[我在解决方案中使用Manhattan distance]
为简单起见,让我们开始假设奇数维的 3D 数组 ([2N+1, 2N+1, 2N+1])
使用 曼哈顿距离 中心 ([0,0,0]) 和点之间的最大距离是 3N ([N,N,N], [N,N,-N], ...)
所以,基本上这个想法是找到一种方法来生成所有具有特定距离的坐标。然后从距离0 到3N 生成这些坐标。
要生成坐标[X,Y,Z] 到某个值K 的中心距离,我们需要的是-N 和N 之间的所有数字X、Y、Z,这样ABS(X) + ABS(Y) + ABS(Z) == K .可以这样做:
FUNC COORDS_AT_DIST(K)
FOR X = -MIN(N, K) TO MIN(N, K)
FOR Y = -MIN(N, K - ABS(X)) TO MIN(N, K - ABS(X))
LET Z = K - ABS(X) - ABS(Y)
IF Z <= N
VISIT(X, Y, Z)
IF Z != 0
VISIT(X, Y, -Z)
然后,像这样使用这个函数:
FOR K = 0 TO 3N
COORDS_AT_DIST(K)
这段代码访问所有坐标值在[-N,-N,-N]和[N,N,N]之间的坐标,按照到[0,0,0]的距离排序。
现在,为了也处理偶数维度,我们需要进行一些额外检查,因为维度 L 的坐标值介于 [-(L/2-1),-(L/2-1),-(L/2-1)] 和 [L/2,L/2,L/2] 之间。
类似这样的:
FUNC VISIT_COORDS_FOR_DIM(L)
LET N = L/2 //Integer division
FOR K = 0 TO 3N
FOR X = -MIN(N - REM(L+1, 2), K) TO MIN(N, K)
FOR Y = -MIN(N - REM(L+1, 2), K - ABS(X)) TO MIN(N, K - ABS(X))
LET Z = K - ABS(X) - ABS(Y)
IF Z <= N
VISIT(X, Y, Z)
IF Z != 0 && (REM(L, 2) != 0 || Z < N)
VISIT(X, Y, -Z)
为了清楚起见:
MIN(X, Y): Minimum value between X and Y
ABS(X): Absolute value of X
REM(X, Y): Remainder after division of X by Y
VISIT(X, Y, Z): Visit the generated coordinate (X, Y, Z)
将VISIT_COORDS_FOR_DIM 函数与L=3 一起使用,您会得到:
1. [0, 0, 0] DISTANCE: 0
2. [-1, 0, 0] DISTANCE: 1
3. [0, -1, 0] DISTANCE: 1
4. [0, 0, -1] DISTANCE: 1
5. [0, 0, 1] DISTANCE: 1
6. [0, 1, 0] DISTANCE: 1
7. [1, 0, 0] DISTANCE: 1
8. [-1, -1, 0] DISTANCE: 2
9. [-1, 0, -1] DISTANCE: 2
10. [-1, 0, 1] DISTANCE: 2
11. [-1, 1, 0] DISTANCE: 2
12. [0, -1, -1] DISTANCE: 2
13. [0, -1, 1] DISTANCE: 2
14. [0, 1, -1] DISTANCE: 2
15. [0, 1, 1] DISTANCE: 2
16. [1, -1, 0] DISTANCE: 2
17. [1, 0, -1] DISTANCE: 2
18. [1, 0, 1] DISTANCE: 2
19. [1, 1, 0] DISTANCE: 2
20. [-1, -1, -1] DISTANCE: 3
21. [-1, -1, 1] DISTANCE: 3
22. [-1, 1, -1] DISTANCE: 3
23. [-1, 1, 1] DISTANCE: 3
24. [1, -1, -1] DISTANCE: 3
25. [1, -1, 1] DISTANCE: 3
26. [1, 1, -1] DISTANCE: 3
27. [1, 1, 1] DISTANCE: 3
对于L=4:
1. [0, 0, 0] DISTANCE: 0 33. [1, -1, -1] DISTANCE: 3
2. [-1, 0, 0] DISTANCE: 1 34. [1, -1, 1] DISTANCE: 3
3. [0, -1, 0] DISTANCE: 1 35. [1, 0, 2] DISTANCE: 3
4. [0, 0, -1] DISTANCE: 1 36. [1, 1, -1] DISTANCE: 3
5. [0, 0, 1] DISTANCE: 1 37. [1, 1, 1] DISTANCE: 3
6. [0, 1, 0] DISTANCE: 1 38. [1, 2, 0] DISTANCE: 3
7. [1, 0, 0] DISTANCE: 1 39. [2, -1, 0] DISTANCE: 3
8. [-1, -1, 0] DISTANCE: 2 40. [2, 0, -1] DISTANCE: 3
9. [-1, 0, -1] DISTANCE: 2 41. [2, 0, 1] DISTANCE: 3
10. [-1, 0, 1] DISTANCE: 2 42. [2, 1, 0] DISTANCE: 3
11. [-1, 1, 0] DISTANCE: 2 43. [-1, -1, 2] DISTANCE: 4
12. [0, -1, -1] DISTANCE: 2 44. [-1, 1, 2] DISTANCE: 4
13. [0, -1, 1] DISTANCE: 2 45. [-1, 2, -1] DISTANCE: 4
14. [0, 0, 2] DISTANCE: 2 46. [-1, 2, 1] DISTANCE: 4
15. [0, 1, -1] DISTANCE: 2 47. [0, 2, 2] DISTANCE: 4
