【发布时间】:2016-12-16 14:15:03
【问题描述】:
好的,所以我正在制作一个会下雨的游戏。我用一个数组创建了狗,并用一个新线程将它们添加到我的主类中,但除了狗之外,所有的狗都没有移动,我不知道为什么。谁能帮我发现我的错误? (注意:这不是作业,我是在空闲时间做的)
这是我的一些代码: 主类:
// instance variables
private double width, height;
Dogs[] doggo = new Dogs[4]; // an array of dogs
int count = 3; // counts the amount of lives remaining
int counter = 0; // counts how many dogs are saved
public void drawGraphics(){
// draw the dogs
for (int i = 0; i < 5; i++) {
double x = rand.nextDouble(SIZE, (getWidth()-10)-SIZE);
doggo[i] = new Dogs(SIZE, speed, this);
// add dog to top of the window
add(doggo[i], x, 0);
new Thread(doggo[i]).start(); // animate the dogs
//System.out.println("try");
}
for (int i = 0; i < 5; i++) {
double x = rand.nextDouble(10, (getWidth()-10)-SIZE);
doggo[i] = new Dogs(SIZE, speed*2, this);
// add dog to top of the window
add(doggo[i], x, 0);
new Thread(doggo[i]).start(); // animate the dogs
//System.out.println("try");
}
}
狗类:
// constants
private static final double DELAY = 50;
// instance variables
private double size, speed;
DoggoRescue game; // to recognize use of dogs in DoggoRescue game
GImage dog;
public Dogs(double size, double speed, DoggoRescue game){
// save the parameters to the instance variables
this.game = game;
this.size = size;
this.speed = speed;
// draw an image of the dog
dog = new GImage("Doggo.png");
dog.setSize(size, size);
add(dog, -size/2, -size/2);
}
// animate the dog
public void run(){
oneTimeStep();
pause(DELAY);
}
// called by run(), move the dog
private void oneTimeStep(){
// move dog
move(0, speed);
//System.out.println("try");
pause(DELAY);
// call checkCollision of the main class
game.checkCollision(this);
}
【问题讨论】:
-
只是快速浏览了一下,没有真正的分析...但是
-size/2似乎可能是个问题。你的意思是--size/2还是(-1*size)/2?哈哈@doggo -
我认为问题在于您在非 UI 线程上运行 UI 代码,不是吗?
-
这不是您要解决的问题,但我不明白当
doggo只有 4 个元素时,您如何没有从访问doggo[4]得到 IndexOutOfBoundsException。
标签: java object multidimensional-array 2d-games