【问题标题】:Window's MinWidth and MinHeight are both ignored when re-sizing with the ResizeGrip使用 ResizeGrip 重新调整大小时,窗口的 MinWidth 和 MinHeight 都会被忽略
【发布时间】:2013-02-06 06:28:45
【问题描述】:

首先是窗口本身的 XAML 代码:

<!-- Window Main -->
<Window
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" x:Name="Window_Main" x:Class="WPF_Test.General_Window"
    Title="General_Window" Height="500" Width="1000" BorderThickness="30"  ResizeMode="CanResizeWithGrip" AllowsTransparency="True" WindowStyle="None" StateChanged="Window_Main_StateChanged">
<!-- Effects -->
<Window.Effect>
    <DropShadowEffect x:Name="Border_Effect" ShadowDepth="0" BlurRadius="30" Direction="0" Opacity="0.5"/>
</Window.Effect>
<!-- Border Main -->
<Border x:Name="Border_Main" BorderBrush="Gray" BorderThickness="1">
    <!-- Panel Main -->
    <DockPanel x:Name="Panel_Main">
        <DockPanel x:Name="Panel_Title" Height="25" LastChildFill="False" Background="#FFEEEEEE" MouseDown="Panel_Title_MouseDown" VerticalAlignment="Top" DockPanel.Dock="Top">

        </DockPanel>
        <DockPanel x:Name="Panel_Secondary" LastChildFill="true" Background="#FFEEEEEE"/>
    </DockPanel>
</Border>

这是该窗口的构造函数的 C# 代码,其中我明确定义了窗口的最小大小,但是在重新调整大小时它们仍然被忽略:

public void Window_Init()
    {

        Window_Main.MinHeight = Window_Minimum_Height + Window_Thickness * 2;
        Window_Main.MinWidth = Window_Minimum_Width + Window_Thickness * 2;
        Window_Main.BorderThickness = new Thickness( Window_Thickness );
    }

因此,当我使用ResizeGrip(由CanResizeWithGrip 属性提供)重新调整窗口大小时,窗口本身将在达到最小宽度和高度时停止重新调整大小。虽然完全包含窗口的渲染区域仍然可以重新调整到更小的尺寸,所以它看起来就像桌面上窗口的截断图像。

【问题讨论】:

    标签: c# wpf xaml css resizegrip


    【解决方案1】:

    我已经解决了这个错误。 您可以使用手柄调整器或创建自己的调整大小控件,使用OnMouseDown 事件向HWND 发送消息以调整窗口大小,但它不会超过您之前为窗口定义的最小大小。 此代码将在最大化时限制窗口大小,以确保窗口永远不会超出屏幕或呈现在任务栏上。

    这应该在 MainWindow.cs 代码的底部:

            private const int WM_SYSCOMMAND = 0X112;
        private HwndSource hwndSource;
        enum SWP : uint
        {
            NOSIZE = 0x0001 ,
            NOMOVE = 0x0002 ,
            NOZORDER = 0x0004 ,
            NOREDRAW = 0x0008 ,
            NOACTIVATE = 0x0010 ,
            FRAMECHANGED = 0x0020 ,  
            SHOWWINDOW = 0x0040 ,
            HIDEWINDOW = 0x0080 ,
            NOCOPYBITS = 0x0100 ,
            NOOWNERZORDER = 0x0200 , 
            NOSENDCHANGING = 0x0400 , 
        }
        public override void OnApplyTemplate()
        {
            System.IntPtr handle = ( new WindowInteropHelper( this ) ).Handle;
            HwndSource.FromHwnd( handle ).AddHook( new HwndSourceHook( WindowProc ) );
        }
        private System.IntPtr WindowProc( System.IntPtr hwnd , int msg , System.IntPtr wParam , System.IntPtr lParam , ref bool handled )
        {
            switch ( msg )
            {
                case 0x0024:
                    {
                        WmGetMinMaxInfo( hwnd , lParam );
                        handled = true;
                        break;
                    }
                case 0x0046:
                    {
                        WINDOWPOS pos = ( WINDOWPOS )Marshal.PtrToStructure( lParam , typeof( WINDOWPOS ) );
                        if ( ( pos.flags & ( int )(SWP.NOMOVE) ) != 0 )
                        {
                            return IntPtr.Zero;
                        }
    
                        Window wnd = ( Window )HwndSource.FromHwnd( hwnd ).RootVisual;
                        if ( wnd == null )
                        {
                            return IntPtr.Zero;
                        }
    
                        bool changedPos = false;
                        if ( pos.cx < MinWidth ) { pos.cx = (int)MinWidth; changedPos = true; }
                        if ( pos.cy < MinHeight ) { pos.cy = ( int )MinHeight; changedPos = true; }
                        if ( !changedPos )
                        {
                            return IntPtr.Zero;
                        }
    
