【问题标题】:How to prepare an array for setPixels?如何为 setPixels 准备一个数组?
【发布时间】:2017-01-03 18:30:41
【问题描述】:

文档说:

public void setPixel(int x,int y,int[] iArray)

如果我正在制作一种类型的缓冲图像:

BufferedImage(width, height, BufferedImage.TYPE_INT_RGB);

INT 数组的这 4 个字节的映射是什么? 0xff00000x00ff0000等各种组合我都试过了,都找不到颜色。

是否有适用于所有其他类型的映射图表,例如INT_ARGBBYTE_BINARY 等...?

【问题讨论】:

    标签: java arrays image pixels


    【解决方案1】:

    很奇怪,但这似乎是一个解决方案。

    import java.awt.Graphics;
    import java.awt.Graphics2D;
    import java.awt.image.BufferedImage;
    import java.awt.image.WritableRaster;
    import javax.swing.JFrame;
    import javax.swing.JPanel;
    
    
    public class ImageTesting2 extends JPanel{
        static  final int dim=20;
        static  int[] pixels = new int[dim*dim*4];
        BufferedImage image;
    
        public static void main(String[] args){
    
            ImageTesting2 tester = new ImageTesting2(); 
            tester.fillMatrix();
            JFrame frame = new JFrame();
            frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
            frame.setBounds(100, 100, 500, 500);
            frame.setVisible(true);
            frame.add(tester);
        }
    
         public void fillMatrix(){
                for(int i =0 ; i <pixels.length ; i=i+4){
                   pixels[i] =255;     // red component
                   pixels[i+1] = 0;    // green component
                   pixels[i+2] = 255;  // blue component
                   pixels[i+3] = 70;   // alpha component
                }
    
            image = new BufferedImage(dim, dim, BufferedImage.TYPE_INT_ARGB);          
            WritableRaster raster =  image.getRaster();
            raster.setPixels(0,0,dim,dim,pixels);
    
       }     
    
        @Override
        public void paintComponent(Graphics g) {
               Graphics2D g2 = (Graphics2D) g;
               g2.drawImage(image, 50, 50, this);
        }  
    
    
    }
    

    【讨论】:

    • “似乎是一个解决方案。”:解决什么?你的问题是什么???只有你懂
    • 正如它所说的 - 如何准备要写入数组的颜色数据,该数组将传递给 setPixel 方法以供以后图像渲染。已经无所谓了。文档没有帮助,但我通过反复试验做到了。
    • 这是一个公平的评论,@Cornelius。这对我有帮助。谢谢。
    【解决方案2】:

    您的int[] 应包含诸如0xFF0000(红色)、0x00FF00(绿色)、0x0000FF(蓝色)等值...

    这是一个示例,它将生成具有各种颜色的 3x3 像素图像。

    您可能需要根据图像类型添加对波段掩码的更多支持。

    PixelWriterApp

    import java.awt.Image;
    import java.awt.image.*;
    import java.io.*;
    import java.nio.file.Paths;
    import javax.imageio.ImageIO;
    
    public class PixelWriterApp {
        public static int[] pixelData = {
            0xFF0000,  0xFF7F00,  0xFFFF00,
            0x00FF00,  0x00FF7F,  0x00FFFF,
            0x0000FF,  0x7F00FF,  0xFF00FF
        };
    
        public static void main(String[] args) {
            int cols = 3;
            int rows = pixelData.length / cols;
            int scaleX = 100;
            int scaleY = 100;
            int width = cols * scaleX;
            int height = rows * scaleY;
            int[] stretched = ArrayUtils.stretch(pixelData, cols, scaleX, scaleY);
            String directory = System.getProperty("user.home");
            String filename = "MyImage.png";
            String filepath = Paths.get(directory, filename).toString();
            int imageType = BufferedImage.TYPE_INT_RGB;
            Image image = PixelWriter.getImageFromArray(stretched, width, height, imageType);
    
            writeImage(image, filepath, "png");
        }
    
        public static void writeImage(Image image, String filename, String ext) {
            try {
                ImageIO.write((RenderedImage) image, ext, new File(filename));
            } catch (IOException e) {
                e.printStackTrace();
            }
        }
    }
    

    像素书写器

    import java.awt.Image;
    import java.awt.image.BufferedImage;
    import java.awt.image.DataBufferInt;
    import java.awt.image.Raster;
    import java.awt.image.WritableRaster;
    import java.util.Arrays;
    
    public class PixelWriter {
        private static final int[] BAND_COUNT_3 = { 0xFF0000, 0xFF00, 0xFF };
        private static final int[] BAND_COUNT_4 = { 0xFF0000, 0xFF00, 0xFF, 0xFF000000 };
    