16. [0, 1, 1] DISTANCE: 2 48. [1, -1, 2] DISTANCE: 4
17. [0, 2, 0] DISTANCE: 2 49. [1, 1, 2] DISTANCE: 4
18. [1, -1, 0] DISTANCE: 2 50. [1, 2, -1] DISTANCE: 4
19. [1, 0, -1] DISTANCE: 2 51. [1, 2, 1] DISTANCE: 4
20. [1, 0, 1] DISTANCE: 2 52. [2, -1, -1] DISTANCE: 4
21. [1, 1, 0] DISTANCE: 2 53. [2, -1, 1] DISTANCE: 4
23. [2, 0, 0] DISTANCE: 2 54. [2, 0, 2] DISTANCE: 4
23. [-1, -1, -1] DISTANCE: 3 55. [2, 1, -1] DISTANCE: 4
24. [-1, -1, 1] DISTANCE: 3 56. [2, 1, 1] DISTANCE: 4
25. [-1, 0, 2] DISTANCE: 3 57. [2, 2, 0] DISTANCE: 4
26. [-1, 1, -1] DISTANCE: 3 58. [-1, 2, 2] DISTANCE: 5
27. [-1, 1, 1] DISTANCE: 3 59. [1, 2, 2] DISTANCE: 5
28. [-1, 2, 0] DISTANCE: 3 60. [2, -1, 2] DISTANCE: 5
29. [0, -1, 2] DISTANCE: 3 61. [2, 1, 2] DISTANCE: 5
30. [0, 1, 2] DISTANCE: 3 62. [2, 2, -1] DISTANCE: 5
31. [0, 2, -1] DISTANCE: 3 63. [2, 2, 1] DISTANCE: 5
32. [0, 2, 1] DISTANCE: 3 64. [2, 2, 2] DISTANCE: 6
这个解决方案的好处是不需要任何特殊的数据结构,甚至不需要数组。
如果您可以使用队列(使用数组不难实现)和 3D 布尔(或 int)数组就像从中心开始的 BFS 一样,则可能是另一种解决方案。
首先,定义什么是邻居,可以使用移动数组,例如:
-
如果共享一个公共边(Manhattan distance),则两个单元格是邻居:
DX = { 1, 0, 0, -1, 0, 0 }
DY = { 0, 1, 0, 0, -1, 0 }
DZ = { 0, 0, 1, 0, 0, -1 }
-
如果共享一条边,则两个单元格是邻居:
DX = { 1, 0, 0, -1, 0, 0, 1, 1, 0, -1, -1, 0, 1, 1, 0, -1, -1, 0 }
DY = { 0, 1, 0, 0, -1, 0, 1, 0, 1, 1, 0, -1, -1, 0, 1, -1, 0, -1 }
DZ = { 0, 0, 1, 0, 0, -1, 0, 1, 1, 0, 1, 1, 0, -1, -1, 0, -1, -1 }
-
如果共享一个角,则两个单元格是邻居 (Chebyshev distance):
DX = { 1, 0, 0, -1, 0, 0, 1, 1, 0, -1, -1, 0, 1, 1, 0, -1, -1, 0, 1, -1, 1, 1, -1, -1, 1, -1 }
DY = { 0, 1, 0, 0, -1, 0, 1, 0, 1, 1, 0, -1, -1, 0, 1, -1, 0, -1, 1, 1, -1, 1, -1, 1, -1, -1 }
DZ = { 0, 0, 1, 0, 0, -1, 0, 1, 1, 0, 1, 1, 0, -1, -1, 0, -1, -1, 1, 1, 1, -1, 1, -1, -1, -1 }
现在,使用队列,您可以从中心位置开始,然后添加邻居,然后是邻居的邻居,依此类推。在每次迭代中,您都可以访问每个生成的位置。
类似这样的:
DX = { 1, 0, 0, -1, 0, 0 }
DY = { 0, 1, 0, 0, -1, 0 }
DZ = { 0, 0, 1, 0, 0, -1 }
VISIT_COORDS_FOR_DIM(L):
LET N = L/2
IF (REM(L, 2) == 0)
N--
V: BOOLEAN[L, L, L]
Q: QUEUE<POINT3D>
V[N, N, N] = TRUE
ENQUEUE(Q, POINT3D(N, N, N))
WHILE COUNT(Q) > 0
P = DEQUEUE(Q)
VISIT(P.X - N, P.Y - N, P.Z - N) //To Transform coords to [-N, N] range.
FOR I = 0 TO LENGTH(DX) - 1
LET X = P.X + DX[I]
LET Y = P.Y + DY[I]
LET Z = P.Z + DZ[I]
IF IS_VALID_POS(L, X, Y, Z) && V[X, Y, Z] == FALSE
V[X, Y, Z] = TRUE
ENQUEUE(Q, POINT3D(X, Y, Z))
IS_VALID_POS(L, X, Y, Z)
RETURN X >= 0 && X < L &&
Y >= 0 && Y < L &&
Z >= 0 && Z < L
用到的函数:
REM(X, Y): Remainder after division of X by Y
ENQUEUE(Q, X): Enqueue element X in queue Q
DEQUEUE(Q): Dequeue first element from queue Q
COUNT(Q): Number of elements in queue Q
VISIT(X, Y, Z): Visit the generated coordinate (X, Y, Z)
此解决方案的好处是,您可以使用移动数组定义两个位置何时是邻居。