【发布时间】:2017-09-18 08:22:32
【问题描述】:
我正在编写一个游戏引擎,我有一个名为 thirdparty 的目录,其中放置了我的引擎使用的所有外部库:
thirdparty/...
/zlib
/freetype2
/SDL2
/...
所以,引擎目录结构如下:
engine/actors
engine/memory_allocator
engine/renderer
engine/...
engine/thirdparty
engine/thirdparty/CMakeLists.txt
engine/CMakeLists.txt
engine/CMakeLists.txt:
cmake_minimum_required (VERSION 3.2)
project(Engine)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -fvisibility=hidden -fvisibility-inlines-hidden -Wall -Werror")
# Include build directory to be able to include generated files:
set(CMAKE_INCLUDE_CURRENT_DIR ON)
file(GLOB GLAD_SOURCES thirdparty/glad/src/glad.c)
file(GLOB ACTOR_SOURCES actors/*.cpp)
file(GLOB LOGIC_SOURCES logic/*.cpp)
file(GLOB UI_SOURCES ui/*.cpp)
set(SOURCES ${GLAD_SOURCES}
${ACTOR_SOURCES}
${LOGIC_SOURCES}
${UI_SOURCES})
add_library(engine SHARED ${SOURCES})
include_directories(thirdparty/glm/)
include_directories(thirdparty/glad/include)
include_directories(thirdparty/tinyxml2/)
include_directories(thirdparty/zlib/)
include_directories(thirdparty/sdl2/SDL2-2.0.5/)
include_directories(./)
add_subdirectory(../../thirdparty thirdparty)
target_link_libraries(engine SDL2)
target_link_libraries(engine tinyxml2)
target_link_libraries(engine zlib)
engine/thirdparty/CMakeLists.txt:
set(BUILD_CPU_DEMOS OFF CACHE BOOL "" FORCE)
set(BUILD_DEMOS OFF CACHE BOOL "" FORCE)
set(BUILD_EXTRAS OFF CACHE BOOL "" FORCE)
set(BUILD_BULLET2_DEMOS OFF CACHE BOOL "" FORCE)
set(BUILD_UNIT_TESTS OFF CACHE BOOL "" FORCE)
set(FREETYPE_NO_DIST OFF CACHE BOOL "" FORCE)
set(OLD_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
set(CMAKE_CXX_FLAGS "")
# add_subdirectory(bullet3)
set(CMAKE_CXX_FLAGS "${OLD_CXX_FLAGS}")
add_subdirectory(freetype2)
set(BUILD_TESTING OFF CACHE BOOL "" FORCE)
add_subdirectory(tinyxml2)
add_subdirectory(sdl2/SDL2-2.0.5/)
add_subdirectory(zlib)
所以,主引擎CMakeLists.txt在引擎源码根目录下,另外一个CMakeLists.txt在引擎根目录下thirdparty子目录下构建第三方库。
问题是第三方中的某些子目录,例如SDL2和zlib包含相同的目标名称,通过add_custom_target添加,因此CMake无法生成Makefile,因为这种命名冲突:
zlib 的 CMakeLists.txt(最后):
# uninstall target
if(NOT TARGET uninstall)
configure_file(
"${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
IMMEDIATE @ONLY)
add_custom_target(uninstall
COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake)
endif()
SDL2 的 CMakeLists.txt:
##### Uninstall target #####
configure_file(
"${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
IMMEDIATE @ONLY)
add_custom_target(uninstall
COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake)
所以最后的错误是:
CMake Error at /home/user/engine/thirdparty/sdl2/SDL2-2.0.5/CMakeLists.txt:1624 (add_custom_target):
add_custom_target cannot create target "uninstall" because another target
with the same name already exists. The existing target is a custom target
created in source directory
"/home/user/engine/thirdparty/zlib". See
documentation for policy CMP0002 for more details.
有没有办法解决这个问题?也许,有一种方法可以通过添加任何前缀来重命名这些目标,这样它们就不会发生冲突?
【问题讨论】:
-
目标必须是唯一的。但是,为什么不只使用一个唯一的名称,例如:
add_custom_target(zlib_uninstall ...)和add_custom_target(sdl2_uninstall ...)? -
@SteveLorimer 这些不是我的项目,我无法更改他们的
CMakeLists.txt,所以问题是我可以在不修改他们的文件的情况下做什么? -
不要捆绑(使用
find_package()与 FindSDL2.cmake 和 FindZlib.cmake 东西)。其他选项是捆绑并使用ExternalProject_Add()。