【发布时间】:2016-07-22 21:43:33
【问题描述】:
我在我的 Mac 上使用 SFML 和 Xamarin Studio 用 C# 编写一个用于录制音频输入麦克风的应用程序。看代码:
using System;
using Gtk;
using SFML;
using SFML.Audio;
using SFML.System;
public partial class MainWindow: Gtk.Window
{
public MainWindow () : base (Gtk.WindowType.Toplevel)
{
Build ();
}
protected void OnDeleteEvent (object sender, DeleteEventArgs a)
{
Application.Quit ();
a.RetVal = true;
}
static SoundBufferRecorder recorder;
protected void OnButton2Clicked (object sender, EventArgs e)
{
recorder.Start (44110);
}
protected void OnButton3Clicked (object sender, EventArgs e)
{
recorder.Stop ();
SoundBuffer sf = recorder.SoundBuffer;
sf.SaveToFile ("audio.mp3");
}
protected void OnButton1Clicked (object sender, EventArgs e)
{
Sound sound = new Sound (recorder.SoundBuffer);
sound.Play ();
}
}
当我点击 OnButton3Clicked... 我的应用程序无故崩溃,为什么?
【问题讨论】: