这是另一种方法...
您想要做的实际上不是旋转,而是沿椭圆路径的平移。问题是,TranslateTransform 是由 X 和 Y 定义的,而不是角度和半径...但是动画角度更容易,因此您必须将极坐标转换为笛卡尔坐标。
为此,让我们定义两个转换器:SinConverter 和 CosConverter:
public class SinConverter : IValueConverter
{
#region Implementation of IValueConverter
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
try
{
double angle = System.Convert.ToDouble(value);
double angleRad = Math.PI * angle / 180;
double radius = System.Convert.ToDouble(parameter);
return radius * Math.Sin(angleRad);
}
catch
{
return Binding.DoNothing;
}
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
#endregion
}
public class CosConverter : IValueConverter
{
#region Implementation of IValueConverter
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
try
{
double angle = System.Convert.ToDouble(value);
double angleRad = Math.PI * angle / 180;
double radius = System.Convert.ToDouble(parameter);
return radius * Math.Cos(angleRad);
}
catch
{
return Binding.DoNothing;
}
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
#endregion
}
现在,我们需要一个角度属性来制作动画:所以我们在资源中定义了一个虚拟的RotateTransform,这将是动画的目标。
接下来,我们在“卫星”上应用TranslateTransform,并使用我们的转换器将 X 和 Y 绑定到角度。
最终,我们只需要创建动画本身来为角度设置动画。
这是完整的 XAML:
<Window x:Class="WpfCS.Orbit"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:my="clr-namespace:WpfCS"
Title="Orbit"
Height="300" Width="300">
<Window.Resources>
<my:SinConverter x:Key="sinConverter" />
<my:CosConverter x:Key="cosConverter" />
<RotateTransform x:Key="rotate" Angle="0" />
</Window.Resources>
<Grid>
<Rectangle Width="30" Height="30" Fill="Blue">
<Rectangle.RenderTransform>
<TranslateTransform X="{Binding Path=Angle,
Source={StaticResource rotate},
Converter={StaticResource cosConverter},
ConverterParameter=100}"
Y="{Binding Path=Angle,
Source={StaticResource rotate},
Converter={StaticResource sinConverter},
ConverterParameter=60}"/>
</Rectangle.RenderTransform>
</Rectangle>
<Ellipse Width="5" Height="5" Fill="White" Stroke="Black" StrokeThickness="1" />
</Grid>
<Window.Style>
<Style TargetType="Window">
<Style.Triggers>
<EventTrigger RoutedEvent="Loaded">
<EventTrigger.Actions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.Target="{StaticResource rotate}"
Storyboard.TargetProperty="Angle"
From="0" To="360" Duration="0:0:5"
RepeatBehavior="Forever" />
</Storyboard>
</BeginStoryboard>
</EventTrigger.Actions>
</EventTrigger>
</Style.Triggers>
</Style>
</Window.Style>
</Window>