【发布时间】:2020-03-16 10:46:38
【问题描述】:
我想将一个大文件从一台机器发送到另一台机器。所有字节都发送成功,另一端也收到了,但操作大量命中接收端的内存。内存使用量在几秒钟内以每秒约 400MB 的速度上升,然后又稳定下来。我测试的文件大小约为 7 gigs。
这是我用来从套接字读取到文件中的代码:
size_t recv_file(int socket, std::filesystem::path& dest_file) {
uint64_t bytes_to_read = recv_byte_count(socket);
char* const file_buffer = new char[MAX_BUFFER_FILE];
size_t total_received{ 0 };
try {
std::fstream fs;
fs.open(dest_file, std::fstream::in | std::fstream::out | std::fstream::app);
while (bytes_to_read > 0) {
const unsigned int actual_bytes_to_read = (bytes_to_read > MAX_BUFFER_FILE) ? MAX_BUFFER_FILE : bytes_to_read;
size_t received = recv_raw(socket, file_buffer, actual_bytes_to_read, MAX_BUFFER_FILE);
if (received > 0) {
fs.write(file_buffer, received);
bytes_to_read -= received;
total_received += received;
std::cout << "Bytes received: " << total_received << std::endl;
memset(file_buffer, 0, MAX_BUFFER_FILE);
} else throw WSA_socket_exception(WSAGetLastError(), socket);
}
fs.close();
delete[] file_buffer;
}
catch (...) {
delete[] file_buffer;
return 0;
}
return total_received;
}
size_t recv_raw(const int socket, void* buffer, size_t bytes_to_read, int buffer_size = MAX_BUFFER) {
char* ptr = static_cast<char*>(buffer);
size_t received_total{ 0 };
while (bytes_to_read > 0) {
const int actual_bytes_to_read{ std::min(buffer_size, static_cast<int>(bytes_to_read)) };
const int received = recv(socket, ptr, actual_bytes_to_read, 0);
if (received == 0 || received < -1) throw connection_close_exception(socket);
if (received > 0) {
bytes_to_read -= static_cast<size_t>(received);
ptr += received;
received_total += static_cast<size_t>(received);
}
}
return received_total;
}
【问题讨论】:
-
您在示例中使用了 std::endl,这可能会产生一些同步副作用,有没有它的问题是否相同?
-
虽然这很遗憾没有帮助,但我想了解为什么这会有所帮助
-
作为标准 std::endl 刷新 std::cout 阻塞该线程直到它完成,这可能意味着 tcp 在发生这种情况时添加更多数据缓冲区。它可能会导致进程切换,如果不使用 std::ios_base::sync_with_stdio 可能需要与 stdio 同步。
标签: c++ sockets network-programming