【发布时间】:2011-07-02 17:44:41
【问题描述】:
每次尝试运行我的程序时,我的 Android 模拟器都会强制退出。我不知道为什么,请帮助我!
public class AsteroidsToo extends Activity {
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
new AsteroidWorld(3).bigBang(this);
}
}
这里是 LogCat 错误:
07-02 17:27:54.873: WARN/dalvikvm(332): threadid=1: thread exiting with uncaught exception (group=0x4001d800)
07-02 17:27:54.893: ERROR/AndroidRuntime(332): FATAL EXCEPTION: main
07-02 17:27:54.893: ERROR/AndroidRuntime(332): java.lang.RuntimeException: Unable to start activity ComponentInfo{foo.AsteroidsToo/foo.AsteroidsToo.AsteroidsToo}: java.lang.NullPointerException
07-02 17:27:54.893: ERROR/AndroidRuntime(332): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2663)
07-02 17:27:54.893: ERROR/AndroidRuntime(332): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2679)
07-02 17:27:54.893: ERROR/AndroidRuntime(332): at android.app.ActivityThread.access$2300(ActivityThread.java:125)
07-02 17:27:54.893: ERROR/AndroidRuntime(332): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2033)
07-02 17:27:54.893: ERROR/AndroidRuntime(332): at android.os.Handler.dispatchMessage(Handler.java:99)
07-02 17:27:54.893: ERROR/AndroidRuntime(332): at android.os.Looper.loop(Looper.java:123)
07-02 17:27:54.893: ERROR/AndroidRuntime(332): at android.app.ActivityThread.main(ActivityThread.java:4627)
07-02 17:27:54.893: ERROR/AndroidRuntime(332): at java.lang.reflect.Method.invokeNative(Native Method)
07-02 17:27:54.893: ERROR/AndroidRuntime(332): at java.lang.reflect.Method.invoke(Method.java:521)
07-02 17:27:54.893: ERROR/AndroidRuntime(332): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868)
07-02 17:27:54.893: ERROR/AndroidRuntime(332): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626)
07-02 17:27:54.893: ERROR/AndroidRuntime(332): at dalvik.system.NativeStart.main(Native Method)
07-02 17:27:54.893: ERROR/AndroidRuntime(332): Caused by: java.lang.NullPointerException
07-02 17:27:54.893: ERROR/AndroidRuntime(332): at java.util.Hashtable.put(Hashtable.java:369)
07-02 17:27:54.893: ERROR/AndroidRuntime(332): at android.image.FromFile.<init>(FromFile.java:25)
07-02 17:27:54.893: ERROR/AndroidRuntime(332): at foo.AsteroidsToo.Ship.<init>(AsteroidsToo.java:75)
07-02 17:27:54.893: ERROR/AndroidRuntime(332): at foo.AsteroidsToo.AsteroidWorld.<init>(AsteroidsToo.java:196)
07-02 17:27:54.893: ERROR/AndroidRuntime(332): at foo.AsteroidsToo.AsteroidsToo.onCreate(AsteroidsToo.java:13)
07-02 17:27:54.893: ERROR/AndroidRuntime(332): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047)
07-02 17:27:54.893: ERROR/AndroidRuntime(332): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2627)
07-02 17:27:54.893: ERROR/AndroidRuntime(332): ... 11 more
07-02 17:27:54.923: WARN/ActivityManager(59): Force finishing activity foo.AsteroidsToo/.AsteroidsToo
07-02 17:27:55.433: WARN/ActivityManager(59): Activity pause timeout for HistoryRecord{45053848 foo.AsteroidsToo/.AsteroidsToo}
07-02 17:28:03.173: WARN/InputManagerService(59): Window already focused, ignoring focus gain of: com.android.internal.view.IInputMethodClient$Stub$Proxy@44f2b9d8
07-02 17:28:06.287: WARN/ActivityManager(59): Activity destroy timeout for HistoryRecord{45053848 foo.AsteroidsToo/.AsteroidsToo}
这是我的构造函数的代码:
/**Represents the World*/
class AsteroidWorld extends VoidWorld{
Ship sh;
ArrayList<Bullet> b;
ArrayList<Asteroids> a;
int score;
int HighScore;
State state;
int lives;
double timer;
public AsteroidWorld(int lives) {
super();
this.sh = new Ship(300.0,300.0,0.0,0.0,90.0);
this.b = new ArrayList<Bullet>();
this.a = new ArrayList<Asteroids>();
this.score = 0;
this.HighScore = 0;
this.timer = 3.0;
this.state = new Lose();
this.lives = lives;
我也收到一条错误消息:
[2011-07-02 20:08:08 - 模拟器] 2011-07-02 20:08:08.156 模拟器 [14734:903] 警告一次:这 应用程序或它使用的库是 使用 NSQuickDrawView,它已经 已弃用。应用程序应停止使用 QuickDraw 并移至 Quartz
这是我的船构造器
/**Represents the Ship in the game*/
class Ship extends FloatObject{
Image SpaceShip = new FromFile("spaceship.png");
double angle;
double speed = 2;
【问题讨论】:
-
如果您使您的代码更具可读性,即修复您的代码标签,这将真正帮助我们帮助您。
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AsroidWorld构造函数中好像有NPE,请粘贴相关代码。
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我更新了帖子,希望现在更容易理解。
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我认为显示 Ship 构造函数会比 AsteroidWorld 构造函数更有用。看来,在 AsteroidWorld 中,您创建了一艘船;在此 Ship 的构造函数中,您尝试从文件创建图像 - 图像由 FromFile 对象表示,并且该对象的构造函数是引发异常的地方。在 image.FromFile 中,它尝试将一个值放入 HashTable 但该值为 null。
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这不是 Ship 的构造函数。构造函数是以对象命名的方法。
标签: java android android-emulator