让我们仔细看看你的DD 类...
class DD extends JPanel {
DD() {
JFrame frame = new JFrame();
ImageIcon icon = new ImageIcon("dice.jpg");
JLabel label = new JLabel(icon);
frame.add(label);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.pack();
frame.setVisible(true);
addKeyListener(new Roll());
}
}
- 您从
JPanel 的构造函数中创建了JFrame 的实例,这是一个有问题的行为...
- 您创建一个
JLabel 并将其添加到JFrame
- 您显示
JFrame
- 您将
KeyListener 添加到DD JPanel
但是等一下,DD 从未附加到任何可见组件,它怎么可能能够接收关键事件?!
KeyListener 仅在其注册的组件可聚焦且具有焦点时才有效,但如果它从未显示在屏幕上,则它永远不会具有焦点!
首先,我会避免使用KeyListener,它有焦点相关的问题,而是使用Key Bindings API
例如...
import java.awt.EventQueue;
import java.awt.GridBagLayout;
import java.awt.event.ActionEvent;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import javax.swing.AbstractAction;
import javax.swing.Action;
import javax.swing.ActionMap;
import javax.swing.InputMap;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.KeyStroke;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class Dice {
public static void main(String[] args) {
new Dice();
}
public Dice() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new DD());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
class DD extends JPanel {
DD() {
setLayout(new GridBagLayout());
JLabel label = new JLabel(" - ");
add(label);
addKeyBindingFor(KeyStroke.getKeyStroke(KeyEvent.VK_UP, 0), "Action.roll", new DiceRollAction(label));
}
protected void addKeyBindingFor(KeyStroke keyStroke, String name, Action action) {
InputMap inputMap = getInputMap(WHEN_IN_FOCUSED_WINDOW);
ActionMap actionMap = getActionMap();
inputMap.put(keyStroke, name);
actionMap.put(name, action);
}
public class DiceRollAction extends AbstractAction {
private JLabel label;
public DiceRollAction(JLabel label) {
this.label = label;
}
@Override
public void actionPerformed(ActionEvent e) {
int roll = (int) (Math.random() * 6) + 1;
label.setText(Integer.toString(roll));
}
}
}
}