【问题标题】:My button does make me go to the "playscene"swift sprite kit我的按钮确实让我进入“playscene”swift sprite kit
【发布时间】:2014-11-27 13:24:54
【问题描述】:

我已经尝试这样做很长时间了。我的问题是当我使用这段代码(我在 YouTube 上了解到的)时,它在第 5 行给我一个错误,它声明了 SKView。它 给我这个错误

来自“SKView”的失望?到 'SKView' 只打开选项;你是否 意思是使用'!'?

这是我的代码:

override func touchesBegan(touches: NSSet, withEvent event: UIEvent) {
    /* Called when a touch begins */
    //making the scene vars
    var scene =  PlayScene(size: self.size)

    for touch: AnyObject in touches {
        let location = touch.locationInNode(self)
         let node = self.nodeAtPoint(location)
        var scene = PlayScene(size: self.size)
        let skView = self.view as SKView
        skView.ignoresSiblingOrder = true
        scene.scaleMode = .ResizeFill
        scene.size = skView.bounds.size
        skView.presentScene(scene)
    }
}

【问题讨论】:

    标签: swift sprite-kit


    【解决方案1】:

    替换这一行:

        let skView = self.view as SKView
    

    用这一行:

        let skView = self.view!
    

    【讨论】:

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