemesh->GetPoint(pt1,p1T);
// If this edge is not in the edge table
vtk_edge_tableT->InsertEdge( pt0, pt1 );
//find displacement difference for 2 points sharing an edge
double squaredDistancep0 =
vtkMath::Distance2BetweenPoints(p0, p0T);
double distancep0 = sqrt(squaredDistancep0);
double squaredDistancep1 =
vtkMath::Distance2BetweenPoints(p1, p1T);
double distancep1 = sqrt(squaredDistancep1);
double difference = abs(distancep0 - distancep1);
difference=((difference+1)*(difference+1))-1;
//if(difference>0.25){
//cout<<"grosse difference "<<difference<<endl;
//}
*displacementneighpoint+=difference;
//displacementpointneigh.push_back(difference);
}
//}
}
}
cout<<"Fin du thread "<<endl;
}
【问题讨论】:
-
平台?操作系统、硬件、编译器?
-
如果没有
threadinternalenergysource 就很难说出任何事情 -
为什么要转换成
(float)?你在任何地方都使用end_node吗? -
@M-ABouBou 编辑您的问题并添加
threadinternalenergy的源代码。更好的是,创建一个minimal reproducible example
标签: c++ multithreading stdthread