                        Marshal.StructureToPtr( pos , lParam , true );
                        handled = true;
                        break;
                    }
            }
            return ( System.IntPtr )0;
        }
        private void WmGetMinMaxInfo( System.IntPtr hwnd , System.IntPtr lParam )
        {
            MINMAXINFO mmi = ( MINMAXINFO )Marshal.PtrToStructure( lParam , typeof( MINMAXINFO ) );
            int MONITOR_DEFAULTTONEAREST = 0x00000002;
            System.IntPtr monitor = MonitorFromWindow( hwnd , MONITOR_DEFAULTTONEAREST );
            if ( monitor != System.IntPtr.Zero )
            {
                MONITORINFO monitorInfo = new MONITORINFO();
                GetMonitorInfo( monitor , monitorInfo );
                RECT rcWorkArea = monitorInfo.rcWork;
                RECT rcMonitorArea = monitorInfo.rcMonitor;
                mmi.ptMaxPosition.x = Math.Abs( rcWorkArea.left - rcMonitorArea.left );
                mmi.ptMaxPosition.y = Math.Abs( rcWorkArea.top - rcMonitorArea.top );
                mmi.ptMaxSize.x = Math.Abs( rcWorkArea.right - rcWorkArea.left );
                mmi.ptMaxSize.y = Math.Abs( rcWorkArea.bottom - rcWorkArea.top );
            }
            Marshal.StructureToPtr( mmi , lParam , true );
        }
        [StructLayout( LayoutKind.Sequential )]
        public struct POINT
        {
            public int x;
            public int y;
            public POINT( int x , int y )
            {
                this.x = x;
                this.y = y;
            }
        }
        [StructLayout( LayoutKind.Sequential )]
        public struct MINMAXINFO
        {
            public POINT ptReserved;
            public POINT ptMaxSize;
            public POINT ptMaxPosition;
            public POINT ptMinTrackSize;
            public POINT ptMaxTrackSize;
        };
        [StructLayout( LayoutKind.Sequential , CharSet = CharSet.Auto )]
        public class MONITORINFO
        {
            public int cbSize = Marshal.SizeOf( typeof( MONITORINFO ) );
            public RECT rcMonitor = new RECT();
            public RECT rcWork = new RECT();
            public int dwFlags = 0;
        }
        [StructLayout( LayoutKind.Sequential , Pack = 0 )]
        public struct RECT
        {
            public int left;
            public int top;
            public int right;
            public int bottom;
            public static readonly RECT Empty = new RECT();
            public int Width
            {
                get { return Math.Abs( right - left ); }
            }
            public int Height
            {
                get { return bottom - top; }
            }
            public RECT( int left , int top , int right , int bottom )
            {
                this.left = left;
                this.top = top;
                this.right = right;
                this.bottom = bottom;
            }
            public RECT( RECT rcSrc )
            {
                this.left = rcSrc.left;
                this.top = rcSrc.top;
                this.right = rcSrc.right;
                this.bottom = rcSrc.bottom;
            }
            public bool IsEmpty
            {
                get
                {
                    return left >= right || top >= bottom;
                }
            }
            public override string ToString()
            {
                if ( this == RECT.Empty ) { return "RECT {Empty}"; }
                return "RECT { left : " + left + " / top : " + top + " / right : " + right + " / bottom : " + bottom + " }";
            }
            public override bool Equals( object obj )
            {
                if ( !( obj is Rect ) ) { return false; }
                return ( this == ( RECT )obj );
            }
            public override int GetHashCode()
            {
                return left.GetHashCode() + top.GetHashCode() + right.GetHashCode() + bottom.GetHashCode();
            }
            public static bool operator ==( RECT rect1 , RECT rect2 )
            {
                return ( rect1.left == rect2.left && rect1.top == rect2.top && rect1.right == rect2.right && rect1.bottom == rect2.bottom );
            }
            public static bool operator !=( RECT rect1 , RECT rect2 )
            {
                return !( rect1 == rect2 );
            }
        }
        [DllImport( "user32" )]
        internal static extern bool GetMonitorInfo( IntPtr hMonitor , MONITORINFO lpmi );
        [DllImport( "User32" )]
        internal static extern IntPtr MonitorFromWindow( IntPtr handle , int flags );
        [StructLayout( LayoutKind.Sequential )]
        internal struct WINDOWPOS
        {
            public IntPtr hwnd;
            public IntPtr hwndInsertAfter;
            public int x;
            public int y;
            public int cx;
            public int cy;
            public int flags;
        }
        private void InitializeWindowSource( object sender , EventArgs e )
        {
            hwndSource = PresentationSource.FromVisual( ( Visual )sender ) as HwndSource;
        }
        public enum ResizeDirection
        {
            Left = 1 ,
            Right = 2 ,
            Top = 3 ,
            TopLeft = 4 ,
            TopRight = 5 ,
            Bottom = 6 ,
            BottomLeft = 7 ,
            BottomRight = 8 ,
        }
        [DllImport( "user32" , CharSet = CharSet.Auto )]
        private static extern IntPtr SendMessage( IntPtr hWnd , uint Msg , IntPtr wParam , IntPtr lParam );
        private void ResizeWindow( ResizeDirection direction )
        {
            SendMessage( hwndSource.Handle , WM_SYSCOMMAND , ( IntPtr )( 61440 + direction ) , IntPtr.Zero );
    
        }
    

    并且不要忘记将此行添加到窗口的构造函数中,否则将无法正常工作:

    SourceInitialized += new EventHandler( InitializeWindowSource );
    

    【讨论】:

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