【发布时间】:2021-03-01 08:19:03
【问题描述】:
private void InitialSetup()
{
AddPiece(whiteRook, white, 0, 0);
AddPiece(whiteKnight, white,1,2);
AddPiece(whiteBishop, white,2,0);
AddPiece(whiteQueen, white, 3,4);
AddPiece(whiteKing, white, 4, 6);
AddPiece(whiteBishop, white,5,0);
AddPiece(whiteKnight, white,6,3);
AddPiece(whiteRook, white, 7, 6);
}
public void AddPiece(GameObject prefab, Player player, int col, int row)
{
GameObject pieceObject = board.AddPiece(prefab, col, row);
player.pieces.Add(pieceObject);
pieces[col, row] = pieceObject;
}
8 列 6 行
我有 48 个游戏对象,我希望它们在每次游戏开始时随机排列成行和列,但是如何使用 addPiece 方法做到这一点?
【问题讨论】: