【发布时间】:2017-12-19 11:22:53
【问题描述】:
我在 python 方面相对缺乏经验,并且正在为一个学校项目编写一个射击游戏。我正在尝试删除一些保存图像的变量:
wavetransition=pygame.image.load("TransitionScreen.png")
wavetransition=pygame.transform.scale(wavetransition,(WIDTH,HEIGHT))
wavetransition2=pygame.image.load("TransitionScreen1.png")
wavetransition2=pygame.transform.scale(wavetransition2,(WIDTH,HEIGHT))
wavetransition3=pygame.image.load("TransitionScreen2.png")
wavetransition3=pygame.transform.scale(wavetransition3,(WIDTH,HEIGHT))
wavetransition4=pygame.image.load("TransitionScreen3.png")
wavetransition4=pygame.transform.scale(wavetransition4,(WIDTH,HEIGHT))
wavetransition5=pygame.image.load("TransitionScreen4.png")
wavetransition5=pygame.transform.scale(wavetransition5,(WIDTH,HEIGHT))
这些图像用作游戏中关卡之间的过渡屏幕。然后在 random.randrange() 变量中调用它们:
rander=random.randrange(1,4)#Just For These Numbers To Redefine
if rander2==1:#The Random Backgrounds Displayed On The Wave Screen
screen2.blit(wavetransition,(0,0))
if rander2==2:
screen2.blit(wavetransition2,(0,0))
if rander2==3:
screen2.blit(wavetransition3,(0,0))
if rander2==4:
screen2.blit(wavetransition4,(0,0))
if rander2==5:
screen2.blit(wavetransition5,(0,0))
有什么办法可以让它看起来“更短”?谢谢
【问题讨论】:
标签: python image dictionary random pygame