        // See note about ARGB bands http://stackoverflow.com/a/25184537
        protected static int[] lookupBandMask(int imageType) throws IllegalArgumentException {
            switch (imageType) {
                case BufferedImage.TYPE_INT_RGB:
                case BufferedImage.TYPE_INT_BGR:
                    return Arrays.copyOf(BAND_COUNT_3, BAND_COUNT_3.length);
                case BufferedImage.TYPE_INT_ARGB:
                    return Arrays.copyOf(BAND_COUNT_4, BAND_COUNT_4.length);
            }
            throw new IllegalArgumentException("Unsupported BufferedImage type");
        }
    
        public static Image getImageFromArray(int[] pixels, int width, int height, int imageType) {
            int[] bandMasks = lookupBandMask(imageType);
            BufferedImage image = new BufferedImage(width, height, imageType);
            DataBufferInt buffer = new DataBufferInt(pixels, pixels.length);
            WritableRaster raster = Raster.createPackedRaster(buffer, width, height, width, bandMasks, null);
            image.setData(raster);
            return image;
        }
    }
    

    ArrayUtils

    public class ArrayUtils {
        // Source: http://stackoverflow.com/a/16556564
        public static int[][] stretch(int[][] arr, int cfactor, int rfactor) {
            int rows = arr.length * rfactor;
            int cols = arr[0].length * cfactor;
            int[][] result = new int[rows][cols];
            for (int r = 0; r < rows; r++) {
                for (int c = 0; c < cols; c++) {
                    result[r][c] = arr[r / rfactor][c / cfactor];
                }
            }
            return result;
        }
    
        public static int[] stretch(int[] arr, int cols, int cfactor, int rfactor) {
            int rows = arr.length / cols;
            int width = cols * cfactor;
            int height = rows * rfactor;
            int[] result = new int[width * height];
            for (int y = 0; y < height; y++) {
                for (int x = 0; x < width; x++) {
                    result[(y * height) + x] = arr[((y / rfactor) * rows) + (x / cfactor)];
                }
            }
            return result;
        }
    }
    

    结果

    这里是文档中的所有缓冲图像类型。

    • TYPE_CUSTOM = 0;
    • TYPE_INT_RGB = 1;
    • TYPE_INT_ARGB = 2;
    • TYPE_INT_ARGB_PRE = 3;
    • TYPE_INT_BGR = 4;
    • TYPE_3BYTE_BGR = 5;
    • TYPE_4BYTE_ABGR = 6;
    • TYPE_4BYTE_ABGR_PRE = 7;
    • TYPE_USHORT_565_RGB = 8;
    • TYPE_USHORT_555_RGB = 9;
    • TYPE_BYTE_GRAY = 10;
    • TYPE_USHORT_GRAY = 11;
    • TYPE_BYTE_BINARY = 12;
    • TYPE_BYTE_INDEXED = 13;

    通过GrepCode: JDK / jdk / openjdk / 8u40-b25 / java.awt.image.BufferedImage

    // Image type is not recognized so it must be a customized image. This type is only used as a return value for the getType() method.
    public static final int TYPE_CUSTOM = 0;
    
    // Represents an image with 8-bit RGB color components packed into integer pixels. The image has a DirectColorModel without alpha. When data with non-opaque alpha is stored in an image of this type, the color data must be adjusted to a non-premultiplied form and the alpha discarded, as described in the java.awt.AlphaComposite documentation.
    public static final int TYPE_INT_RGB = 1;
    
    // Represents an image with 8-bit RGBA color components packed into integer pixels. The image has a DirectColorModel with alpha. The color data in this image is considered not to be premultiplied with alpha. When this type is used as the imageType argument to a BufferedImage constructor, the created image is consistent with images created in the JDK1.1 and earlier releases.
    public static final int TYPE_INT_ARGB = 2;
    
    // Represents an image with 8-bit RGBA color components packed into integer pixels. The image has a DirectColorModel with alpha. The color data in this image is considered to be premultiplied with alpha.
    public static final int TYPE_INT_ARGB_PRE = 3;
    
    // Represents an image with 8-bit RGB color components, corresponding to a Windows- or Solaris- style BGR color model, with the colors Blue, Green, and Red packed into integer pixels. There is no alpha. The image has a DirectColorModel. When data with non-opaque alpha is stored in an image of this type, the color data must be adjusted to a non-premultiplied form and the alpha discarded, as described in the java.awt.AlphaComposite documentation.
    public static final int TYPE_INT_BGR = 4;
    
    // Represents an image with 8-bit RGB color components, corresponding to a Windows-style BGR color model) with the colors Blue, Green, and Red stored in 3 bytes. There is no alpha. The image has a ComponentColorModel. When data with non-opaque alpha is stored in an image of this type, the color data must be adjusted to a non-premultiplied form and the alpha discarded, as described in the java.awt.AlphaComposite documentation.
    public static final int TYPE_3BYTE_BGR = 5;
    
