【发布时间】:2012-12-18 09:42:35
【问题描述】:
我有这段代码
public static class Storage
{
public async static Task<bool> Exists(string filename)
{
var folder = await Package.Current.InstalledLocation.GetFolderAsync("Assets");
var _files= await folder.GetFilesAsync(CommonFileQuery.OrderByName).AsTask().ConfigureAwait(false);
var file = _files.FirstOrDefault(x => x.Name == filename);
return file != null;
}
}
并从我的 Windows 8 应用商店应用程序中调用它;
this.IconExists = this.Game != null && Storage.Exists(this.IconName).Result;
因此,如果我在上面的行上设置一个断点并逐步运行它,它可以工作,但没有中断并且仅运行应用程序会导致应用程序挂起。
几天前的提交中也有类似的代码;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Windows.ApplicationModel;
using Windows.Storage;
using Windows.Storage.Search;
namespace eggrr.Core.FileStorage
{
public class Storage
{
private IReadOnlyList<StorageFile> _files;
public Storage()
{
_files = GetFilesAsync("Assets").Result;
}
private async Task<IReadOnlyList<StorageFile>> GetFilesAsync(string relativeFolderPath)
{
var path = string.Format("{0}\\{1}", Package.Current.InstalledLocation.Path, relativeFolderPath);
var folder = await StorageFolder.GetFolderFromPathAsync(path);
return await folder.GetFilesAsync(CommonFileQuery.OrderByName).AsTask().ConfigureAwait(false);
}
public bool Exists(string filename)
{
var file = _files.FirstOrDefault(x => x.Name == filename);
return file != null;
}
private static readonly Storage _instance = new Storage();
public static Storage Instance { get { return _instance; } }
}
}
有什么想法吗?
【问题讨论】:
标签: c# windows-8 microsoft-metro windows-runtime winrt-async