【发布时间】:2017-03-04 01:37:03
【问题描述】:
我将此课程用于我的学校应用项目。这就是我设置应用程序的方式,它扩展了 JFrame 并实现了 Runnable。现在,每当我在学校的 Windows 计算机上使用它时,一切正常,屏幕更新,但在家里的 Mac 上却没有。我将 Eclipse neon 与 JDK 1.8.0_101 一起使用 请帮帮我,因为这个原因,我无法在家测试任何项目。
import java.awt.Graphics;
import javax.swing.JFrame;
public abstract class GUIApplication extends JFrame implements Runnable{
private Screen currentScreen;
//no main, cant instentiate an abstract class
public GUIApplication(){
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
int x=40;
int y=40;
int width=1000;
int height=640;
setBounds(x,y,width,height);
initScreen();
setVisible(true);
}
//this is a method for creating the starting screen
protected abstract void initScreen();
public void setScreen(Screen screen){
//stop controls from previous screen
removeListeners();
setCurrentScreen(screen);
//add new controls
addListeners();
}
private void removeListeners(){
if(getCurrentScreen() != null){
if(getCurrentScreen().getMouseListener() != null) removeMouseListener(getCurrentScreen().getMouseListener());
if(getCurrentScreen().getMouseMotionListener() != null) removeMouseMotionListener(getCurrentScreen().getMouseMotionListener());
if(getCurrentScreen().getKeyListener() != null) removeKeyListener(getCurrentScreen().getKeyListener());
// if(currentScreen.getMouseWheelListener() != null) removeMouseWheelListener(currentScreen.getMouseWheelListener());
}
}
private void addListeners(){
if(getCurrentScreen() != null){
if(getCurrentScreen().getMouseListener() != null)addMouseListener(getCurrentScreen().getMouseListener());
if(getCurrentScreen().getMouseMotionListener() != null) addMouseMotionListener(getCurrentScreen().getMouseMotionListener());
if(getCurrentScreen().getKeyListener() != null){
addKeyListener(getCurrentScreen().getKeyListener());
}
// if(currentScreen.getMouseWheelListener() != null) addMouseWheelListener(currentScreen.getMouseWheelListener());
}
}
public void paint(Graphics g){
g.drawImage(getCurrentScreen().getImage(), 0, 0, null);
}
public void run(){
while(true){
getCurrentScreen().update();
repaint();
try {
Thread.sleep(30);
repaint();
revalidate();
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
public Screen getCurrentScreen() {
return currentScreen;
}
public void setCurrentScreen(Screen currentScreen) {
this.currentScreen = currentScreen;
}
}
这就是游戏的开始方式:
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Toolkit;
import java.util.ArrayList;
import javax.swing.JFrame;
import game.mainScreenTeam.Dragon;
import game.mainScreenTeam.HomeScreen;
import game.miniGameTeam.GameInstructions;
import game.miniGameTeam.GameScreen;
import game.miniGameTeam.HighScoreScreen;
import game.shopScreen.BuyScreenWendy;
import game.shopScreen.HomeShopScreen;
import game.shopScreen.SellShopZheng;
import guiPractice.GUIApplication;
import guiPractice.Screen;
import guiPractice.components.AnimatedComponent;
/**
* @author Kat
*
*/
public class DragonLand extends GUIApplication {
public static DragonLand game;
public static int coins = 1500;
public static HomeScreen homeScreen;
public static Screen shopMain; // shop 1
public static Screen sellScreen; // shop 2
public static Screen buyScreen; // shop 3
public static Screen highscoreScreen; // high score
public static GameScreen miniGameScreen; // minigame
public static Screen gameInstructionsScreen;
public static Screen HelpScreen;
public static Color NAVY;
public static Color BRIGHT_PINK;
public static Color LIGHT_PINK;
public static Color LIGHT_NUDE;
public static Color DARKER_NUDE;
/**
*
*/
// public static void addDragon(AnimatedComponent a){
// dragonList.add(a);
// }
public DragonLand() {
}
/* (non-Javadoc)
* @see guiPractice.GUIApplication#initScreen()
*/
@Override
protected void initScreen() {
initColors();
miniGameScreen = new GameScreen(getWidth(),getHeight());
shopMain = new HomeShopScreen(getWidth(),getHeight());
sellScreen = new SellShopZheng(getWidth(),getHeight());
homeScreen = new HomeScreen(getWidth(),getHeight());
buyScreen = new BuyScreenWendy(getWidth(),getHeight());
highscoreScreen = new HighScoreScreen(getWidth(),getHeight());
HomeScreen.jenCode = new game.mainScreenTeam.HomeJenniber();
gameInstructionsScreen = new GameInstructions(getWidth(), getHeight());
setScreen(homeScreen);
}
private void initColors() {
NAVY = new Color(62,74,99);
BRIGHT_PINK = new Color(224,102,102);
LIGHT_PINK = new Color(248,186,182);
LIGHT_NUDE = new Color(244,215,183);
DARKER_NUDE = new Color(230,195,147);
}
/**
* @param args
*/
public static void main(String[] args) {
game = new DragonLand();
Thread go = new Thread(game);
go.start();
}
//public coin getter + setter
public void setCoins(int x){
coins = x;
}
public int getCoins(){
return coins;
}
}
这是主屏幕
import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.image.BufferedImage;
import java.util.ArrayList;
import javax.swing.ImageIcon;
import game.DragonLand;
import guiPractice.ClickableScreen;
import guiPractice.components.Action;
import guiPractice.components.AnimatedComponent;
import guiPractice.components.Button;
import guiPractice.components.Graphic;
import guiPractice.components.TextLabel;
import guiPractice.components.Visible;
import guiPractice.sampleGames.MouseFollower;
/**
* @author Kat
* @author Jenniber
*
*/
public class HomeScreen extends ClickableScreen implements Runnable{
private Graphic background;
public static HomeJenniber jenCode;
public HomeScreen(int width, int height) {
super(width, height);
Thread play = new Thread(this);
play.start();
}
@Override
public void initAllObjects(ArrayList<Visible> viewObjects) {
background=new Graphic(0,0,getWidth(),getHeight(),"img/Grassland.png");
viewObjects.add(background);
HomeKat katCode=new HomeKat(viewObjects, getWidth(), getHeight());
}
@Override
public void run() {
}
}
katCode 将按钮添加到屏幕和图像动画
【问题讨论】:
-
有什么异常或问题?
-
没有异常或问题,除非我手动调整窗口大小,否则屏幕不会更新
标签: java macos swing jframe repaint