    // Represents an image with 8-bit RGBA color components with the colors Blue, Green, and Red stored in 3 bytes and 1 byte of alpha. The image has a ComponentColorModel with alpha. The color data in this image is considered not to be premultiplied with alpha. The byte data is interleaved in a single byte array in the order A, B, G, R from lower to higher byte addresses within each pixel.
    public static final int TYPE_4BYTE_ABGR = 6;
    
    // Represents an image with 8-bit RGBA color components with the colors Blue, Green, and Red stored in 3 bytes and 1 byte of alpha. The image has a ComponentColorModel with alpha. The color data in this image is considered to be premultiplied with alpha. The byte data is interleaved in a single byte array in the order A, B, G, R from lower to higher byte addresses within each pixel.
    public static final int TYPE_4BYTE_ABGR_PRE = 7;
    
    // Represents an image with 5-6-5 RGB color components (5-bits red, 6-bits green, 5-bits blue) with no alpha. This image has a DirectColorModel. When data with non-opaque alpha is stored in an image of this type, the color data must be adjusted to a non-premultiplied form and the alpha discarded, as described in the java.awt.AlphaComposite documentation.
    public static final int TYPE_USHORT_565_RGB = 8;
    
    // Represents an image with 5-5-5 RGB color components (5-bits red, 5-bits green, 5-bits blue) with no alpha. This image has a DirectColorModel. When data with non-opaque alpha is stored in an image of this type, the color data must be adjusted to a non-premultiplied form and the alpha discarded, as described in the java.awt.AlphaComposite documentation.
    public static final int TYPE_USHORT_555_RGB = 9;
    
    // Represents a unsigned byte grayscale image, non-indexed. This image has a ComponentColorModel with a CS_GRAY java.awt.color.ColorSpace. When data with non-opaque alpha is stored in an image of this type, the color data must be adjusted to a non-premultiplied form and the alpha discarded, as described in the java.awt.AlphaComposite documentation.
    public static final int TYPE_BYTE_GRAY = 10;
    
    // Represents an unsigned short grayscale image, non-indexed). This image has a ComponentColorModel with a CS_GRAY ColorSpace. When data with non-opaque alpha is stored in an image of this type, the color data must be adjusted to a non-premultiplied form and the alpha discarded, as described in the java.awt.AlphaComposite documentation.
    public static final int TYPE_USHORT_GRAY = 11;
    
    // Represents an opaque byte-packed 1, 2, or 4 bit image. The image has an IndexColorModel without alpha. When this type is used as the imageType argument to the BufferedImage constructor that takes an imageType argument but no ColorModel argument, a 1-bit image is created with an IndexColorModel with two colors in the default sRGB ColorSpace: {0, 0, 0} and {255, 255, 255}. Images with 2 or 4 bits per pixel may be constructed via the BufferedImage constructor that takes a ColorModel argument by supplying a ColorModel with an appropriate map size. Images with 8 bits per pixel should use the image types TYPE_BYTE_INDEXED or TYPE_BYTE_GRAY depending on their ColorModel. When color data is stored in an image of this type, the closest color in the colormap is determined by the IndexColorModel and the resulting index is stored. Approximation and loss of alpha or color components can result, depending on the colors in the IndexColorModel colormap.
    public static final int TYPE_BYTE_BINARY = 12;
    
    // Represents an indexed byte image. When this type is used as the imageType argument to the BufferedImage constructor that takes an imageType argument but no ColorModel argument, an IndexColorModel is created with a 256-color 6/6/6 color cube palette with the rest of the colors from 216-255 populated by grayscale values in the default sRGB ColorSpace. When color data is stored in an image of this type, the closest color in the colormap is determined by the IndexColorModel and the resulting index is stored. Approximation and loss of alpha or color components can result, depending on the colors in the IndexColorModel colormap.
    public static final int TYPE_BYTE_INDEXED = 13;
    

    【讨论】:

    • 好的,我刚刚意识到,如果我想制作一个 10x10 的方形,我需要一个 300 字段的数组,否则它会出现 ArrayIndexOutOfBoundsException。是否有可能我需要将每个颜色分量放在数组的单独 INT 中,然后将其加载到 WritableRaster.setPixels() 中?
    • 您可能需要一个大小为 WIDTH * HEIGHT * BANDS(3 为 RGB)的数组来生成最终数组大小。
    • 是的,似乎是这样。通过实验,我得出了相同的结果。尽管一个 INT 将所有 RGB 或 ARGB 值保存在一个栅格中(是吗?),但如果我想为该栅格设置像素()颜色,我需要为每个组件准备单独的 INTS,顺便说一句,最大值为 255。另一个奇怪的事情它似乎是 TYPE_ARGB 的 R、G、B、A 数组。
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