【发布时间】:2020-08-06 16:04:57
【问题描述】:
我有两个小部件,
Widget FirstWidget()
{
return Container(
height: 40,
child: new Text('Food Products',style: TextStyle(color: Colors.gray))
decoration: new BoxDecoration(
borderRadius: new BorderRadius.all(new Radius.circular(4.0)),
border: Border.all(width: 2, color:Colors.gray)),
padding: new EdgeInsets.all(12.0),
)
}
Widget SecondWidget()
{
return Container(
height: 40,
child: Row(
crossAxisAlignment: CrossAxisAlignment.end,
mainAxisAlignment: MainAxisAlignment.center,
mainAxisSize: MainAxisSize.min,
children: <Widget>[
Text('Food Products',
TextStyle(color: Colors.blue),
SizedBox(width:8),
Icon(Icons.check,color:Colors.blue ,size: 24,)
],),
decoration: new BoxDecoration(
borderRadius: new BorderRadius.all(new Radius.circular(4.0)),
border: Border.all(width: 2, color:Colors.red)),
padding: new EdgeInsets.all(12.0),
)
}
现在,我需要根据选择为这两个小部件设置动画,
class BasicProduct extends StatefulWidget {
final String name;
final bool isSelected;
BasicProduct({Key key, @required this.name, this.isSelected = false});
@override
State<StatefulWidget> createState() => _BasicProduct(name, isSelected);
}
class _BasicProduct extends State<BasicProduct> {
final String name;
bool _isSelected;
_BasicProduct(this.name, this._isSelected);
@override
Widget build(BuildContext context) {
Widget _myAnimatedWidget = _isSelected ? SecondWidget() : FirstWidget();
return new GestureDetector(
onTap: () {
setState(() {
_isSelected = !_isSelected;
_myAnimatedWidget =
_isSelected
? SecondWidget()
: FirstWidget();
});
},
child: AnimatedContainer(
key : _animatedContainerKey
duration: const Duration(seconds: 1),
width: boxWidth
child: _myAnimatedWidget
);
}
}
如何获取两个小部件的宽度以进行动画处理?
尝试在initState中调用WidgetsBinding.instance.addPostFrameCallback((_)=> getSize)获取Size
getSize()
{
var boxWidth = _animatedContainerKey.currentContext.findRenderObject().size.width;
}
这个Size只为SecondWidget返回,当firstWidget改变时,只为SecondWidget返回Size。
谁能帮忙解决这个问题?
【问题讨论】: