【发布时间】:2018-02-22 20:32:58
【问题描述】:
我不知道这个错误是什么意思
Thread 1: EXC_BAD_ACCESS (code=2, address=0x7ffeeaa26f48)
这意味着我不知道如何修复我的代码。请帮我。如果您需要,这是我的代码。如果您需要更多代码,请询问我。我希望你们能帮助我。编辑:我包含了我所有的代码。我希望你们可以使用它,并且很抱歉没有定义这个问题所必需的变量。再次希望你们能解决这个问题。
var score = 0
var randomAmountOfTime = Double(arc4random_uniform(5) + 2)
var randomAmountOfTime2 = Double(arc4random_uniform(5) + 2)
var randomAmountOfTime3 = Double(arc4random_uniform(5) + 2)
var randomAmountOfTime4 = Double(arc4random_uniform(5) + 2)
var randomAmountOfTime5 = Double(arc4random_uniform(5) + 2)
override func viewDidLoad() {
super.viewDidLoad()
if X != nil {
X.text = ""
}
if Puppy5 != nil {
Puppy5.isHidden = true
}
if Puppy4 != nil {
Puppy4.isHidden = true
}
if Puppy3 != nil {
Puppy3.isHidden = true
}
if Puppy2 != nil {
Puppy2.isHidden = true
}
if Puppy1 != nil {
Puppy1.isHidden = true
}
score = 0
if Score != nil {
Score.text = "Score - \(score)"
}
loadingProcess()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
@IBOutlet var Score: UILabel!
@IBOutlet var X: UILabel!
@IBOutlet var Puppy5: UIButton!
@IBAction func puppy5(_ sender: Any) {
Puppy5.isHidden = true
score += 1
Score.text = "Score - \(score)"
}
@IBOutlet var Puppy4: UIButton!
@IBAction func puppy4(_ sender: Any) {
Puppy4.isHidden = true
score += 1
Score.text = "Score - \(score)"
}
@IBOutlet var Puppy3: UIButton!
@IBAction func puppy3(_ sender: Any) {
Puppy3.isHidden = true
score += 1
Score.text = "Score - \(score)"
}
@IBOutlet var Puppy2: UIButton!
@IBAction func puppy2(_ sender: Any) {
Puppy2.isHidden = true
score += 1
Score.text = "Score - \(score)"
}
@IBOutlet var Puppy1: UIButton!
@IBAction func puppy1(_ sender: Any) {
Puppy1.isHidden = true
score += 1
Score.text = "Score - \(score)"
}
func loadingProcess() {
if self.Puppy1 != nil && self.Puppy1.isHidden == true {
let when = DispatchTime.now() + randomAmountOfTime
DispatchQueue.main.asyncAfter(deadline: when) {
self.Puppy1.isHidden = false
self.loadingProcess()
}
} else if self.Puppy1 != nil && self.Puppy1.isHidden == false {
let when = DispatchTime.now() + 3
DispatchQueue.main.asyncAfter(deadline: when) {
self.Puppy1.isHidden = true
if self.X.text == "X" {
self.X.text = "X X"
} else if self.X.text == "" {
self.X.text = "X"
} else if self.X.text == "X X" {
self.X.text = "X X X"
}
}
}
self.loadingProcess()
}
【问题讨论】:
-
如果您发布更多代码,您可能会对我们有所帮助。
Puppy1是什么?什么是“X”?对loadingProcess()的递归调用是怎么回事?一般来说,你想用这段代码做什么?编辑:更多问题。哪一行代码产生了错误?什么在调用loadingProcess(),它是否覆盖了操作系统所做的事情?最后编辑:这个想法是我们需要复制这个问题。从外观上看,您的代码构建,对吗?所以我们需要更多细节——是的,代码和你在做什么的解释——才能真正提供帮助。谢谢! -
添加到@dfd 什么是
randomAmountOfTime?始终解释代码应该做什么以及预期的结果应该是什么。 -
抱歉,我会确保添加定义