【问题标题】:How to scale image?如何缩放图像?
【发布时间】:2012-08-25 10:41:59
【问题描述】:

如何缩放高质量的图像。我正在使用以下代码,但是当我使用相机中的图像时,它会显示在不同的帧中。

-(UIImage *)resizeImage:(UIImage *)image {
int w = image.size.width;
int h = image.size.height; 

CGImageRef imageRef = [image CGImage];

int width, height;

int destWidth = 640;
int destHeight = 480;
if(w > h){
    width = destWidth;
    height = h*destWidth/w;
} else {
    height = destHeight;
    width = w*destHeight/h;
}

CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();

CGContextRef bitmap;
bitmap = CGBitmapContextCreate(NULL, width, height, 8, 4 * width, colorSpace, kCGImageAlphaPremultipliedFirst);

if (image.imageOrientation == UIImageOrientationLeft) {
    CGContextRotateCTM (bitmap, M_PI/2);
    CGContextTranslateCTM (bitmap, 0, -height);

} else if (image.imageOrientation == UIImageOrientationRight) {
    CGContextRotateCTM (bitmap, -M_PI/2);
    CGContextTranslateCTM (bitmap, -width, 0);

} else if (image.imageOrientation == UIImageOrientationUp) {

} else if (image.imageOrientation == UIImageOrientationDown) {
    CGContextTranslateCTM (bitmap, width,height);
    CGContextRotateCTM (bitmap, -M_PI);

}

CGContextDrawImage(bitmap, CGRectMake(0, 0, width, height), imageRef);
CGImageRef ref = CGBitmapContextCreateImage(bitmap);
UIImage *result = [UIImage imageWithCGImage:ref];

CGContextRelease(bitmap);
CGImageRelease(ref);

return result;  
}

如果有什么办法可以在不影响质量的情况下缩小尺寸,请建议 提前致谢

【问题讨论】:

    标签: iphone image-scaling


    【解决方案1】:

    为了减小尺寸,您将不得不在图像的分辨率上做出妥协。我建议你为图像计算一个新的 WIDTH 和 HEIGHT。

    这对我有用:

    试试这个:

    -(UIImage*) resizeImage:(CGImageRef)image toWidth:(int)width andHeight:(int)height
    {
    // create context, keeping original image properties
      CGColorSpaceRef colorspace = CGImageGetColorSpace(image);
      CGContextRef context = CGBitmapContextCreate(NULL, width, height,                                                 CGImageGetBitsPerComponent(image),                                           CGImageGetBytesPerRow(image),
                                                 colorspace,
                                                 CGImageGetAlphaInfo(image));
    
           if(context == NULL)
           {
            NSLog(@"Could not re-size");
            return nil; 
           }
          // draw image to context (resizing it)
          CGContextDrawImage(context, CGRectMake(0, 0, width, height), image);
          // extract resulting image from context
          CGImageRef imgRef = CGBitmapContextCreateImage(context);
          CGContextRelease(context);
          UIImage* resizedImage = [UIImage imageWithCGImage:imgRef];
          CGImageRelease(imgRef);
          return resizedImage;  
    }
    

    【讨论】:

    • 请注意,当不支持 alpha 信息或需要其他一些位图信息时,这将不起作用。您应该屏蔽掉 alpha 位,然后将其设置为 kCGImageAlphaPremultipliedFirst。
    【解决方案2】:

    我使用下面的代码来缩放相机图像的图像。如果您觉得有帮助,请实施

    - (void)imagePickerController:(UIImagePickerController *)picker
                    didFinishPickingImage:(UIImage *)image
                                        editingInfo:(NSDictionary *)editingInfo
    {
    
    //// ADDIGN THIS LINE WHEN YOU CAPTURED IMAGE 
    
        image = [self scaleAndRotateImage:image];
        [self useImage:image];
        [[picker parentViewController] dismissModalViewControllerAnimated:YES];
    }
    
    /// THE METHODS ROTATE THE CURRENT CAPTURED IMAGE AT 90 DEGREE OF ANGLE
    
    - (void)scaleAndRotateImage:(UIImage *)image
    {
        int kMaxResolution = 320; // Or whatever
    
        CGImageRef imgRef = image.CGImage;
    
        CGFloat width = CGImageGetWidth(imgRef);
        CGFloat height = CGImageGetHeight(imgRef);
    
        CGAffineTransform transform = CGAffineTransformIdentity;
        CGRect bounds = CGRectMake(0, 0, width, height);
        if (width > kMaxResolution || height > kMaxResolution) {
            CGFloat ratio = width/height;
            if (ratio > 1) {
                bounds.size.width = kMaxResolution;
                bounds.size.height = bounds.size.width / ratio;
            }
            else {
                bounds.size.height = kMaxResolution;
                bounds.size.width = bounds.size.height * ratio;
            }
        }
    
        CGFloat scaleRatio = bounds.size.width / width;
        CGSize imageSize = CGSizeMake(CGImageGetWidth(imgRef), CGImageGetHeight(imgRef));
        CGFloat boundHeight;
        UIImageOrientation orient = image.imageOrientation;
        switch(orient) {
    
            case UIImageOrientationUp: //EXIF = 1
                transform = CGAffineTransformIdentity;
                break;
    
            case UIImageOrientationUpMirrored: //EXIF = 2
                transform = CGAffineTransformMakeTranslation(imageSize.width, 0.0);
                transform = CGAffineTransformScale(transform, -1.0, 1.0);
                break;
    
            case UIImageOrientationDown: //EXIF = 3
                transform = CGAffineTransformMakeTranslation(imageSize.width, imageSize.height);
                transform = CGAffineTransformRotate(transform, M_PI);
                break;
    
            case UIImageOrientationDownMirrored: //EXIF = 4
                transform = CGAffineTransformMakeTranslation(0.0, imageSize.height);
                transform = CGAffineTransformScale(transform, 1.0, -1.0);
                break;
    
            case UIImageOrientationLeftMirrored: //EXIF = 5
                boundHeight = bounds.size.height;
                bounds.size.height = bounds.size.width;
                bounds.size.width = boundHeight;
                transform = CGAffineTransformMakeTranslation(imageSize.height, imageSize.width);
                transform = CGAffineTransformScale(transform, -1.0, 1.0);
                transform = CGAffineTransformRotate(transform, 3.0 * M_PI / 2.0);
                break;
    
            case UIImageOrientationLeft: //EXIF = 6
                boundHeight = bounds.size.height;
                bounds.size.height = bounds.size.width;
                bounds.size.width = boundHeight;
                transform = CGAffineTransformMakeTranslation(0.0, imageSize.width);
                transform = CGAffineTransformRotate(transform, 3.0 * M_PI / 2.0);
                break;
    
            case UIImageOrientationRightMirrored: //EXIF = 7
                boundHeight = bounds.size.height;
                bounds.size.height = bounds.size.width;
                bounds.size.width = boundHeight;
                transform = CGAffineTransformMakeScale(-1.0, 1.0);
                transform = CGAffineTransformRotate(transform, M_PI / 2.0);
                break;
    
            case UIImageOrientationRight: //EXIF = 8
                boundHeight = bounds.size.height;
                bounds.size.height = bounds.size.width;
                bounds.size.width = boundHeight;
                transform = CGAffineTransformMakeTranslation(imageSize.height, 0.0);
                transform = CGAffineTransformRotate(transform, M_PI / 2.0);
                break;
    
            default:
                [NSException raise:NSInternalInconsistencyException format:@"Invalid image orientation"];
    
        }
    
        UIGraphicsBeginImageContext(bounds.size);
    
        CGContextRef context = UIGraphicsGetCurrentContext();
    
        if (orient == UIImageOrientationRight || orient == UIImageOrientationLeft) {
            CGContextScaleCTM(context, -scaleRatio, scaleRatio);
            CGContextTranslateCTM(context, -height, 0);
        }
        else {
            CGContextScaleCTM(context, scaleRatio, -scaleRatio);
            CGContextTranslateCTM(context, 0, -height);
        }
    
        CGContextConcatCTM(context, transform);
    
        CGContextDrawImage(UIGraphicsGetCurrentContext(), CGRectMake(0, 0, width, height), imgRef);
        UIImage *imageCopy = UIGraphicsGetImageFromCurrentImageContext();
        UIGraphicsEndImageContext();
    
        [self setRotatedImage:imageCopy];
        //return imageCopy;
    }
    

    【讨论】:

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